Player Matchup

Freya
Freya
Claymore07
Freya
Level 165
God Stats
1W - 5L
1,322 SR
Queue Stats
283W - 275L
1,565 Elo+
Solo
He Bo
He Bo
G-1435
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,494 Elo+
Solo
Fafnir
Fafnir
Killershark7400
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,569 Elo+
Party 2
Set
Set
Saxxnir
Set
Level 147
God Stats
0W - 2L
1,498 SR
Queue Stats
99W - 74L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
omgitsb34tz
Amaterasu
Level 106
God Stats
2W - 3L
1,654 SR
Queue Stats
57W - 35L
1,604 Elo+
Party 2
Team Averages
Level 131
1,495 SR
1,566 Elo+

VS

Team Averages
Level 124
1,555 SR
1,543 Elo+
Horus
Horus
MEDELLIN50
Horus
Level 109
God Stats
4W - 3L
1,491 SR
Queue Stats
87W - 59L
1,571 Elo+
Party 1
Sol
Sol
RxyzI x
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
296W - 330L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Sadu Khan
Baba Yaga
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,557 Elo+
Solo
Thor
Thor
apochrypha12
Thor
Level 117
God Stats
4W - 1L
1,716 SR
Queue Stats
211W - 202L
1,576 Elo+
Solo
Heimdallr
Heimdallr
death_knight5589
Heimdallr
Level 142
God Stats
13W - 8L
1,569 SR
Queue Stats
709W - 666L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 1 / 1
6,269
522
6,053
6,451
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
G-1435
He Bo
7
0 / 5 / 0
5,053
421
1,485
5,761
1,826
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
5,944
495
2,644
9,082
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
10
0 / 2 / 1
5,884
490
4,892
10,217
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
omgitsb34tz
Amaterasu
12
1 / 1 / 0
6,493
541
8,171
13,344
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 2
6,033
503
3,034
8,819
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
13
4 / 0 / 3
7,777
648
5,359
8,179
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Sadu Khan
Baba Yaga
11
5 / 0 / 3
7,450
621
7,541
7,007
2,996
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 1 / 1
6,979
582
6,405
11,402
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
11
2 / 2 / 3
6,550
546
3,636
8,153
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
2
1
1
2.5
L
He Bo
G-1435
He Bo
0
5
0
0
L
1
2
2
1
W
Horus
0
2
2
0.5
W
Sol
4
0
3
5.5
W
Baba Yaga
Sadu Khan
Baba Yaga
5
0
3
6.5
L
Set
0
2
1
0.25
W
0
1
1
0.5
W
Heimdallr
2
2
3
1.75
L
Amaterasu
omgitsb34tz
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
25,975
44,855
Taken
43,560
27,165
Mitigated
22,783
11,587
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
6,053
1,782
0
2,958
6,451
2,261
0
1,520
4,931
37,996
0
L
He Bo
G-1435
He Bo
1,485
0
0
600
5,761
1,826
486
3,743
2,018
20,252
0
L
2,644
944
0
1,618
9,082
8,959
12
2,488
6,586
9,835
0
W
Horus
3,034
1,107
720
3,410
8,819
6,007
59
2,807
5,700
0
12,585
W
Sol
5,359
921
0
7,054
8,179
3,058
195
2,035
5,908
64,541
0
W
Baba Yaga
Sadu Khan
Baba Yaga
7,541
440
0
1,737
7,007
2,996
1,252
1,637
5,331
59,720
0
L
Set
4,892
2,770
0
1,225
10,217
4,384
0
3,857
6,360
0
52,372
W
6,405
1,449
0
2,813
11,402
7,503
0
0
11,402
0
58,286
W
Heimdallr
3,636
1,054
0
3,742
8,153
3,219
195
4,173
3,788
0
44,905
L
Amaterasu
omgitsb34tz
Amaterasu
8,171
4,350
0
5,186
13,344
9,735
0
1,298
12,046
0
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
34,789
280
Minions Killed
388
0
Camps Cleared
0
1,108,260
Distance Traveled
1,223,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,269
522
72
6
0
262,327
2
L
He Bo
5,053
421
32
3
0
126,370
0
L
Fafnir
5,944
495
12
1
0
265,187
2
W
Horus
6,033
503
18
2
0
251,236
0
W
Sol
7,777
648
108
9
0
246,209
1
W
Baba Yaga
7,450
621
97
8
0
254,393
0
L
Set
5,884
490
86
7
0
234,903
0
W
Thor
6,979
582
92
8
0
239,069
0
W
Heimdallr
6,550
546
73
6
0
232,775
2
L
Amaterasu
6,493
541
78
7
0
219,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role