Player Matchup

Jing Wei
Jing Wei
GaspItSneakyPete
Jing Wei
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,517 Elo+
Party 1
Horus
Horus
JapanMan35
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
Marsian
Nu Wa
Level 108
God Stats
12W - 6L
1,540 SR
Queue Stats
239W - 255L
1,461 Elo+
Solo
Arachne
Arachne
McPippington
Arachne
Level 127
God Stats
11W - 4L
1,659 SR
Queue Stats
779W - 758L
1,492 Elo+
Solo
Merlin
Merlin
zeromortal
Merlin
Level 126
God Stats
9W - 6L
1,527 SR
Queue Stats
418W - 411L
1,464 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,431 Elo+

VS

Team Averages
Level 63
1,453 SR
1,438 Elo+
Ra
Ra
Autumnette
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,440 Elo+
Solo
Nu Wa
Nu Wa
PlazaW
Nu Wa
Level 49
God Stats
2W - 5L
1,123 SR
Queue Stats
64W - 73L
1,416 Elo+
Solo
Bastet
Bastet
WILDGLOOM
Bastet
Level 101
God Stats
14W - 15L
1,425 SR
Queue Stats
996W - 964L
1,530 Elo+
Solo
Heimdallr
Heimdallr
X Baracade X590
Heimdallr
Level 103
God Stats
2W - 4L
1,715 SR
Queue Stats
202W - 212L
1,465 Elo+
Solo
Hades
Hades
black_desire199
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,381
782
9,213
11,035
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
1 / 2 / 8
9,553
796
1,959
13,305
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nu Wa
Marsian
Nu Wa
17
3 / 3 / 11
9,985
832
14,872
11,456
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
McPippington
Arachne
16
4 / 4 / 8
9,382
782
7,924
17,010
15,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
zeromortal
Merlin
16
4 / 0 / 5
9,610
801
7,276
7,687
2,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,108
592
5,377
6,886
2,863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
PlazaW
Nu Wa
18
2 / 3 / 9
9,035
753
15,380
7,830
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
WILDGLOOM
Bastet
19
8 / 1 / 2
10,495
875
16,609
12,338
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
X Baracade X590
Heimdallr
12
0 / 5 / 4
7,213
601
3,798
9,620
4,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 3 / 3
7,159
597
5,906
8,622
4,808
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
14
Kills
11
11
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
2
8
3
W
Horus
1
2
8
2.5
W
Nu Wa
Marsian
Nu Wa
3
3
11
2.83
W
Arachne
McPippington
Arachne
4
4
8
2
L
Nu Wa
PlazaW
Nu Wa
2
3
9
2.17
L
Bastet
WILDGLOOM
Bastet
8
1
2
9
L
Heimdallr
X Baracade X590
Heimdallr
0
5
4
0.4
L
1
3
3
0.83
W
Merlin
zeromortal
Merlin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
47,070
60,493
Taken
45,296
39,284
Mitigated
20,463
26,105
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
263
2,294
2,288
6,886
2,863
0
3,527
3,359
15,904
0
W
9,213
6,347
1,003
3,145
11,035
4,581
4,053
3,557
7,095
0
41,912
W
Horus
1,959
1,186
5,144
4,889
13,305
12,010
300
5,778
6,727
0
5,453
W
Nu Wa
Marsian
Nu Wa
14,872
4,932
532
1,238
11,456
4,428
1,668
5,380
5,722
46,659
0
W
Arachne
McPippington
Arachne
7,924
5,816
1,369
4,975
17,010
15,323
1,662
7,212
9,102
0
17,585
L
Nu Wa
PlazaW
Nu Wa
15,380
1,848
0
0
7,830
3,097
189
5,241
2,505
42,756
0
L
Bastet
WILDGLOOM
Bastet
16,609
2,552
1,230
5,329
12,338
5,656
0
5,962
6,376
0
36,836
L
Heimdallr
X Baracade X590
Heimdallr
3,798
969
257
317
9,620
4,039
0
4,341
5,279
0
17,423
L
5,906
470
722
2,354
8,622
4,808
0
3,212
5,332
13,159
0
W
Merlin
zeromortal
Merlin
7,276
198
1,148
2,662
7,687
2,942
925
2,428
5,109
23,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
41,010
199
Minions Killed
176
0
Camps Cleared
0
1,107,384
Distance Traveled
935,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,108
592
25
2
0
180,956
0
W
Jing Wei
9,381
782
73
6
0
226,628
0
W
Horus
9,553
796
4
0
0
220,158
0
W
Nu Wa
9,985
832
56
5
0
210,165
0
W
Arachne
9,382
782
37
3
0
226,547
0
L
Nu Wa
9,035
753
58
5
0
209,268
0
L
Bastet
10,495
875
54
5
0
283,928
0
L
Heimdallr
7,213
601
24
2
0
118,150
0
L
Hades
7,159
597
15
1
0
143,612
0
W
Merlin
9,610
801
29
2
0
223,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role