Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
NeverCease
Lancelot
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
323W - 276L
1,550 Elo+
Party 2
Izanami
Izanami
haannaa
Izanami
Level 142
God Stats
16W - 14L
1,579 SR
Queue Stats
157W - 167L
1,490 Elo+
Solo
Bellona
Bellona
phantomromano
Bellona
Level 126
God Stats
62W - 65L
1,523 SR
Queue Stats
175W - 177L
1,515 Elo+
Solo
Fafnir
Fafnir
xvIEvx
Fafnir
Level 89
God Stats
1W - 1L
1,766 SR
Queue Stats
185W - 155L
1,544 Elo+
Party 2
Team Averages
Level 127
1,593 SR
1,520 Elo+

VS

Team Averages
Level 73
1,491 SR
1,464 Elo+
Bakasura
Bakasura
An4n4s
Bakasura
Level 146
God Stats
9W - 13L
1,588 SR
Queue Stats
445W - 435L
1,552 Elo+
Party 1
Neith
Neith
Enton_sk
Neith
Level 66
God Stats
17W - 19L
1,507 SR
Queue Stats
61W - 57L
1,477 Elo+
Party 1
Fafnir
Fafnir
Indugo99
Fafnir
Level 41
God Stats
2W - 2L
1,463 SR
Queue Stats
17W - 27L
1,383 Elo+
Solo
Merlin
Merlin
RoXasXxx
Merlin
Level 85
God Stats
8W - 5L
1,598 SR
Queue Stats
138W - 166L
1,472 Elo+
Party 1
Fenrir
Fenrir
trustworthy_sale
Fenrir
Level 27
God Stats
2W - 2L
1,300 SR
Queue Stats
202W - 249L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 2
6,248
521
2,154
5,841
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
NeverCease
Lancelot
11
4 / 2 / 0
6,323
527
4,041
9,259
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
haannaa
Izanami
10
1 / 3 / 1
5,881
490
5,979
7,789
2,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
14
5 / 1 / 2
8,133
678
8,932
10,503
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
xvIEvx
Fafnir
9
0 / 2 / 2
6,191
516
2,896
8,147
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
An4n4s
Bakasura
12
7 / 2 / 1
7,482
624
7,393
12,783
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Enton_sk
Neith
11
1 / 1 / 1
6,117
510
4,961
6,860
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Indugo99
Fafnir
10
2 / 1 / 5
6,437
536
4,113
8,933
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
RoXasXxx
Merlin
13
1 / 2 / 4
7,429
619
3,839
4,774
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
6,413
534
5,328
12,808
8,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
11
11
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
W
Bakasura
An4n4s
Bakasura
7
2
1
3.75
W
Neith
Enton_sk
Neith
1
1
1
1.5
W
Fafnir
Indugo99
Fafnir
2
1
5
4.5
L
Lancelot
NeverCease
Lancelot
4
2
0
2
W
Merlin
RoXasXxx
Merlin
1
2
4
1.5
L
Izanami
haannaa
Izanami
1
3
1
0.5
L
Bellona
5
1
2
6
W
0
4
3
0.38
L
Fafnir
xvIEvx
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
25,634
41,539
Taken
46,158
26,655
Mitigated
26,011
13,246
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,154
418
0
1,307
5,841
2,029
0
2,289
3,332
49,819
0
W
Bakasura
An4n4s
Bakasura
7,393
4,915
0
5,553
12,783
5,239
0
1,060
11,723
0
36,029
W
Neith
Enton_sk
Neith
4,961
2,168
0
2,053
6,860
2,170
1,229
924
5,846
0
46,688
W
Fafnir
Indugo99
Fafnir
4,113
1,216
0
2,915
8,933
8,449
224
2,194
6,739
17,590
0
L
Lancelot
NeverCease
Lancelot
4,041
1,245
0
2,636
9,259
3,424
0
1,612
7,203
0
47,303
W
Merlin
RoXasXxx
Merlin
3,839
331
0
1,032
4,774
1,686
60
1,016
3,758
57,101
0
L
Izanami
haannaa
Izanami
5,979
4,009
0
1,948
7,789
2,944
0
2,382
4,827
0
47,787
L
Bellona
8,932
4,206
0
4,178
10,503
10,574
0
234
9,910
0
61,901
W
5,328
959
0
3,793
12,808
8,467
0
0
12,808
0
42,343
L
Fafnir
xvIEvx
Fafnir
2,896
743
0
3,177
8,147
7,684
0
1,402
6,211
18,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
33,878
385
Minions Killed
370
0
Camps Cleared
0
1,110,025
Distance Traveled
1,191,097
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,248
521
87
7
0
211,564
4
W
Bakasura
7,482
624
79
7
0
258,132
2
W
Neith
6,117
510
86
7
0
224,256
0
W
Fafnir
6,437
536
20
2
0
236,143
3
L
Lancelot
6,323
527
74
6
0
261,887
0
W
Merlin
7,429
619
110
9
0
242,699
1
L
Izanami
5,881
490
95
8
0
202,830
2
L
Bellona
8,133
678
104
9
0
222,957
4
W
Fenrir
6,413
534
75
6
0
229,867
1
L
Fafnir
6,191
516
25
2
0
210,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role