Player Matchup

Hachiman
Hachiman
Avexik
Hachiman
Level 107
God Stats
8W - 11L
1,416 SR
Queue Stats
211W - 188L
1,492 Elo+
Party 3
Anubis
Anubis
BaTmAn123556
Anubis
Level 67
God Stats
29W - 28L
1,486 SR
Queue Stats
226W - 227L
1,485 Elo+
Party 3
Ravana
Ravana
Oracle890
Ravana
Level 124
God Stats
1W - 5L
1,200 SR
Queue Stats
346W - 328L
1,479 Elo+
Party 2
Sobek
Sobek
mass 117
Sobek
Level 99
God Stats
1W - 1L
1,707 SR
Queue Stats
329W - 314L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
whyusomad5983
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 331L
1,512 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,482 Elo+

VS

Team Averages
Level 104
1,576 SR
1,523 Elo+
Ah Puch
Ah Puch
Berserk__14
Ah Puch
Level 128
God Stats
29W - 13L
1,617 SR
Queue Stats
197W - 195L
1,562 Elo+
Party 1
Skadi
Skadi
Chaos_Shrike
Skadi
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,514 Elo+
Solo
Lancelot
Lancelot
FaTGladdy
Lancelot
Level 111
God Stats
24W - 21L
1,474 SR
Queue Stats
209W - 199L
1,542 Elo+
Party 1
Atlas
Atlas
Sonicl1on
Atlas
Level 102
God Stats
2W - 1L
1,535 SR
Queue Stats
87W - 78L
1,523 Elo+
Party 1
Surtr
Surtr
nYurFaceDisgrace
Surtr
Level 13
God Stats
3W - 0L
1,756 SR
Queue Stats
15W - 11L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avexik
Hachiman
11
0 / 4 / 0
5,993
461
3,763
7,705
3,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
0 / 4 / 0
5,535
426
3,924
7,560
3,474
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Oracle890
Ravana
13
0 / 1 / 0
6,440
495
5,179
7,964
7,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
mass 117
Sobek
10
2 / 0 / 0
6,204
477
4,621
11,669
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
6,062
466
4,066
12,069
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Berserk__14
Ah Puch
13
4 / 0 / 0
8,208
631
6,047
4,439
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 0 / 1
8,200
631
8,461
7,890
2,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
FaTGladdy
Lancelot
13
3 / 0 / 2
7,584
583
6,236
8,761
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Sonicl1on
Atlas
10
0 / 2 / 4
6,652
512
5,645
8,033
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 1
8,025
617
5,826
9,247
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Avexik
Hachiman
0
4
0
0
L
Anubis
0
4
0
0
W
Ah Puch
Berserk__14
Ah Puch
4
0
0
4
W
4
0
1
4.5
W
Lancelot
FaTGladdy
Lancelot
3
0
2
4
L
Ravana
Oracle890
Ravana
0
1
0
0
W
Atlas
Sonicl1on
Atlas
0
2
4
1
L
Sobek
mass 117
Sobek
2
0
0
2
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
32,215
46,967
Taken
38,370
29,968
Mitigated
23,492
11,771
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Avexik
Hachiman
3,763
1,550
0
1,963
7,705
3,075
0
1,225
6,480
0
44,370
L
Anubis
3,924
48
0
1,972
7,560
3,474
0
3,625
3,935
35,299
0
W
Ah Puch
Berserk__14
Ah Puch
6,047
186
0
1,409
4,439
1,405
0
2,378
2,061
58,163
0
W
8,461
3,667
0
4,002
7,890
2,961
325
610
7,280
0
69,049
W
Lancelot
FaTGladdy
Lancelot
6,236
1,595
0
1,000
8,761
3,260
271
2,000
6,761
0
53,829
L
Ravana
Oracle890
Ravana
5,179
935
0
2,402
7,964
7,591
0
814
6,625
1,011
53,015
W
Atlas
Sonicl1on
Atlas
5,645
2,562
0
1,613
8,033
5,870
102
3,164
4,869
18,252
0
L
Sobek
mass 117
Sobek
4,621
608
0
3,542
11,669
10,834
0
5,145
6,475
23,337
0
W
5,826
2,251
0
3,520
9,247
9,996
467
647
8,600
3,213
58,830
L
4,066
1,385
0
1,892
12,069
4,994
0
1,595
10,474
0
50,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
38,669
353
Minions Killed
437
0
Camps Cleared
0
1,223,368
Distance Traveled
1,457,875
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,993
461
76
6
0
249,592
0
L
Anubis
5,535
426
58
4
0
176,676
0
W
Ah Puch
8,208
631
111
9
0
275,817
0
W
Skadi
8,200
631
118
9
0
257,308
3
W
Lancelot
7,584
583
77
6
0
355,206
2
L
Ravana
6,440
495
104
8
0
239,750
0
W
Atlas
6,652
512
18
1
0
296,330
0
L
Sobek
6,204
477
37
3
0
271,426
0
W
Surtr
8,025
617
113
9
0
273,214
3
L
Ne Zha
6,062
466
78
6
0
285,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role