Player Matchup

Bakasura
Bakasura
Hurskarled
Bakasura
Level 65
God Stats
2W - 0L
1,418 SR
Queue Stats
47W - 32L
1,462 Elo+
Solo
Anubis
Anubis
Supreme_ReFLeX_-
Anubis
Level 28
God Stats
12W - 10L
938 SR
Queue Stats
127W - 132L
719 Elo+
Party 1
Bacchus
Bacchus
Supreme_WiNTeR_-
Bacchus
Level 64
God Stats
11W - 3L
1,500 SR
Queue Stats
182W - 190L
719 Elo+
Party 1
Team Averages
Level 52
1,285 SR
967 Elo+

VS

Team Averages
Level 52
1,526 SR
1,314 Elo+
Morgan Le Fay
Morgan Le Fay
KoboOnStix
Morgan Le Fay
Level 46
God Stats
3W - 1L
1,749 SR
Queue Stats
215W - 269L
1,277 Elo+
Party 2
Horus
Horus
SkaDoosh934264
Horus
Level 54
God Stats
5W - 5L
1,421 SR
Queue Stats
248W - 276L
1,333 Elo+
Party 2
Awilix
Awilix
WarriorNinja139
Awilix
Level 55
God Stats
2W - 5L
1,408 SR
Queue Stats
12W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hurskarled
Bakasura
17
14 / 1 / 9
13,936
995
19,080
14,398
8,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 10
11,338
810
7,831
6,804
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 17
12,172
869
13,606
15,076
12,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KoboOnStix
Morgan Le Fay
13
2 / 9 / 2
10,387
742
10,576
15,478
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
9,746
696
4,469
14,874
9,896
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 9 / 4
10,328
738
8,619
16,502
5,107
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
6
6
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Hurskarled
Bakasura
14
1
9
18.5
L
Morgan Le Fay
KoboOnStix
Morgan Le Fay
2
9
2
0.33
L
2
5
1
0.5
W
5
3
10
3.33
W
4
2
17
6.25
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
23,664
36,278
Taken
46,854
24,017
Mitigated
20,568
15,246
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Hurskarled
Bakasura
19,080
16,685
0
9,017
14,398
8,160
2,113
4,368
9,926
0
50,559
L
Morgan Le Fay
KoboOnStix
Morgan Le Fay
10,576
1,265
46
581
15,478
5,565
0
7,205
8,003
47,516
0
L
4,469
1,916
1,002
4,072
14,874
9,896
119
7,293
7,359
194
24,947
W
7,831
643
0
494
6,804
2,882
195
1,991
4,813
34,160
0
W
13,606
1,071
0
5,735
15,076
12,975
429
5,140
9,747
44,422
0
L
8,619
3,198
0
1,397
16,502
5,107
0
7,198
8,240
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
30,461
158
Minions Killed
136
0
Camps Cleared
0
795,514
Distance Traveled
690,834
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,936
995
75
5
0
314,316
0
L
Morgan Le Fay
10,387
742
81
6
0
231,558
0
L
Horus
9,746
696
23
2
0
210,588
0
W
Anubis
11,338
810
38
3
0
225,696
0
W
Bacchus
12,172
869
45
3
0
255,502
0
L
Awilix
10,328
738
32
2
0
248,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role