Player Matchup

Medusa
Medusa
KarayoKun
Medusa
Level 106
God Stats
0W - 1L
1,292 SR
Queue Stats
25W - 18L
1,573 Elo+
Party 1
King Arthur
King Arthur
KillTheCarry
King Arthur
Level 148
God Stats
0W - 1L
1,378 SR
Queue Stats
137W - 141L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Purple Buds Bro
Yu Huang
Level 158
God Stats
11W - 22L
1,349 SR
Queue Stats
121W - 118L
1,527 Elo+
Party 1
Team Averages
Level 137
1,340 SR
1,536 Elo+

VS

Team Averages
Level 116
1,616 SR
1,556 Elo+
Danzaburou
Danzaburou
Barnoo
Danzaburou
Level 153
God Stats
2W - 1L
1,777 SR
Queue Stats
113W - 78L
1,637 Elo+
Solo
Anubis
Anubis
StephenFrog324
Anubis
Level 87
God Stats
6W - 6L
1,603 SR
Queue Stats
46W - 50L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
champy1025
Gilgamesh
Level 109
God Stats
6W - 6L
1,468 SR
Queue Stats
239W - 252L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KarayoKun
Medusa
15
4 / 8 / 3
12,154
760
13,722
18,752
7,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
KillTheCarry
King Arthur
14
0 / 9 / 5
10,909
682
9,606
23,121
22,997
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
15
3 / 5 / 2
12,196
762
11,924
13,919
6,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barnoo
Danzaburou
17
14 / 2 / 7
14,744
922
21,307
15,100
7,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 14
13,573
848
15,327
12,665
6,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
champy1025
Gilgamesh
15
2 / 2 / 18
12,438
777
12,674
16,599
18,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
22
22
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barnoo
Danzaburou
14
2
7
8.75
L
Medusa
KarayoKun
Medusa
4
8
3
0.69
L
King Arthur
KillTheCarry
King Arthur
0
9
5
0.28
L
Yu Huang
3
5
2
0.8
W
6
3
14
4.33
W
Gilgamesh
champy1025
Gilgamesh
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
49,308
55,792
Taken
44,364
36,634
Mitigated
32,607
5,803
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barnoo
Danzaburou
21,307
13,695
0
7,303
15,100
7,051
2,094
6,637
8,099
0
76,827
L
Medusa
KarayoKun
Medusa
13,722
6,954
0
1,828
18,752
7,453
0
6,499
12,189
0
43,621
L
King Arthur
KillTheCarry
King Arthur
9,606
1,018
267
2,904
23,121
22,997
0
6,683
16,240
1,327
25,152
L
Yu Huang
11,924
636
0
804
13,919
6,184
0
2,534
11,385
60,970
0
W
15,327
750
0
3,880
12,665
6,784
542
2,094
10,559
61,115
0
W
Gilgamesh
champy1025
Gilgamesh
12,674
2,927
0
5,133
16,599
18,772
262
5,010
11,425
0
34,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
40,755
155
Minions Killed
198
0
Camps Cleared
0
848,912
Distance Traveled
883,990
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,744
922
93
6
0
302,142
0
L
Medusa
12,154
760
62
4
0
269,009
0
L
King Arthur
10,909
682
22
1
0
303,524
6
L
Yu Huang
12,196
762
71
4
0
276,379
2
W
Anubis
13,573
848
84
5
0
267,151
0
W
Gilgamesh
12,438
777
21
1
0
314,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role