Player Matchup

Ares
Ares
 
Ares
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JakeMAYUN
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,432 Elo+
Party 1
Bastet
Bastet
conaro
Bastet
Level 163
God Stats
26W - 45L
1,433 SR
Queue Stats
583W - 586L
1,539 Elo+
Solo
Danzaburou
Danzaburou
wzsxwcztkvb
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,511 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,496 Elo+

VS

Team Averages
Level 108
1,380 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jydzo
Artemis
Level 139
God Stats
30W - 20L
1,130 SR
Queue Stats
195W - 169L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
KristiPolo
Cu Chulainn
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
178W - 195L
1,518 Elo+
Solo
Guan Yu
Guan Yu
drdmilo02
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,584 Elo+
Solo
Nox
Nox
ρОŦĀŦО
Nox
Level 109
God Stats
15W - 19L
1,470 SR
Queue Stats
271W - 307L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 0 / 12
8,154
1,359
6,079
9,983
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
 
Ix Chel
12
3 / 1 / 10
7,110
1,185
5,704
5,365
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 9
7,270
1,212
7,481
4,522
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
conaro
Bastet
12
1 / 1 / 9
6,834
1,139
7,232
5,482
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
wzsxwcztkvb
Danzaburou
13
5 / 1 / 7
8,241
1,374
7,220
6,810
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

360

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 2
6,565
1,094
6,009
5,706
2,219
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Jydzo
Artemis
11
2 / 1 / 0
6,992
1,165
9,208
6,948
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
KristiPolo
Cu Chulainn
11
0 / 5 / 2
6,173
1,029
6,109
13,476
12,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
drdmilo02
Guan Yu
11
0 / 3 / 1
5,891
982
2,424
4,941
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 3 / 1
6,545
1,091
5,185
5,264
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
14
Kills
3
3
Deaths
14
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
12
8
W
Ix Chel
 
Ix Chel
3
1
10
8
L
Merlin
 
Merlin
0
2
2
0.5
W
3
0
9
7.5
L
Artemis
Jydzo
Artemis
2
1
0
2
L
Cu Chulainn
KristiPolo
Cu Chulainn
0
5
2
0.2
W
Bastet
conaro
Bastet
1
1
9
5.5
L
Guan Yu
drdmilo02
Guan Yu
0
3
1
0.17
W
Danzaburou
wzsxwcztkvb
Danzaburou
5
1
7
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,716
Damage
28,935
32,162
Taken
36,335
20,547
Mitigated
22,794
7,505
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,079
1,035
0
1,717
9,983
10,213
0
2,852
6,979
8,754
0
W
Ix Chel
 
Ix Chel
5,704
638
1,811
999
5,365
2,147
0
2,165
3,092
15,613
0
L
Merlin
 
Merlin
6,009
117
0
362
5,706
2,219
0
3,562
2,144
32,195
0
W
7,481
2,679
0
534
4,522
2,101
0
1,589
2,933
13,649
1,147
L
Artemis
Jydzo
Artemis
9,208
2,994
0
0
6,948
2,476
0
2,649
4,299
0
23,962
L
Cu Chulainn
KristiPolo
Cu Chulainn
6,109
1,381
0
893
13,476
12,527
0
6,904
6,572
0
10,900
W
Bastet
conaro
Bastet
7,232
1,632
0
943
5,482
2,121
0
1,552
3,930
0
16,845
L
Guan Yu
drdmilo02
Guan Yu
2,424
229
350
267
4,941
3,323
0
2,575
2,366
0
5,445
W
Danzaburou
wzsxwcztkvb
Danzaburou
7,220
3,074
0
1,501
6,810
3,965
0
3,083
3,727
0
29,978
L
5,185
699
0
0
5,264
2,249
0
3,324
1,940
16,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
32,166
136
Minions Killed
138
3
Camps Cleared
7
633,437
Distance Traveled
509,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,154
1,359
3
1
0
133,296
0
W
Ix Chel
7,110
1,185
33
6
0
113,844
0
L
Merlin
6,565
1,094
47
8
3
116,271
0
W
Sol
7,270
1,212
13
2
2
126,354
0
L
Artemis
6,992
1,165
41
7
2
114,373
0
L
Cu Chulainn
6,173
1,029
10
2
0
113,473
0
W
Bastet
6,834
1,139
28
5
1
138,010
0
L
Guan Yu
5,891
982
7
1
0
55,162
0
W
Danzaburou
8,241
1,374
59
10
0
121,933
0
L
Nox
6,545
1,091
33
6
2
110,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role