Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mayhem Squad
Xing Tian
Level 103
God Stats
4W - 5L
1,209 SR
Queue Stats
254W - 264L
1,437 Elo+
Party 2
Sol
Sol
O2hrz
Sol
Level 16
God Stats
7W - 6L
1,665 SR
Queue Stats
43W - 56L
1,355 Elo+
Party 2
Team Averages
Level 92
1,458 SR
1,431 Elo+

VS

Team Averages
Level 127
1,708 SR
1,510 Elo+
Cabrakan
Cabrakan
MonkeyThumbs
Cabrakan
Level 69
God Stats
2W - 0L
1,974 SR
Queue Stats
36W - 31L
1,482 Elo+
Party 1
Ra
Ra
TrashyCheesy721
Ra
Level 157
God Stats
3W - 1L
1,745 SR
Queue Stats
226W - 212L
1,507 Elo+
Party 1
Bellona
Bellona
ViciousProdigy1
Bellona
Level 155
God Stats
7W - 8L
1,404 SR
Queue Stats
99W - 79L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 1
7,269
727
5,899
5,832
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Mayhem Squad
Xing Tian
10
0 / 2 / 1
7,015
702
5,504
9,706
8,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
O2hrz
Sol
9
1 / 4 / 0
7,077
708
8,624
7,050
2,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MonkeyThumbs
Cabrakan
11
1 / 1 / 6
7,560
756
2,594
6,134
4,908
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
1 / 0 / 7
7,939
794
7,404
5,250
1,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
8,601
860
7,773
14,233
8,645
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Xing Tian
Mayhem Squad
Xing Tian
0
2
1
0.25
W
Cabrakan
MonkeyThumbs
Cabrakan
1
1
6
4
L
Sol
O2hrz
Sol
1
4
0
0.25
W
1
0
7
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
17,771
22,588
Taken
25,617
13,179
Mitigated
15,521
2,447
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,899
1,981
0
250
5,832
2,092
0
2,701
3,082
0
29,931
L
Xing Tian
Mayhem Squad
Xing Tian
5,504
488
0
650
9,706
8,435
0
4,431
4,738
18,230
0
W
Cabrakan
MonkeyThumbs
Cabrakan
2,594
440
0
250
6,134
4,908
0
3,674
2,289
7,670
0
L
Sol
O2hrz
Sol
8,624
2,929
0
1,547
7,050
2,652
0
2,626
4,242
29,555
0
W
7,404
349
2,676
2,139
5,250
1,968
0
2,715
2,351
43,958
0
W
7,773
2,248
0
3,801
14,233
8,645
0
7,712
6,341
0
30,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,361
Gold Earned
24,100
105
Minions Killed
117
0
Camps Cleared
0
546,079
Distance Traveled
629,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,269
727
51
5
0
180,085
0
L
Xing Tian
7,015
702
18
2
0
196,629
0
W
Cabrakan
7,560
756
12
1
0
192,045
0
L
Sol
7,077
708
36
4
0
169,365
0
W
Ra
7,939
794
66
7
0
215,889
0
W
Bellona
8,601
860
39
4
0
221,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role