Player Matchup

Fenrir
Fenrir
DarnzRW
Fenrir
Level 114
God Stats
7W - 9L
1,434 SR
Queue Stats
126W - 149L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
GodOakley
Cernunnos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,543 Elo+
Party 1
Thanatos
Thanatos
Hikeonty
Thanatos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,601 Elo+
Solo
Anubis
Anubis
Kzz_YRN
Anubis
Level 105
God Stats
1W - 7L
1,208 SR
Queue Stats
131W - 173L
1,459 Elo+
Party 3
Ares
Ares
uB_Majin
Ares
Level 27
God Stats
12W - 10L
1,609 SR
Queue Stats
20W - 25L
1,470 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,514 Elo+

VS

Team Averages
Level 129
1,592 SR
1,476 Elo+
Chiron
Chiron
Deenartock
Chiron
Level 127
God Stats
6W - 9L
1,491 SR
Queue Stats
229W - 211L
1,473 Elo+
Solo
Ravana
Ravana
NicerDude77
Ravana
Level 61
God Stats
7W - 5L
1,475 SR
Queue Stats
105W - 115L
1,450 Elo+
Solo
Agni
Agni
Ryhito
Agni
Level 217
God Stats
1W - 1L
1,486 SR
Queue Stats
229W - 222L
1,402 Elo+
Party 2
Khepri
Khepri
kikinhovgn
Khepri
Level 144
God Stats
4W - 3L
1,689 SR
Queue Stats
160W - 180L
1,456 Elo+
Party 2
Loki
Loki
xXMDA_vitaliteXx
Loki
Level 97
God Stats
3W - 0L
1,821 SR
Queue Stats
8W - 3L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarnzRW
Fenrir
17
2 / 3 / 1
10,232
539
3,956
23,566
19,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
GodOakley
Cernunnos
15
2 / 4 / 0
8,905
469
6,940
15,424
6,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Hikeonty
Thanatos
14
1 / 5 / 1
8,326
438
7,759
21,453
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kzz_YRN
Anubis
13
0 / 6 / 2
8,038
423
7,809
15,528
7,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
0 / 1 / 2
7,957
419
5,511
17,032
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deenartock
Chiron
17
4 / 0 / 4
10,721
564
15,138
11,031
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
16
2 / 0 / 1
10,021
527
15,873
7,244
6,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
Ryhito
Agni
16
7 / 1 / 4
9,661
508
21,446
10,592
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
kikinhovgn
Khepri
15
1 / 1 / 12
9,289
489
5,508
10,089
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 3 / 6
9,578
504
8,358
12,492
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
19
19
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarnzRW
Fenrir
2
3
1
0.83
W
Chiron
Deenartock
Chiron
4
0
4
6
L
Cernunnos
GodOakley
Cernunnos
2
4
0
0.5
L
Thanatos
Hikeonty
Thanatos
1
5
1
0.3
L
Anubis
Kzz_YRN
Anubis
0
6
2
0.17
W
Ravana
2
0
1
2.5
W
Agni
Ryhito
Agni
7
1
4
9
W
Khepri
kikinhovgn
Khepri
1
1
12
7
L
Ares
0
1
2
1
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
66,323
93,003
Taken
51,448
56,027
Mitigated
32,460
37,280
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarnzRW
Fenrir
3,956
1,271
0
7,714
23,566
19,320
0
2,099
21,467
0
70,716
W
Chiron
Deenartock
Chiron
15,138
4,832
533
4,836
11,031
4,756
2,398
2,257
8,774
0
101,510
L
Cernunnos
GodOakley
Cernunnos
6,940
3,299
0
4,806
15,424
6,979
0
1,688
13,532
0
74,995
L
Thanatos
Hikeonty
Thanatos
7,759
1,580
0
15,116
21,453
8,336
0
6,378
14,991
0
61,790
L
Anubis
Kzz_YRN
Anubis
7,809
151
0
4,671
15,528
7,012
0
10,206
5,214
63,571
0
W
Ravana
15,873
5,015
0
2,411
7,244
6,931
0
1,552
5,692
494
78,212
W
Agni
Ryhito
Agni
21,446
756
0
1,000
10,592
3,922
551
3,889
6,703
71,362
0
W
Khepri
kikinhovgn
Khepri
5,508
271
0
1,593
10,089
11,691
0
3,495
6,594
23,831
0
L
Ares
5,511
280
0
4,973
17,032
14,380
0
6,818
10,138
33,412
0
W
8,358
2,359
0
600
12,492
5,160
210
2,398
10,094
0
86,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
49,270
490
Minions Killed
544
0
Camps Cleared
0
1,771,748
Distance Traveled
1,857,838
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,232
539
139
7
0
346,199
4
W
Chiron
10,721
564
157
8
0
337,835
0
L
Cernunnos
8,905
469
124
7
0
337,676
0
L
Thanatos
8,326
438
86
5
0
396,439
0
L
Anubis
8,038
423
100
5
0
316,909
7
W
Ravana
10,021
527
130
7
0
343,706
0
W
Agni
9,661
508
116
6
0
378,527
2
W
Khepri
9,289
489
24
1
0
402,503
1
L
Ares
7,957
419
41
2
0
374,525
0
W
Loki
9,578
504
117
6
0
395,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role