Player Matchup

Geb
Geb
ClownPaintFaygo
Geb
Level 85
God Stats
92W - 89L
1,503 SR
Queue Stats
103W - 121L
1,444 Elo+
Solo
Nox
Nox
Dark Ph0enixx
Nox
Level 154
God Stats
19W - 11L
1,580 SR
Queue Stats
194W - 185L
1,426 Elo+
Solo
Ne Zha
Ne Zha
RetroKiwii
Ne Zha
Level 47
God Stats
1W - 1L
1,268 SR
Queue Stats
37W - 34L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
RetroKiwii2
Baron Samedi
Level 27
God Stats
7W - 2L
1,806 SR
Queue Stats
14W - 11L
1,523 Elo+
Party 1
Apollo
Apollo
lil Grayson918
Apollo
Level 146
God Stats
4W - 8L
1,314 SR
Queue Stats
70W - 72L
1,416 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,456 Elo+

VS

Team Averages
Level 100
1,433 SR
1,449 Elo+
Sun Wukong
Sun Wukong
LeoBailsOut
Sun Wukong
Level 58
God Stats
1W - 3L
1,448 SR
Queue Stats
44W - 66L
1,384 Elo+
Solo
Scylla
Scylla
SkeletonCow4768
Scylla
Level 121
God Stats
80W - 79L
1,474 SR
Queue Stats
94W - 108L
1,432 Elo+
Solo
Anubis
Anubis
Tekunin 0
Anubis
Level 89
God Stats
20W - 15L
1,483 SR
Queue Stats
82W - 92L
1,466 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 127
God Stats
865W - 884L
1,495 SR
Queue Stats
1,023W - 1,035L
1,470 Elo+
Solo
Pele
Pele
supernate91
Pele
Level 107
God Stats
14W - 17L
1,266 SR
Queue Stats
1,176W - 1,176L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 15
10,049
1,117
3,974
11,593
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 0 / 9
10,536
1,171
8,929
4,756
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
RetroKiwii
Ne Zha
15
4 / 1 / 8
9,700
1,078
9,923
10,048
4,031
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RetroKiwii2
Baron Samedi
16
7 / 0 / 12
11,077
1,231
16,782
7,608
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 9
9,389
1,043
3,570
5,779
1,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

304

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeoBailsOut
Sun Wukong
14
0 / 5 / 2
8,447
939
6,488
12,924
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
0 / 1 / 3
9,188
1,021
13,700
7,065
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Tekunin 0
Anubis
14
2 / 8 / 1
9,295
1,033
7,829
12,610
6,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
eviek
Ix Chel
12
0 / 0 / 0
6,083
676
0
0
0
14
1 / 8 / 1
8,778
975
6,798
15,601
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
21
Kills
3
3
Deaths
22
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
7
0
9
11.5
L
Sun Wukong
LeoBailsOut
Sun Wukong
0
5
2
0.2
W
Ne Zha
RetroKiwii
Ne Zha
4
1
8
8
W
Baron Samedi
RetroKiwii2
Baron Samedi
7
0
12
13
L
0
1
3
1.5
L
Anubis
Tekunin 0
Anubis
2
8
1
0.31
L
Ix Chel
eviek
Ix Chel
0
0
0
0
W
3
1
9
7.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
34,815
39,784
Taken
48,200
22,844
Mitigated
25,034
8,674
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,974
598
197
1,549
11,593
11,937
0
5,801
5,569
13,950
0
W
8,929
803
0
0
4,756
1,883
0
2,336
2,378
16,866
0
L
Sun Wukong
LeoBailsOut
Sun Wukong
6,488
1,688
0
388
12,924
10,199
0
8,588
4,336
0
15,181
W
Ne Zha
RetroKiwii
Ne Zha
9,923
3,746
0
318
10,048
4,031
0
5,253
4,569
0
19,894
W
Baron Samedi
RetroKiwii2
Baron Samedi
16,782
1,808
2,781
3,260
7,608
3,051
0
5,323
2,285
51,004
0
L
13,700
449
0
0
7,065
2,652
0
3,487
3,514
35,196
0
L
Anubis
Tekunin 0
Anubis
7,829
239
0
1,183
12,610
6,298
0
6,497
6,113
35,286
0
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
3,570
1,833
0
569
5,779
1,942
0
2,910
2,813
0
17,499
L
6,798
1,461
0
173
15,601
5,885
0
11,327
4,274
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
41,791
198
Minions Killed
175
7
Camps Cleared
5
829,946
Distance Traveled
657,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,049
1,117
21
2
0
147,948
0
W
Nox
10,536
1,171
15
2
1
161,815
0
L
Sun Wukong
8,447
939
14
2
0
164,203
0
W
Ne Zha
9,700
1,078
31
3
1
184,637
0
W
Baron Samedi
11,077
1,231
116
13
1
167,894
0
L
Scylla
9,188
1,021
66
7
2
186,666
0
L
Anubis
9,295
1,033
61
7
2
153,391
0
L
Ix Chel
6,083
676
0
0
0
0
0
W
Apollo
9,389
1,043
15
2
4
167,652
0
L
Pele
8,778
975
34
4
1
153,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role