Player Matchup

Ishtar
Ishtar
GianNMC
Ishtar
Level 139
God Stats
5W - 8L
1,500 SR
Queue Stats
459W - 441L
1,499 Elo+
Party 3
Bacchus
Bacchus
arctic_panther84
Bacchus
Level 144
God Stats
1W - 0L
1,667 SR
Queue Stats
25W - 25L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
dante310246554
Ix Chel
Level 148
God Stats
12W - 12L
1,552 SR
Queue Stats
232W - 265L
1,534 Elo+
Party 3
Mulan
Mulan
e44magnum
Mulan
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
42W - 39L
1,479 Elo+
Party 1
Mercury
Mercury
superraptor12
Mercury
Level 122
God Stats
15W - 4L
1,802 SR
Queue Stats
225W - 228L
1,481 Elo+
Solo
Team Averages
Level 116
1,657 SR
1,500 Elo+

VS

Team Averages
Level 115
1,547 SR
1,471 Elo+
Kukulkan
Kukulkan
G1rlXcr0w
Kukulkan
Level 106
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 39L
1,165 Elo+
Solo
Jormungandr
Jormungandr
Killershark7400
Jormungandr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,537 Elo+
Party 2
Loki
Loki
MisterBojangels
Loki
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 137L
1,481 Elo+
Solo
Chernobog
Chernobog
Saxxnir
Chernobog
Level 147
God Stats
4W - 1L
1,660 SR
Queue Stats
99W - 74L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
omgitsb34tz
Amaterasu
Level 106
God Stats
2W - 3L
1,549 SR
Queue Stats
57W - 35L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GianNMC
Ishtar
6
1 / 1 / 0
3,606
721
1,865
3,459
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,388
678
1,160
2,475
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
3 / 0 / 0
4,727
945
1,398
1,950
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
e44magnum
Mulan
6
0 / 0 / 1
3,663
733
1,410
5,247
3,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
7
2 / 0 / 1
4,072
814
1,480
3,235
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G1rlXcr0w
Kukulkan
4
0 / 2 / 0
2,898
580
314
1,724
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Killershark7400
Jormungandr
4
1 / 1 / 1
3,512
702
1,752
3,221
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

5
0 / 2 / 1
3,429
686
1,061
4,976
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Saxxnir
Chernobog
6
1 / 0 / 1
3,420
684
1,650
2,033
534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
omgitsb34tz
Amaterasu
7
0 / 1 / 0
3,990
798
3,050
4,065
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
2
2
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
G1rlXcr0w
Kukulkan
0
2
0
0
W
Ishtar
GianNMC
Ishtar
1
1
0
1
L
Jormungandr
Killershark7400
Jormungandr
1
1
1
1.5
L
0
2
1
0.25
L
Chernobog
Saxxnir
Chernobog
1
0
1
1.5
W
0
1
0
0
W
3
0
0
3
W
Mulan
e44magnum
Mulan
0
0
1
0.5
L
Amaterasu
omgitsb34tz
Amaterasu
0
1
0
0
W
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,313
Damage
7,827
16,366
Taken
16,019
7,548
Mitigated
5,737
5,754
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
G1rlXcr0w
Kukulkan
314
0
0
147
1,724
548
0
936
788
6,359
0
W
Ishtar
GianNMC
Ishtar
1,865
1,389
0
1,862
3,459
1,014
0
715
2,744
0
20,474
L
Jormungandr
Killershark7400
Jormungandr
1,752
1,015
0
490
3,221
1,751
0
829
2,392
9,151
0
L
1,061
242
0
500
4,976
1,161
0
300
4,676
0
16,217
L
Chernobog
Saxxnir
Chernobog
1,650
1,070
0
681
2,033
534
0
493
1,540
0
14,427
W
1,160
128
0
641
2,475
1,788
0
700
1,775
6,324
0
W
1,398
176
0
450
1,950
628
423
693
1,257
25,914
0
W
Mulan
e44magnum
Mulan
1,410
258
0
2,226
5,247
3,294
0
0
5,247
0
11,909
L
Amaterasu
omgitsb34tz
Amaterasu
3,050
1,568
0
2,193
4,065
1,743
0
0
4,065
0
21,029
W
Mercury
1,480
860
0
575
3,235
824
0
0
3,235
0
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,456
Gold Earned
17,249
159
Minions Killed
115
0
Camps Cleared
0
565,836
Distance Traveled
450,490
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,898
580
9
2
0
48,017
0
W
Ishtar
3,606
721
36
7
0
95,226
0
L
Jormungandr
3,512
702
7
1
0
100,926
1
L
Loki
3,429
686
32
6
0
115,870
0
L
Chernobog
3,420
684
32
6
0
91,509
0
W
Bacchus
3,388
678
15
3
0
128,033
0
W
Ix Chel
4,727
945
39
8
0
108,984
0
W
Mulan
3,663
733
32
6
0
113,299
0
L
Amaterasu
3,990
798
35
7
0
94,168
0
W
Mercury
4,072
814
37
7
0
120,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role