Player Matchup

Achilles
Achilles
Naughtyt-_-tBear
Achilles
Level 157
God Stats
0W - 4L
1,339 SR
Queue Stats
26W - 32L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
ProbablyClamped
Baron Samedi
Level 109
God Stats
0W - 5L
1,464 SR
Queue Stats
21W - 21L
1,630 Elo+
Party 1
Medusa
Medusa
Ting_Ting9
Medusa
Level 107
God Stats
0W - 1L
1,245 SR
Queue Stats
12W - 16L
1,556 Elo+
Party 1
Team Averages
Level 124
1,349 SR
1,516 Elo+

VS

Team Averages
Level 100
1,391 SR
1,493 Elo+
Sun Wukong
Sun Wukong
MindBender4741
Sun Wukong
Level 27
God Stats
2W - 2L
1,370 SR
Queue Stats
89W - 62L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VaultHhunterBro
Cu Chulainn
Level 127
God Stats
1W - 0L
1,176 SR
Queue Stats
205W - 206L
1,519 Elo+
Party 2
Anubis
Anubis
darkecho28
Anubis
Level 146
God Stats
6W - 6L
1,627 SR
Queue Stats
320W - 333L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
10,536
702
5,642
21,173
18,282
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
ProbablyClamped
Baron Samedi
14
4 / 7 / 3
11,714
781
14,120
16,304
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ting_Ting9
Medusa
13
2 / 12 / 4
10,884
726
12,309
21,241
7,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MindBender4741
Sun Wukong
16
7 / 1 / 15
12,649
843
15,902
14,216
13,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
VaultHhunterBro
Cu Chulainn
14
9 / 5 / 12
12,489
833
16,861
18,071
20,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
darkecho28
Anubis
17
11 / 2 / 11
13,913
928
20,055
13,239
7,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
27
27
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MindBender4741
Sun Wukong
7
1
15
14.5
L
2
8
1
0.31
L
Baron Samedi
ProbablyClamped
Baron Samedi
4
7
3
0.79
L
Medusa
Ting_Ting9
Medusa
2
12
4
0.33
W
Cu Chulainn
VaultHhunterBro
Cu Chulainn
9
5
12
3
W
Anubis
darkecho28
Anubis
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
52,818
58,718
Taken
45,526
33,045
Mitigated
41,276
6,190
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MindBender4741
Sun Wukong
15,902
2,924
0
5,420
14,216
13,259
1,291
3,827
10,389
0
45,819
L
5,642
996
0
454
21,173
18,282
0
9,771
11,317
0
18,249
L
Baron Samedi
ProbablyClamped
Baron Samedi
14,120
490
1,288
2,675
16,304
7,362
0
7,529
8,747
39,879
0
L
Medusa
Ting_Ting9
Medusa
12,309
5,284
0
1,773
21,241
7,401
0
8,809
12,292
0
41,055
W
Cu Chulainn
VaultHhunterBro
Cu Chulainn
16,861
2,677
0
70
18,071
20,775
282
5,500
12,234
13,355
25,725
W
Anubis
darkecho28
Anubis
20,055
601
0
7,395
13,239
7,242
863
5,371
7,748
79,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
39,051
110
Minions Killed
160
0
Camps Cleared
0
651,694
Distance Traveled
826,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,649
843
49
3
0
306,051
0
L
Achilles
10,536
702
22
1
0
205,217
0
L
Baron Samedi
11,714
781
41
3
0
227,278
0
L
Medusa
10,884
726
47
3
0
219,199
0
W
Cu Chulainn
12,489
833
27
2
0
262,236
0
W
Anubis
13,913
928
84
6
0
258,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role