Player Matchup

Horus
Horus
 
Horus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SDK-Neo-Raven
Izanami
Level 7
God Stats
1W - 3L
1,367 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 1
Lancelot
Lancelot
Tobtanium
Lancelot
Level 146
God Stats
10W - 14L
1,703 SR
Queue Stats
512W - 509L
1,501 Elo+
Solo
Artio
Artio
the_real_storm7
Artio
Level 130
God Stats
5W - 5L
1,728 SR
Queue Stats
178W - 186L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
whelad6797
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 324L
1,472 Elo+
Solo
Team Averages
Level 113
1,560 SR
1,456 Elo+

VS

Team Averages
Level 117
1,544 SR
1,512 Elo+
Arachne
Arachne
DerLeckere
Arachne
Level 181
God Stats
45W - 33L
1,719 SR
Queue Stats
453W - 416L
1,525 Elo+
Solo
Anubis
Anubis
Im JooB
Anubis
Level 58
God Stats
7W - 4L
1,377 SR
Queue Stats
160W - 160L
1,529 Elo+
Solo
Susano
Susano
bobster T4
Susano
Level 133
God Stats
24W - 13L
1,746 SR
Queue Stats
304W - 281L
1,562 Elo+
Solo
Heimdallr
Heimdallr
maksimus774
Heimdallr
Level 147
God Stats
6W - 2L
1,528 SR
Queue Stats
82W - 87L
1,465 Elo+
Solo
Terra
Terra
spooky_brackets7
Terra
Level 68
God Stats
14W - 26L
1,349 SR
Queue Stats
235W - 232L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 1
5,500
550
4,065
7,658
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
0 / 3 / 0
4,355
436
1,886
5,062
1,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Tobtanium
Lancelot
10
2 / 1 / 0
5,715
572
4,483
8,405
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,339
434
2,305
7,324
4,326
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
whelad6797
Zhong Kui
11
0 / 1 / 1
5,934
593
2,281
5,751
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerLeckere
Arachne
11
2 / 1 / 0
6,488
649
5,352
11,089
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Im JooB
Anubis
12
1 / 1 / 0
6,738
674
3,639
6,415
2,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
bobster T4
Susano
11
5 / 0 / 1
6,346
635
3,549
5,967
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
maksimus774
Heimdallr
9
0 / 0 / 4
5,317
532
5,528
4,496
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
5,522
552
1,231
5,195
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Arachne
DerLeckere
Arachne
2
1
0
2
W
Anubis
Im JooB
Anubis
1
1
0
1
L
Izanami
0
3
0
0
L
Lancelot
Tobtanium
Lancelot
2
1
0
2
W
Susano
bobster T4
Susano
5
0
1
5.5
W
Heimdallr
maksimus774
Heimdallr
0
0
4
2
W
1
0
2
2
L
0
2
0
0
L
Zhong Kui
whelad6797
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
19,299
34,200
Taken
33,162
18,858
Mitigated
12,318
12,693
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,065
1,379
0
3,273
7,658
5,528
0
224
7,434
0
41,892
W
Arachne
DerLeckere
Arachne
5,352
3,189
0
6,425
11,089
3,681
0
7
10,455
0
43,904
W
Anubis
Im JooB
Anubis
3,639
445
0
4,089
6,415
2,744
88
1,134
5,219
72,167
0
L
Izanami
1,886
1,571
0
582
5,062
1,479
0
800
4,262
0
24,248
L
Lancelot
Tobtanium
Lancelot
4,483
979
0
3,021
8,405
2,876
0
443
7,962
0
41,106
W
Susano
bobster T4
Susano
3,549
773
0
625
5,967
2,029
0
1,118
4,781
0
40,895
W
Heimdallr
maksimus774
Heimdallr
5,528
3,398
0
2,413
4,496
1,585
794
1,367
3,129
0
39,020
W
1,231
119
1,205
1,953
5,195
2,279
108
935
4,260
13,754
0
L
2,305
255
110
2,520
7,324
4,326
0
899
6,425
19,674
0
L
Zhong Kui
whelad6797
Zhong Kui
2,281
519
0
3,187
5,751
4,649
0
2,789
2,962
41,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
30,411
341
Minions Killed
345
0
Camps Cleared
0
1,102,405
Distance Traveled
1,013,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,500
550
87
9
0
204,892
2
W
Arachne
6,488
649
76
8
0
196,200
0
W
Anubis
6,738
674
115
12
0
197,029
1
L
Izanami
4,355
436
44
4
0
198,518
0
L
Lancelot
5,715
572
75
8
0
275,409
0
W
Susano
6,346
635
57
6
0
233,403
0
W
Heimdallr
5,317
532
59
6
0
162,822
0
W
Terra
5,522
552
38
4
0
223,668
4
L
Artio
4,339
434
31
3
0
239,669
0
L
Zhong Kui
5,934
593
104
10
0
183,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role