Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ANHEL0
Ravana
Level 156
God Stats
9W - 11L
1,603 SR
Queue Stats
848W - 854L
1,493 Elo+
Solo
Apollo
Apollo
Chubb3y
Apollo
Level 148
God Stats
1W - 4L
1,532 SR
Queue Stats
99W - 79L
1,596 Elo+
Solo
Chang'e
Chang'e
ak47yaguar
Chang'e
Level 141
God Stats
38W - 32L
1,564 SR
Queue Stats
467W - 465L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Прокопеня
Nu Wa
Level 123
God Stats
30W - 26L
1,688 SR
Queue Stats
90W - 88L
1,572 Elo+
Solo
Team Averages
Level 153
1,577 SR
1,526 Elo+

VS

Team Averages
Level 123
1,538 SR
1,534 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DamnedReaper
Ix Chel
Level 162
God Stats
4W - 5L
1,545 SR
Queue Stats
515W - 543L
1,552 Elo+
Solo
Charybdis
Charybdis
LaMortEnDirect
Charybdis
Level 145
God Stats
20W - 15L
1,545 SR
Queue Stats
250W - 254L
1,525 Elo+
Solo
Susano
Susano
MIngrD09
Susano
Level 61
God Stats
27W - 19L
1,584 SR
Queue Stats
308W - 321L
1,525 Elo+
Solo
Merlin
Merlin
vecehontar
Merlin
Level 105
God Stats
61W - 63L
1,518 SR
Queue Stats
609W - 590L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 5 / 7
6,916
1,383
5,782
7,687
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
ANHEL0
Ravana
10
0 / 0 / 0
5,571
1,114
170
1,129
657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Chubb3y
Apollo
12
2 / 1 / 4
6,942
1,388
5,172
7,554
2,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ak47yaguar
Chang'e
11
4 / 3 / 3
7,320
1,464
10,302
9,722
3,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 3 / 4
7,237
1,447
4,890
8,340
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

320

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 11
6,825
1,365
4,534
7,421
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
DamnedReaper
Ix Chel
12
3 / 1 / 7
7,441
1,488
4,646
5,516
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LaMortEnDirect
Charybdis
12
2 / 2 / 8
6,931
1,386
8,530
5,988
2,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
MIngrD09
Susano
12
3 / 3 / 6
7,133
1,427
5,169
7,614
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
vecehontar
Merlin
12
3 / 2 / 5
7,048
1,410
9,251
4,961
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
12
12
Deaths
10
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
7
0.9
W
Achilles
 
Achilles
1
2
11
3.25
L
Ravana
ANHEL0
Ravana
0
0
0
0
L
Apollo
Chubb3y
Apollo
2
1
4
4
W
Ix Chel
DamnedReaper
Ix Chel
3
1
7
6.5
W
Charybdis
LaMortEnDirect
Charybdis
2
2
8
3
W
Susano
MIngrD09
Susano
3
3
6
2
L
Chang'e
ak47yaguar
Chang'e
4
3
3
1.83
W
Merlin
vecehontar
Merlin
3
2
5
2.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
32,130
34,432
Taken
31,500
13,124
Mitigated
15,276
3,994
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,782
635
0
68
7,687
3,467
0
3,040
4,505
0
12,552
W
Achilles
 
Achilles
4,534
921
0
206
7,421
6,847
0
3,774
3,647
0
9,496
L
Ravana
ANHEL0
Ravana
170
0
0
65
1,129
657
0
286
729
0
1,983
L
Apollo
Chubb3y
Apollo
5,172
2,992
0
1,170
7,554
2,705
0
3,231
4,119
0
18,688
W
Ix Chel
DamnedReaper
Ix Chel
4,646
296
1,701
1,374
5,516
1,913
0
3,412
2,104
19,391
0
W
Charybdis
LaMortEnDirect
Charybdis
8,530
5,355
0
881
5,988
2,241
0
3,154
2,834
0
18,388
W
Susano
MIngrD09
Susano
5,169
1,173
0
0
7,614
2,648
0
2,727
4,887
0
14,153
L
Chang'e
ak47yaguar
Chang'e
10,302
269
648
2,043
9,722
3,482
0
2,857
6,709
20,763
0
W
Merlin
vecehontar
Merlin
9,251
247
0
0
4,961
1,627
0
2,167
2,794
18,999
0
L
4,890
1,243
0
0
8,340
2,813
0
3,847
4,213
18,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
35,378
97
Minions Killed
112
4
Camps Cleared
7
498,643
Distance Traveled
586,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,916
1,383
9
2
0
118,302
0
W
Achilles
6,825
1,365
12
2
1
128,329
0
L
Ravana
5,571
1,114
8
2
2
43,835
0
L
Apollo
6,942
1,388
30
6
0
128,354
0
W
Ix Chel
7,441
1,488
38
8
1
125,175
0
W
Charybdis
6,931
1,386
28
6
1
103,843
0
W
Susano
7,133
1,427
16
3
1
113,099
0
L
Chang'e
7,320
1,464
22
4
1
109,898
0
W
Merlin
7,048
1,410
18
4
3
116,399
0
L
Nu Wa
7,237
1,447
28
6
1
98,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role