Player Matchup

Hun Batz
Hun Batz
OFF_MEJIIA
Hun Batz
Level 121
God Stats
1W - 0L
1,710 SR
Queue Stats
157W - 145L
1,503 Elo+
Party 2
Terra
Terra
OFF_P0C3R0S
Terra
Level 127
God Stats
2W - 0L
1,718 SR
Queue Stats
151W - 130L
1,527 Elo+
Party 2
Vulcan
Vulcan
supreme_surge00
Vulcan
Level 15
God Stats
5W - 1L
1,803 SR
Queue Stats
12W - 8L
1,533 Elo+
Party 2
Team Averages
Level 88
1,744 SR
1,521 Elo+

VS

Team Averages
Level 109
1,558 SR
1,428 Elo+
Kali
Kali
Kira-kill-_-
Kali
Level 55
God Stats
10W - 14L
1,489 SR
Queue Stats
134W - 185L
1,379 Elo+
Solo
Chang'e
Chang'e
Overkill2k
Chang'e
Level 125
God Stats
64W - 58L
1,611 SR
Queue Stats
424W - 450L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
SFManhuah
Sylvanus
Level 146
God Stats
30W - 38L
1,575 SR
Queue Stats
468W - 494L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OFF_MEJIIA
Hun Batz
15
4 / 2 / 10
11,868
742
15,718
16,753
10,767
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 10
12,135
758
8,093
15,175
18,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 8
12,826
802
20,960
11,811
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
9,846
615
8,033
17,807
7,552
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Overkill2k
Chang'e
14
3 / 3 / 1
11,303
706
17,067
16,985
6,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SFManhuah
Sylvanus
15
2 / 2 / 2
10,904
682
8,972
18,031
14,331
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Hun Batz
OFF_MEJIIA
Hun Batz
4
2
10
4.5
W
5
1
10
10
L
Chang'e
Overkill2k
Chang'e
3
3
1
1.17
L
Sylvanus
SFManhuah
Sylvanus
2
2
2
1.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
34,072
43,739
Taken
52,823
34,540
Mitigated
28,879
7,240
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,033
3,597
0
466
17,807
7,552
0
10,096
7,711
0
36,469
W
Hun Batz
OFF_MEJIIA
Hun Batz
15,718
7,368
0
2,300
16,753
10,767
1,148
10,965
5,760
0
48,991
W
8,093
1,228
1,754
1,946
15,175
18,569
341
8,192
6,951
25,609
0
L
Chang'e
Overkill2k
Chang'e
17,067
236
3,316
4,674
16,985
6,996
104
9,773
7,132
52,803
0
L
Sylvanus
SFManhuah
Sylvanus
8,972
1,115
4,579
5,152
18,031
14,331
0
9,803
8,056
34,381
0
W
20,960
6,926
0
1,240
11,811
5,204
896
7,214
4,585
68,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
32,053
178
Minions Killed
153
0
Camps Cleared
0
889,412
Distance Traveled
754,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,846
615
48
3
0
229,649
0
W
Hun Batz
11,868
742
61
4
0
288,493
0
W
Terra
12,135
758
42
3
0
307,348
0
L
Chang'e
11,303
706
67
4
0
286,262
0
L
Sylvanus
10,904
682
38
2
0
238,729
0
W
Vulcan
12,826
802
75
5
0
293,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role