Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
Nafc
Ah Muzen Cab
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,668 MMR
Party 2
Bacchus
Bacchus
Gold III
NafcSnipez
Bacchus
Gold III
Level 83
God Stats
35W - 33L
1,553 SR
Queue Stats
59W - 64L
1,536 MMR
Party 2
Janus
Janus
Gold V
sSmertanos
Janus
Gold V
Level 106
God Stats
2W - 2L
1,859 SR
Queue Stats
25W - 26L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,637 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,562 SR
1,585 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Julienso
Vulcan
Platinum IV
Level 101
God Stats
16W - 11L
1,634 SR
Queue Stats
815W - 764L
1,718 MMR
Party 1
Tyr
Tyr
Gold III
K9Benzema
Tyr
Gold III
Level 145
God Stats
2W - 11L
1,552 SR
Queue Stats
101W - 112L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nafc
Ah Muzen Cab
15
2 / 4 / 7
11,297
706
8,845
12,519
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NafcSnipez
Bacchus
14
2 / 2 / 9
11,393
712
12,235
20,667
31,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
15
8 / 9 / 4
12,701
794
15,278
17,462
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesThothHachimanMartichorasAgni

VS

Bans
CerberusGaneshaDanzaburouChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 7
12,928
808
11,240
16,054
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Julienso
Vulcan
16
7 / 2 / 7
13,622
851
19,097
9,538
4,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 7
12,385
774
14,854
27,367
23,206
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
15
15
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
7
1.5
W
Vulcan
Julienso
Vulcan
7
2
7
5.25
W
4
5
7
1.5
L
Ah Muzen Cab
Nafc
Ah Muzen Cab
2
4
7
1.38
L
Bacchus
NafcSnipez
Bacchus
2
2
9
3.25
L
Janus
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
45,191
50,648
Taken
52,959
44,560
Mitigated
33,532
5,360
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,240
4,521
0
5,698
16,054
6,238
894
9,128
6,665
0
60,192
W
Vulcan
Julienso
Vulcan
19,097
8,986
0
1,106
9,538
4,088
1,576
5,699
3,787
82,248
0
W
14,854
574
0
8,899
27,367
23,206
82
13,941
13,326
1,959
29,995
L
Ah Muzen Cab
Nafc
Ah Muzen Cab
8,845
2,543
0
155
12,519
5,642
0
5,027
7,492
0
51,940
L
Bacchus
NafcSnipez
Bacchus
12,235
1,628
411
3,286
20,667
31,187
0
10,683
9,573
27,002
0
L
Janus
15,278
1,584
0
1,508
17,462
7,731
0
4,616
12,736
49,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
38,935
162
Minions Killed
232
0
Camps Cleared
0
901,976
Distance Traveled
926,358
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,928
808
87
5
0
273,078
0
W
Vulcan
13,622
851
108
7
0
319,921
0
W
Tyr
12,385
774
37
2
0
333,359
3
L
Ah Muzen Cab
11,297
706
77
5
0
307,578
0
L
Bacchus
11,393
712
20
1
0
336,243
0
L
Janus
12,701
794
65
4
0
258,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role