Player Matchup

Zeus
Zeus
CradleCorpse
Zeus
Level 149
God Stats
5W - 1L
1,692 SR
Queue Stats
297W - 299L
1,555 Elo+
Solo
Vamana
Vamana
DaddysToeNails
Vamana
Level 39
God Stats
1W - 5L
1,220 SR
Queue Stats
69W - 67L
1,405 Elo+
Party 2
Terra
Terra
GothicRex5427
Terra
Level 143
God Stats
15W - 9L
1,578 SR
Queue Stats
601W - 644L
1,470 Elo+
Solo
Nemesis
Nemesis
HumanLawnmower99
Nemesis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 78L
1,525 Elo+
Party 2
Charybdis
Charybdis
Seeker33
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,491 Elo+

VS

Team Averages
Level 124
1,500 SR
1,467 Elo+
Sylvanus
Sylvanus
DaboraKay
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 1
King Arthur
King Arthur
DrKrazzyy
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KantMute
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 143L
1,461 Elo+
Solo
Chronos
Chronos
UndyingDew
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,429 Elo+
Party 1
Agni
Agni
vX FENlX Xv
Agni
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
282W - 284L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
11,622
775
37,195
12,280
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 7
10,673
712
7,206
17,653
20,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 1 / 14
10,547
703
4,310
14,104
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 3 / 11
10,234
682
11,061
16,760
15,955
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Seeker33
Charybdis
17
4 / 4 / 9
10,596
706
9,986
12,415
5,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaboraKay
Sylvanus
18
4 / 2 / 6
10,843
723
8,936
18,223
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
DrKrazzyy
King Arthur
15
1 / 6 / 6
8,803
587
6,966
18,659
19,059
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
KantMute
Ah Muzen Cab
20
6 / 0 / 7
11,931
795
20,567
13,301
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
UndyingDew
Chronos
17
1 / 4 / 6
9,638
643
10,829
14,911
8,644
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 7
8,652
577
8,599
8,777
3,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
16
Kills
14
14
Deaths
16
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Sylvanus
DaboraKay
Sylvanus
4
2
6
3.5
W
5
3
7
2.83
L
King Arthur
DrKrazzyy
King Arthur
1
6
6
0.67
W
0
1
14
7
W
3
3
11
2.83
L
Ah Muzen Cab
KantMute
Ah Muzen Cab
6
0
7
9.5
W
Charybdis
Seeker33
Charybdis
4
4
9
2.13
L
Chronos
UndyingDew
Chronos
1
4
6
1
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,758
Damage
55,897
73,212
Taken
73,871
62,746
Mitigated
58,176
34,156
Healing
30,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,195
3,104
1,887
3,864
12,280
5,408
1,264
6,050
6,010
67,905
0
L
Sylvanus
DaboraKay
Sylvanus
8,936
547
8,757
8,158
18,223
18,514
0
11,092
6,152
11,022
0
W
7,206
3,062
1,909
2,975
17,653
20,299
517
5,064
12,589
0
20,746
L
King Arthur
DrKrazzyy
King Arthur
6,966
417
598
663
18,659
19,059
0
8,109
9,478
0
13,264
W
4,310
277
11,122
4,990
14,104
15,251
966
5,005
8,994
9,762
0
W
11,061
3,039
2,577
4,250
16,760
15,955
1,860
4,978
11,552
114
13,614
L
Ah Muzen Cab
KantMute
Ah Muzen Cab
20,567
3,840
1,516
3,051
13,301
8,577
162
8,502
4,169
0
58,664
W
Charybdis
Seeker33
Charybdis
9,986
4,651
179
403
12,415
5,833
3,656
7,032
5,283
0
28,113
L
Chronos
UndyingDew
Chronos
10,829
1,864
1,567
2,007
14,911
8,644
0
10,183
4,477
27,940
0
L
8,599
130
1,311
2,848
8,777
3,382
36
3,313
4,886
16,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,672
Gold Earned
49,867
211
Minions Killed
163
0
Camps Cleared
0
1,375,718
Distance Traveled
1,299,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,622
775
90
6
0
237,756
0
L
Sylvanus
10,843
723
6
0
0
300,306
0
W
Vamana
10,673
712
33
2
0
285,914
0
L
King Arthur
8,803
587
18
1
0
245,898
0
W
Terra
10,547
703
17
1
0
309,961
0
W
Nemesis
10,234
682
24
2
0
288,657
0
L
Ah Muzen Cab
11,931
795
58
4
0
329,420
0
W
Charybdis
10,596
706
47
3
0
253,430
0
L
Chronos
9,638
643
57
4
0
274,291
0
L
Agni
8,652
577
24
2
0
149,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role