Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Twisted_Sonicc
Artemis
Level 66
God Stats
3W - 2L
1,494 SR
Queue Stats
110W - 118L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
angeloti69
Ah Puch
Level 117
God Stats
5W - 0L
1,683 SR
Queue Stats
112W - 83L
1,516 Elo+
Party 2
Awilix
Awilix
illegalmatter
Awilix
Level 121
God Stats
3W - 0L
1,866 SR
Queue Stats
223W - 220L
1,399 Elo+
Party 1
Da Ji
Da Ji
simoskmv
Da Ji
Level 89
God Stats
6W - 5L
1,415 SR
Queue Stats
195W - 192L
1,491 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,464 Elo+

VS

Team Averages
Level 89
1,429 SR
1,400 Elo+
Shiva
Shiva
 
Shiva
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Riverhorn
Persephone
Level 80
God Stats
6W - 4L
1,571 SR
Queue Stats
465W - 470L
1,446 Elo+
Solo
Geb
Geb
bloodhunter743
Geb
Level 65
God Stats
0W - 3L
1,161 SR
Queue Stats
74W - 69L
1,440 Elo+
Solo
Horus
Horus
doiknowyou1982
Horus
Level 162
God Stats
7W - 12L
1,415 SR
Queue Stats
1,291W - 1,679L
1,366 Elo+
Solo
Tiamat
Tiamat
franexe10
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 1 / 11
8,881
807
4,675
8,394
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
3 / 1 / 10
8,873
807
8,738
7,763
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
angeloti69
Ah Puch
16
6 / 1 / 7
9,388
853
19,726
8,141
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 10
8,412
765
8,909
16,817
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
simoskmv
Da Ji
14
3 / 3 / 8
8,116
738
11,721
10,097
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 2 / 6
7,860
715
5,009
15,646
12,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Persephone
Riverhorn
Persephone
14
2 / 6 / 3
8,150
741
13,474
12,370
5,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 5
7,090
645
9,333
9,544
9,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 3
8,119
738
4,066
10,062
6,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
franexe10
Tiamat
15
1 / 5 / 5
7,516
683
2,658
12,295
7,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
17
Kills
8
8
Deaths
17
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
11
7.5
L
Shiva
 
Shiva
1
2
6
2
L
Persephone
Riverhorn
Persephone
2
6
3
0.58
W
3
1
10
8
W
Ah Puch
angeloti69
Ah Puch
6
1
7
9.5
L
1
2
5
1.75
L
3
2
3
2.25
L
Tiamat
franexe10
Tiamat
1
5
5
0.7
W
3
2
10
4
W
Da Ji
simoskmv
Da Ji
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,769
Damage
34,540
51,212
Taken
59,917
26,357
Mitigated
41,458
24,156
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,675
815
3,381
3,755
8,394
6,649
115
4,314
3,747
11,139
0
L
Shiva
 
Shiva
5,009
300
2,293
2,620
15,646
12,394
0
6,689
8,659
0
13,913
L
Persephone
Riverhorn
Persephone
13,474
1,057
38
1,065
12,370
5,991
0
4,129
8,213
28,647
0
W
8,738
3,274
860
1,963
7,763
4,005
0
4,508
3,085
0
23,332
W
Ah Puch
angeloti69
Ah Puch
19,726
620
1,887
3,300
8,141
3,501
66
4,603
3,340
34,482
0
L
9,333
1,441
446
1,088
9,544
9,059
0
4,087
5,385
15,594
0
L
4,066
2,058
3,602
3,911
10,062
6,981
0
4,016
5,705
0
14,736
L
Tiamat
franexe10
Tiamat
2,658
883
282
688
12,295
7,033
0
5,635
6,412
9,581
0
W
8,909
1,856
626
5,794
16,817
7,297
0
7,903
8,691
0
18,476
W
Da Ji
simoskmv
Da Ji
11,721
998
672
1,918
10,097
4,905
0
3,954
5,948
0
17,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
38,735
126
Minions Killed
125
0
Camps Cleared
0
1,102,406
Distance Traveled
924,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,881
807
13
1
0
215,084
0
L
Shiva
7,860
715
31
3
0
233,299
0
L
Persephone
8,150
741
22
2
0
187,032
0
W
Artemis
8,873
807
34
3
0
201,484
0
W
Ah Puch
9,388
853
47
4
0
229,039
0
L
Geb
7,090
645
19
2
0
134,149
0
L
Horus
8,119
738
30
3
0
197,027
2
L
Tiamat
7,516
683
23
2
0
173,303
0
W
Awilix
8,412
765
17
2
0
240,428
0
W
Da Ji
8,116
738
15
1
0
216,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role