Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GafaO
Ymir
Level 64
God Stats
4W - 4L
1,386 SR
Queue Stats
193W - 200L
1,497 Elo+
Solo
Hades
Hades
OXY-iDidiKz
Hades
Level 155
God Stats
13W - 4L
1,659 SR
Queue Stats
373W - 387L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Repushko
Heimdallr
Level 123
God Stats
3W - 1L
1,732 SR
Queue Stats
298W - 332L
1,421 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,498 Elo+

VS

Team Averages
Level 101
1,387 SR
1,443 Elo+
The Morrigan
The Morrigan
AdditiveAngel
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Hachiman
Hachiman
Gazathingkartel
Hachiman
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 120L
1,480 Elo+
Solo
Vamana
Vamana
LUNIKmoney
Vamana
Level 69
God Stats
1W - 8L
1,113 SR
Queue Stats
918W - 911L
1,530 Elo+
Solo
Apollo
Apollo
ThePainFull
Apollo
Level 115
God Stats
0W - 3L
1,158 SR
Queue Stats
93W - 88L
1,519 Elo+
Solo
King Arthur
King Arthur
stevkysfejkis
King Arthur
Level 174
God Stats
2W - 2L
1,662 SR
Queue Stats
188W - 183L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 3 / 16
9,909
901
14,899
12,115
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
16
6 / 3 / 11
9,276
843
12,234
14,781
14,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
GafaO
Ymir
16
4 / 4 / 16
9,181
835
5,944
18,174
25,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 2 / 15
10,226
930
13,898
9,985
6,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Repushko
Heimdallr
15
3 / 2 / 14
8,836
803
6,129
6,291
4,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdditiveAngel
The Morrigan
13
0 / 8 / 7
7,384
671
7,143
10,944
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 5 / 4
7,680
698
7,388
10,126
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
LUNIKmoney
Vamana
14
0 / 5 / 5
7,380
671
5,305
11,347
10,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
16
3 / 4 / 7
8,565
779
10,024
9,043
4,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
stevkysfejkis
King Arthur
17
7 / 5 / 4
10,013
910
12,775
15,735
16,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
27
Kills
13
14
Deaths
27
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
16
4.67
W
Chaac
 
Chaac
6
3
11
3.83
L
The Morrigan
AdditiveAngel
The Morrigan
0
8
7
0.44
W
Ymir
GafaO
Ymir
4
4
16
3
L
Hachiman
3
5
4
1
L
Vamana
LUNIKmoney
Vamana
0
5
5
0.5
W
8
2
15
7.75
W
Heimdallr
Repushko
Heimdallr
3
2
14
5
L
Apollo
3
4
7
1.63
L
King Arthur
stevkysfejkis
King Arthur
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
42,635
61,346
Taken
57,195
58,322
Mitigated
40,690
20,793
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,899
10,525
0
3,387
12,115
6,642
1,284
1,012
10,601
0
31,067
W
Chaac
 
Chaac
12,234
1,075
1,175
4,896
14,781
14,568
461
2,442
11,932
0
26,090
L
The Morrigan
AdditiveAngel
The Morrigan
7,143
1,242
312
450
10,944
4,767
0
4,736
6,192
17,365
10
W
Ymir
GafaO
Ymir
5,944
1,157
2,398
2,785
18,174
25,779
0
2,355
15,247
13,590
299
L
Hachiman
7,388
4,825
237
1,305
10,126
4,524
0
5,196
4,924
0
14,227
L
Vamana
LUNIKmoney
Vamana
5,305
1,639
0
848
11,347
10,696
0
2,547
8,692
0
9,769
W
13,898
412
906
3,174
9,985
6,605
469
1,003
8,865
26,994
0
W
Heimdallr
Repushko
Heimdallr
6,129
925
1,258
814
6,291
4,728
0
998
5,110
0
15,805
L
Apollo
10,024
7,745
1,088
1,703
9,043
4,423
0
3,171
5,782
0
21,982
L
King Arthur
stevkysfejkis
King Arthur
12,775
866
432
3,396
15,735
16,280
0
3,965
11,462
1,198
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
41,022
142
Minions Killed
113
0
Camps Cleared
0
1,002,938
Distance Traveled
914,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,909
901
41
4
0
177,225
0
W
Chaac
9,276
843
34
3
0
230,791
0
L
The Morrigan
7,384
671
22
2
0
151,885
0
W
Ymir
9,181
835
10
1
0
199,935
0
L
Hachiman
7,680
698
20
2
0
206,562
0
L
Vamana
7,380
671
13
1
0
183,559
0
W
Hades
10,226
930
35
3
0
203,619
0
W
Heimdallr
8,836
803
22
2
0
191,368
0
L
Apollo
8,565
779
34
3
0
176,766
0
L
King Arthur
10,013
910
24
2
0
196,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role