Player Matchup

Janus
Janus
Baracusa
Janus
Level 123
God Stats
7W - 4L
1,300 SR
Queue Stats
158W - 168L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
DreamzZzy
Kumbhakarna
Level 108
God Stats
5W - 2L
1,489 SR
Queue Stats
381W - 384L
1,482 Elo+
Solo
Hercules
Hercules
SavageCyborg
Hercules
Level 126
God Stats
8W - 5L
1,694 SR
Queue Stats
373W - 372L
1,381 Elo+
Solo
Eset
Eset
qnom189
Eset
Level 118
God Stats
3W - 2L
1,478 SR
Queue Stats
459W - 501L
1,407 Elo+
Party 1
King Arthur
King Arthur
z4LP
King Arthur
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
557W - 559L
1,400 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,425 Elo+

VS

Team Averages
Level 80
1,467 SR
1,509 Elo+
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElectroPonos
Ullr
Level 109
God Stats
0W - 2L
1,335 SR
Queue Stats
108W - 108L
1,528 Elo+
Solo
Persephone
Persephone
MadHighlander
Persephone
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
423W - 424L
1,484 Elo+
Solo
Eset
Eset
RagnarGaming97
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
ZALUPACOP
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 113L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baracusa
Janus
19
5 / 3 / 11
10,694
891
19,603
8,530
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DreamzZzy
Kumbhakarna
17
4 / 2 / 13
9,599
800
4,464
13,567
14,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
SavageCyborg
Hercules
16
6 / 5 / 9
9,962
830
11,706
18,111
22,345
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
qnom189
Eset
15
4 / 7 / 10
9,035
753
10,602
11,649
5,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
z4LP
King Arthur
16
2 / 2 / 12
9,013
751
8,731
12,548
7,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 5 / 8
9,031
753
11,663
15,358
10,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 15
7,907
659
6,990
8,329
3,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MadHighlander
Persephone
17
8 / 3 / 7
9,794
816
14,582
10,836
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 9
7,470
623
4,042
11,209
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ZALUPACOP
Sobek
17
2 / 3 / 13
8,219
685
9,354
14,857
13,328
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
71
21
Kills
19
19
Deaths
21
55
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
8
2.4
W
Janus
Baracusa
Janus
5
3
11
3.5
W
Kumbhakarna
DreamzZzy
Kumbhakarna
4
2
13
5.25
L
0
3
15
2.5
L
Persephone
MadHighlander
Persephone
8
3
7
3.83
L
1
7
9
0.79
W
Hercules
SavageCyborg
Hercules
6
5
9
2.1
L
Sobek
ZALUPACOP
Sobek
2
3
13
2.83
W
Eset
qnom189
Eset
4
7
10
1.29
W
King Arthur
z4LP
King Arthur
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
46,631
64,405
Taken
60,589
54,051
Mitigated
37,284
15,763
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,663
2,028
919
4,628
15,358
10,059
0
7,843
6,889
265
14,724
W
Janus
Baracusa
Janus
19,603
541
539
761
8,530
4,238
1,036
3,711
4,681
38,023
0
W
Kumbhakarna
DreamzZzy
Kumbhakarna
4,464
531
1,477
2,882
13,567
14,601
732
4,926
8,320
7,989
0
L
6,990
2,814
381
536
8,329
3,991
408
4,778
3,195
0
13,659
L
Persephone
MadHighlander
Persephone
14,582
311
521
3,920
10,836
4,941
0
5,450
5,063
36,206
0
L
4,042
1,184
387
1,362
11,209
4,965
0
7,075
4,006
8,089
0
W
Hercules
SavageCyborg
Hercules
11,706
2,147
411
4,075
18,111
22,345
0
7,081
10,384
424
19,046
L
Sobek
ZALUPACOP
Sobek
9,354
324
933
3,229
14,857
13,328
0
9,832
4,395
18,500
570
W
Eset
qnom189
Eset
10,602
124
1,406
1,206
11,649
5,316
426
4,728
6,557
20,513
0
W
King Arthur
z4LP
King Arthur
8,731
405
467
2,539
12,548
7,551
748
5,991
6,391
0
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
42,421
119
Minions Killed
99
0
Camps Cleared
0
1,208,664
Distance Traveled
956,066
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,031
753
12
1
0
181,003
0
W
Janus
10,694
891
37
3
0
222,819
0
W
Kumbhakarna
9,599
800
9
1
0
237,632
0
L
Ullr
7,907
659
14
1
0
209,519
0
L
Persephone
9,794
816
45
4
0
196,664
0
L
Eset
7,470
623
9
1
0
160,057
0
W
Hercules
9,962
830
10
1
0
262,318
0
L
Sobek
8,219
685
19
2
0
208,823
0
W
Eset
9,035
753
21
2
0
204,132
0
W
King Arthur
9,013
751
42
4
0
281,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role