Player Matchup

Apollo
Apollo
Alejo250509
Apollo
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 191L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Andres-eyes2204
Cthulhu
Level 28
God Stats
23W - 18L
1,557 SR
Queue Stats
239W - 250L
1,391 Elo+
Party 1
Hades
Hades
Bugs_bunny_baby
Hades
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
308W - 273L
1,463 Elo+
Party 1
Anubis
Anubis
Imma-Peach
Anubis
Level 35
God Stats
12W - 8L
1,564 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 2
Thanatos
Thanatos
vxnom_slicks_YT
Thanatos
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,418 Elo+

VS

Team Averages
Level 59
1,429 SR
1,356 Elo+
Shiva
Shiva
AwesomeDUDE2580
Shiva
Level 64
God Stats
10W - 15L
1,335 SR
Queue Stats
91W - 117L
1,282 Elo+
Party 3
Horus
Horus
Neeshyy
Horus
Level 69
God Stats
1W - 2L
1,314 SR
Queue Stats
75W - 90L
1,366 Elo+
Party 3
Camazotz
Camazotz
Rawmahi
Camazotz
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 29L
1,347 Elo+
Party 3
Hachiman
Hachiman
TonyCampo7
Hachiman
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 123L
1,312 Elo+
Party 3
Janus
Janus
dolflitler
Janus
Level 47
God Stats
1W - 1L
1,498 SR
Queue Stats
33W - 28L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 7 / 9
8,592
452
12,680
14,855
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 7
9,061
477
10,103
20,149
17,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 4
9,522
501
15,498
19,762
9,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Imma-Peach
Anubis
13
2 / 4 / 2
8,847
466
12,396
10,815
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
3 / 6 / 4
8,591
452
5,457
14,981
9,904
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,513
501
8,914
20,132
11,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Neeshyy
Horus
14
3 / 4 / 13
9,348
492
5,323
18,146
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
Rawmahi
Camazotz
15
4 / 4 / 4
9,151
482
9,336
19,741
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
TonyCampo7
Hachiman
14
5 / 5 / 9
9,236
486
12,566
16,587
6,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
10 / 1 / 7
10,299
542
25,966
9,868
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
17
Kills
24
24
Deaths
19
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
7
9
1.07
L
2
5
7
1.1
W
2
5
6
1
L
7
2
4
4.5
L
Anubis
Imma-Peach
Anubis
2
4
2
0.75
W
Horus
Neeshyy
Horus
3
4
13
2.38
W
Camazotz
Rawmahi
Camazotz
4
4
4
1.5
W
Hachiman
TonyCampo7
Hachiman
5
5
9
1.9
W
Janus
10
1
7
13.5
L
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,134
Damage
62,105
80,562
Taken
84,474
46,630
Mitigated
45,755
28,004
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
12,680
6,785
57
1,909
14,855
4,779
1,725
5,766
8,903
0
49,727
L
10,103
938
2,427
5,151
20,149
17,399
26
5,970
13,572
33,331
0
W
8,914
409
131
3,112
20,132
11,572
727
10,958
9,026
0
67,156
L
15,498
803
472
8,660
19,762
9,265
0
8,391
10,497
56,015
0
L
Anubis
Imma-Peach
Anubis
12,396
391
0
2,901
10,815
5,283
470
3,623
7,015
60,638
0
W
Horus
Neeshyy
Horus
5,323
2,637
1,965
6,528
18,146
15,318
26
9,623
8,523
0
17,468
W
Camazotz
Rawmahi
Camazotz
9,336
2,847
0
10,722
19,741
8,210
0
3,821
15,920
0
76,364
W
Hachiman
TonyCampo7
Hachiman
12,566
9,785
0
4,451
16,587
6,236
613
9,677
6,847
0
49,997
W
Janus
25,966
199
0
1,525
9,868
4,419
80
4,131
5,597
79,541
0
L
Thanatos
5,457
1,618
0
6,427
14,981
9,904
299
993
13,934
35
38,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
47,547
314
Minions Killed
407
0
Camps Cleared
0
1,691,596
Distance Traveled
1,925,106
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,592
452
59
3
0
321,331
1
L
Cthulhu
9,061
477
38
2
0
345,081
0
W
Shiva
9,513
501
117
6
0
376,616
0
L
Hades
9,522
501
64
3
0
342,158
0
L
Anubis
8,847
466
91
5
0
314,515
1
W
Horus
9,348
492
29
2
0
401,526
3
W
Camazotz
9,151
482
91
5
0
409,262
1
W
Hachiman
9,236
486
68
4
0
336,195
0
W
Janus
10,299
542
102
5
0
401,507
2
L
Thanatos
8,591
452
62
3
0
368,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role