Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CanttrustJb
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Loki
Loki
SgtzAxel
Loki
Level 156
God Stats
14W - 12L
1,583 SR
Queue Stats
337W - 307L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
compact_desktop
Kuzenbo
Level 157
God Stats
3W - 2L
1,639 SR
Queue Stats
436W - 405L
1,491 Elo+
Solo
Fenrir
Fenrir
xLuisGonzalezx
Fenrir
Level 156
God Stats
4W - 4L
1,634 SR
Queue Stats
412W - 369L
1,518 Elo+
Party 1
Team Averages
Level 124
1,571 SR
1,506 Elo+

VS

Team Averages
Level 93
1,571 SR
1,500 Elo+
Ishtar
Ishtar
Bannanafruit-
Ishtar
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,419 Elo+
Solo
Surtr
Surtr
EnVy_AbOrT-l-
Surtr
Level 114
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
ImBottomElo
Sol
Level 142
God Stats
18W - 15L
1,311 SR
Queue Stats
205W - 167L
1,570 Elo+
Party 2
Thor
Thor
Zāyヽ
Thor
Level 124
God Stats
4W - 2L
1,614 SR
Queue Stats
160W - 119L
1,548 Elo+
Party 2
Bacchus
Bacchus
hazaerx
Bacchus
Level 16
God Stats
15W - 25L
1,718 SR
Queue Stats
19W - 32L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 2
7,579
632
8,508
7,571
3,667
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
CanttrustJb
Izanami
12
1 / 1 / 1
6,915
576
5,622
7,645
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
12
1 / 1 / 5
6,922
577
3,721
6,908
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 1
7,185
599
3,628
9,441
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 4
7,384
615
7,803
14,956
10,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,404
367
1,779
3,515
954
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,972
498
8,418
13,480
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 1
6,377
531
4,548
8,495
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Zāyヽ
Thor
13
2 / 1 / 3
6,820
568
6,730
12,891
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
hazaerx
Bacchus
10
1 / 1 / 0
6,053
504
1,873
7,583
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
L
0
2
0
0
W
Izanami
CanttrustJb
Izanami
1
1
1
1.5
L
2
5
0
0.4
L
2
4
1
0.63
W
Loki
1
1
5
3.5
L
Thor
Zāyヽ
Thor
2
1
3
3.5
W
5
1
1
5.5
L
Bacchus
hazaerx
Bacchus
1
1
0
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
23,348
46,521
Taken
45,964
31,261
Mitigated
21,789
16,071
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,508
213
0
4,369
7,571
3,667
210
2,932
4,639
62,690
0
L
1,779
1,365
0
132
3,515
954
0
722
2,793
0
11,318
W
Izanami
CanttrustJb
Izanami
5,622
3,322
0
2,901
7,645
3,084
1,979
1,151
6,494
0
55,368
L
8,418
3,908
0
2,144
13,480
8,337
193
1,816
11,664
634
35,100
L
4,548
561
0
2,542
8,495
2,144
0
4,998
3,497
43,905
0
W
Loki
3,721
1,081
0
990
6,908
2,454
0
814
6,094
0
47,710
L
Thor
Zāyヽ
Thor
6,730
1,881
0
6,497
12,891
4,645
0
4,275
8,616
0
53,859
W
3,628
1,521
0
1,928
9,441
11,117
226
1,106
8,203
15,194
0
L
Bacchus
hazaerx
Bacchus
1,873
302
0
876
7,583
5,709
0
578
7,005
19,847
0
W
7,803
3,265
0
5,883
14,956
10,939
676
774
14,102
0
59,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
29,626
413
Minions Killed
259
0
Camps Cleared
0
1,192,825
Distance Traveled
1,061,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,579
632
103
9
0
234,976
0
L
Ishtar
4,404
367
12
1
0
110,072
0
W
Izanami
6,915
576
105
9
0
208,805
0
L
Surtr
5,972
498
52
4
0
206,490
0
L
Sol
6,377
531
74
6
0
235,961
0
W
Loki
6,922
577
74
6
0
283,159
0
L
Thor
6,820
568
102
9
0
258,043
0
W
Kuzenbo
7,185
599
17
1
0
237,661
2
L
Bacchus
6,053
504
19
2
0
251,057
0
W
Fenrir
7,384
615
114
10
0
228,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role