Player Matchup

Bakasura
Bakasura
Follss
Bakasura
Level 37
God Stats
1W - 2L
1,336 SR
Queue Stats
35W - 50L
1,402 Elo+
Solo
Charybdis
Charybdis
HitTheBottom
Charybdis
Level 129
God Stats
13W - 4L
1,652 SR
Queue Stats
73W - 63L
1,485 Elo+
Solo
Shiva
Shiva
Iwantoplay
Shiva
Level 114
God Stats
7W - 3L
1,500 SR
Queue Stats
270W - 289L
1,402 Elo+
Solo
Achilles
Achilles
Marakasq
Achilles
Level 49
God Stats
4W - 6L
1,376 SR
Queue Stats
33W - 34L
1,452 Elo+
Solo
Anubis
Anubis
Nékoha
Anubis
Level 105
God Stats
5W - 7L
1,379 SR
Queue Stats
431W - 415L
1,457 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,440 Elo+

VS

Team Averages
Level 56
1,469 SR
1,424 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Seltorboss
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
SynthetikzLight
Cthulhu
Level 15
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 1
Set
Set
Vorderkopf
Set
Level 63
God Stats
2W - 3L
1,521 SR
Queue Stats
15W - 17L
1,443 Elo+
Party 1
Hercules
Hercules
флёр
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 136L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Follss
Bakasura
11
2 / 0 / 1
6,001
600
1,222
6,681
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
HitTheBottom
Charybdis
11
5 / 1 / 5
6,609
661
10,870
8,521
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
12
1 / 0 / 0
7,065
707
2,684
5,176
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
Marakasq
Achilles
11
6 / 1 / 5
6,180
618
6,107
9,095
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Nékoha
Anubis
12
3 / 0 / 1
6,886
689
5,368
3,878
1,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 4 / 0
5,064
506
3,765
6,552
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Seltorboss
Medusa
7
0 / 5 / 2
4,701
470
3,445
7,437
2,036
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 4 / 0
5,546
555
4,397
9,689
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,717
472
1,957
8,770
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
флёр
Hercules
8
0 / 1 / 0
4,621
462
2,167
7,574
3,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
Bakasura
Follss
Bakasura
2
0
1
2.5
W
Charybdis
HitTheBottom
Charybdis
5
1
5
7.5
W
Shiva
1
0
0
1
W
Achilles
Marakasq
Achilles
6
1
5
8.5
W
Anubis
Nékoha
Anubis
3
0
1
3.5
L
Medusa
Seltorboss
Medusa
0
5
2
0.2
L
2
4
0
0.5
L
0
3
0
0
L
Hercules
флёр
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
15,731
33,351
Taken
40,022
17,485
Mitigated
16,981
14,048
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,765
960
0
1,846
6,552
1,687
0
4,251
2,265
40,875
0
W
Bakasura
Follss
Bakasura
1,222
602
0
2,441
6,681
2,777
0
1,021
5,660
0
39,648
W
Charybdis
HitTheBottom
Charybdis
10,870
6,453
0
4,650
8,521
3,247
584
2,515
6,006
0
47,507
W
Shiva
2,684
1,037
0
1,475
5,176
2,144
269
21
5,155
0
47,474
W
Achilles
Marakasq
Achilles
6,107
932
0
2,490
9,095
7,348
22
2,177
6,918
0
20,024
W
Anubis
Nékoha
Anubis
5,368
186
0
2,992
3,878
1,969
0
2,482
1,396
52,306
0
L
Medusa
Seltorboss
Medusa
3,445
1,584
0
542
7,437
2,036
0
0
7,168
0
18,623
L
4,397
806
791
891
9,689
5,953
0
0
9,384
16,782
0
L
1,957
1,027
0
125
8,770
3,322
0
352
8,344
0
31,771
L
Hercules
флёр
Hercules
2,167
1,318
0
1,025
7,574
3,983
0
765
6,501
0
20,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
24,649
355
Minions Killed
215
0
Camps Cleared
0
1,020,977
Distance Traveled
1,041,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,064
506
59
6
0
180,798
0
W
Bakasura
6,001
600
79
8
0
237,243
0
W
Charybdis
6,609
661
73
7
0
183,694
0
W
Shiva
7,065
707
85
9
0
186,527
0
W
Achilles
6,180
618
17
2
0
219,315
3
W
Anubis
6,886
689
101
10
0
194,198
0
L
Medusa
4,701
470
33
3
0
180,769
0
L
Cthulhu
5,546
555
24
2
0
224,139
0
L
Set
4,717
472
58
6
0
235,074
0
L
Hercules
4,621
462
41
4
0
220,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role