Player Matchup

Sylvanus
Sylvanus
Bosd12
Sylvanus
Level 25
God Stats
3W - 3L
1,738 SR
Queue Stats
4W - 8L
1,460 Elo+
Party 1
King Arthur
King Arthur
Chrisxzz_150
King Arthur
Level 84
God Stats
1W - 2L
1,251 SR
Queue Stats
142W - 139L
1,543 Elo+
Party 3
Chang'e
Chang'e
Dino_Lui
Chang'e
Level 157
God Stats
29W - 30L
1,530 SR
Queue Stats
224W - 212L
1,533 Elo+
Party 3
Cernunnos
Cernunnos
HeckinKewt
Cernunnos
Level 148
God Stats
10W - 7L
1,653 SR
Queue Stats
508W - 482L
1,525 Elo+
Party 1
Kali
Kali
Ineedheeelin
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,483 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,509 Elo+

VS

Team Averages
Level 101
1,581 SR
1,561 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GiambySilent
Bakasura
Level 15
God Stats
3W - 0L
1,903 SR
Queue Stats
11W - 4L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
PinkishCashew57
Heimdallr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 278L
1,574 Elo+
Party 2
Hades
Hades
inafeverdream
Hades
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 238L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bosd12
Sylvanus
11
1 / 5 / 1
7,335
408
4,788
21,517
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Chrisxzz_150
King Arthur
15
3 / 3 / 2
9,482
527
11,871
17,522
13,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dino_Lui
Chang'e
13
3 / 4 / 3
8,523
474
10,556
14,098
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
HeckinKewt
Cernunnos
12
0 / 5 / 2
7,632
424
9,316
17,955
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,648
425
8,170
18,581
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 5
8,658
481
8,057
15,346
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
 
Sylvanus
12
1 / 1 / 7
8,504
472
7,792
13,582
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
GiambySilent
Bakasura
17
7 / 1 / 7
10,678
593
17,274
17,547
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
PinkishCashew57
Heimdallr
17
6 / 0 / 5
10,378
577
16,327
10,112
5,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 4
8,952
497
12,576
14,767
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
20
20
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
5
2.25
W
Sylvanus
 
Sylvanus
1
1
7
4.5
L
Sylvanus
Bosd12
Sylvanus
1
5
1
0.3
L
King Arthur
Chrisxzz_150
King Arthur
3
3
2
1.33
L
Chang'e
Dino_Lui
Chang'e
3
4
3
1.13
W
Bakasura
GiambySilent
Bakasura
7
1
7
10.5
L
Cernunnos
HeckinKewt
Cernunnos
0
5
2
0.2
L
0
3
1
0.17
W
Heimdallr
PinkishCashew57
Heimdallr
6
0
5
8.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
62,026
89,673
Taken
71,354
48,614
Mitigated
48,605
26,563
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,057
2,191
0
3,680
15,346
12,173
0
2,933
12,249
0
60,352
W
Sylvanus
 
Sylvanus
7,792
1,661
1,756
3,342
13,582
15,624
216
3,754
9,471
21,152
0
L
Sylvanus
Bosd12
Sylvanus
4,788
1,929
1,538
7,259
21,517
16,378
0
4,997
14,732
24,161
0
L
King Arthur
Chrisxzz_150
King Arthur
11,871
1,207
0
2,972
17,522
13,588
0
3,175
12,742
721
68,086
L
Chang'e
Dino_Lui
Chang'e
10,556
1,091
1,013
5,992
14,098
4,866
285
3,861
9,700
52,195
0
W
Bakasura
GiambySilent
Bakasura
17,274
10,850
0
5,591
17,547
8,139
0
2,671
14,876
0
97,713
L
Cernunnos
HeckinKewt
Cernunnos
9,316
3,693
0
6,276
17,955
6,751
20
4,038
13,234
0
68,388
L
8,170
3,624
0
1,513
18,581
7,031
0
4,256
13,183
0
59,626
W
Heimdallr
PinkishCashew57
Heimdallr
16,327
10,951
0
5,168
10,112
5,043
294
1,597
8,359
0
89,580
W
12,576
1,145
375
6,342
14,767
7,626
160
4,843
9,803
68,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
47,170
424
Minions Killed
490
0
Camps Cleared
0
1,801,946
Distance Traveled
1,851,728
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,658
481
96
5
0
376,104
0
W
Sylvanus
8,504
472
16
1
0
349,376
0
L
Sylvanus
7,335
408
28
2
0
315,833
2
L
King Arthur
9,482
527
112
6
0
399,300
0
L
Chang'e
8,523
474
84
5
0
316,351
7
W
Bakasura
10,678
593
147
8
0
439,210
0
L
Cernunnos
7,632
424
112
6
0
324,040
3
L
Kali
7,648
425
88
5
0
446,422
5
W
Heimdallr
10,378
577
139
8
0
350,113
0
W
Hades
8,952
497
92
5
0
336,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role