Player Matchup

Anubis
Anubis
Silver I
Alpha6Alpha
Anubis
Silver I
Level 159
God Stats
22W - 14L
1,684 SR
Queue Stats
384W - 390L
1,093 MMR
Party 1
Izanami
Izanami
Bronze II
Jeonsa7
Izanami
Bronze II
Level 149
God Stats
1W - 1L
1,519 SR
Queue Stats
21W - 40L
961 MMR
Party 3
Thoth
Thoth
Gold IV
NatureBoi 0
Thoth
Gold IV
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 435L
1,503 MMR
Party 1
Horus
Horus
Silver I
One_Ugly_poTaTo
Horus
Silver I
Level 216
God Stats
4W - 9L
1,424 SR
Queue Stats
1,215W - 1,246L
1,201 MMR
Solo
Cerberus
Cerberus
Bronze I
Zugaboo
Cerberus
Bronze I
Level 114
God Stats
1W - 2L
1,632 SR
Queue Stats
14W - 29L
991 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 167
1,552 SR
1,150 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,562 SR
1,162 MMR
Hachiman
Hachiman
Gold V
DrewSkeezz
Hachiman
Gold V
Level 108
God Stats
13W - 17L
1,544 SR
Queue Stats
171W - 173L
1,196 MMR
Solo
Hera
Hera
Silver I
HELL_GANG_SNOW
Hera
Silver I
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 116L
1,193 MMR
Solo
Mulan
Mulan
Silver III
Lord_Beerus_2x
Mulan
Silver III
Level 154
God Stats
3W - 2L
1,501 SR
Queue Stats
28W - 35L
1,282 MMR
Party 2
Athena
Athena
Silver IV
Lord_Jiren_3x
Athena
Silver IV
Level 148
God Stats
3W - 1L
1,766 SR
Queue Stats
23W - 23L
1,163 MMR
Party 2
Kali
Kali
Silver II
MrBassolutely
Kali
Silver II
Level 154
God Stats
15W - 3L
1,500 SR
Queue Stats
355W - 377L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 3 / 0
5,538
554
3,576
6,789
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jeonsa7
Izanami
9
0 / 4 / 0
5,122
512
2,095
8,221
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,072
507
2,938
4,201
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
4,268
427
2,774
6,302
4,352
Cerberus
Zugaboo
Cerberus
6
0 / 1 / 0
4,170
417
2,342
7,579
3,129
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FenrirAchillesRavanaBakasuraMartichoras

VS

Bans
GebChaacNemesisThanatosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrewSkeezz
Hachiman
11
4 / 0 / 1
6,643
664
7,232
4,258
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,643
564
2,105
3,383
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 0 / 3
6,945
695
6,176
7,716
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
3 / 0 / 5
6,350
635
4,533
10,625
7,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 0
5,636
564
1,361
5,842
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
0
0
W
Hachiman
DrewSkeezz
Hachiman
4
0
1
4.5
W
1
0
0
1
L
Izanami
Jeonsa7
Izanami
0
4
0
0
W
3
0
3
4.5
W
3
0
5
5.5
W
0
0
0
0
L
0
0
0
0
L
0
3
0
0
L
Cerberus
Zugaboo
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,725
Damage
21,407
33,092
Taken
31,824
14,764
Mitigated
16,967
8,532
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,576
266
0
214
6,789
3,111
0
1,168
5,621
46,639
0
W
Hachiman
DrewSkeezz
Hachiman
7,232
4,217
0
1,425
4,258
1,480
0
799
3,459
0
47,442
W
2,105
528
0
277
3,383
1,083
857
2,092
1,291
39,140
0
L
Izanami
Jeonsa7
Izanami
2,095
1,960
0
2,264
8,221
2,909
0
858
7,363
0
39,881
W
6,176
1,198
0
3,365
7,716
5,136
236
1,695
6,021
0
48,605
W
4,533
1,524
1,461
2,366
10,625
7,162
12
2,705
7,920
22,072
0
W
1,361
404
0
1,472
5,842
2,106
0
1,571
4,271
0
45,063
L
2,938
246
0
1,750
4,201
1,263
156
2,282
1,775
37,831
0
L
2,774
1,433
72
1,913
6,302
4,352
0
754
5,548
0
14,410
L
Cerberus
Zugaboo
Cerberus
2,342
420
174
2,145
7,579
3,129
0
1,670
5,909
12,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
31,217
284
Minions Killed
356
0
Camps Cleared
0
829,090
Distance Traveled
1,062,930
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,538
554
86
9
0
191,625
0
W
Hachiman
6,643
664
87
9
0
194,396
2
W
Hera
5,643
564
78
8
0
189,024
2
L
Izanami
5,122
512
77
8
0
173,675
0
W
Mulan
6,945
695
80
8
0
189,095
0
W
Athena
6,350
635
29
3
0
246,263
2
W
Kali
5,636
564
82
8
0
244,152
0
L
Thoth
5,072
507
75
8
0
156,389
1
L
Horus
4,268
427
18
2
0
112,019
0
L
Cerberus
4,170
417
28
3
0
195,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role