Player Matchup

Achilles
Achilles
Blueshadow111
Achilles
Level 108
God Stats
2W - 0L
1,664 SR
Queue Stats
58W - 48L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
EgotisticPenguin
Ah Puch
Level 158
God Stats
3W - 2L
1,621 SR
Queue Stats
143W - 133L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Pikachu1627
Ao Kuang
Level 106
God Stats
1W - 2L
1,278 SR
Queue Stats
60W - 49L
1,517 Elo+
Party 2
Zeus
Zeus
ZionMustTroll
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,515 Elo+
Solo
He Bo
He Bo
siwuefhw
He Bo
Level 119
God Stats
1W - 0L
1,584 SR
Queue Stats
33W - 19L
1,626 Elo+
Party 2
Team Averages
Level 128
1,529 SR
1,552 Elo+

VS

Team Averages
Level 135
1,483 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Alfysaurio
Cernunnos
Level 156
God Stats
4W - 2L
1,756 SR
Queue Stats
273W - 278L
1,551 Elo+
Solo
Ah Puch
Ah Puch
CaptainDrupy
Ah Puch
Level 217
God Stats
2W - 1L
1,110 SR
Queue Stats
97W - 98L
1,536 Elo+
Party 1
Hercules
Hercules
Munniy27
Hercules
Level 95
God Stats
19W - 14L
1,548 SR
Queue Stats
471W - 455L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
RockyWitDa_Y
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueshadow111
Achilles
17
7 / 5 / 9
10,368
864
9,769
16,138
21,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 2 / 13
9,707
809
12,778
8,891
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Pikachu1627
Ao Kuang
16
5 / 6 / 8
9,731
811
9,118
12,700
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 8
9,931
828
14,266
8,210
3,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
siwuefhw
He Bo
18
7 / 4 / 5
11,161
930
8,605
8,468
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
5 / 4 / 7
10,062
839
7,413
13,850
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Alfysaurio
Cernunnos
16
4 / 5 / 5
8,989
749
10,692
12,031
6,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
CaptainDrupy
Ah Puch
18
8 / 4 / 7
10,050
838
18,558
13,978
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Munniy27
Hercules
8
1 / 1 / 2
6,790
566
979
5,267
3,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
RockyWitDa_Y
Gilgamesh
14
0 / 8 / 6
7,939
662
4,068
15,256
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
22
Kills
18
22
Deaths
22
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
4
7
2.13
L
Cernunnos
Alfysaurio
Cernunnos
4
5
5
1.3
W
Achilles
Blueshadow111
Achilles
7
5
9
2.3
L
Ah Puch
CaptainDrupy
Ah Puch
8
4
7
2.88
W
0
2
13
3.25
L
Hercules
Munniy27
Hercules
1
1
2
2
W
Ao Kuang
Pikachu1627
Ao Kuang
5
6
8
1.5
L
Gilgamesh
RockyWitDa_Y
Gilgamesh
0
8
6
0.38
W
3
5
8
1.4
W
He Bo
siwuefhw
He Bo
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,536
Damage
41,710
54,407
Taken
60,382
37,973
Mitigated
44,918
11,804
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,413
46
200
2,956
13,850
13,578
0
10,521
3,326
23,415
0
L
Cernunnos
Alfysaurio
Cernunnos
10,692
5,267
547
1,424
12,031
6,263
483
9,264
2,767
0
24,969
W
Achilles
Blueshadow111
Achilles
9,769
1,502
1,328
2,046
16,138
21,826
28
4,732
10,953
0
15,140
L
Ah Puch
CaptainDrupy
Ah Puch
18,558
514
660
5,467
13,978
7,482
162
11,670
2,203
32,962
0
W
12,778
360
1,273
3,078
8,891
3,839
691
4,375
4,182
28,708
0
L
Hercules
Munniy27
Hercules
979
231
906
2,386
5,267
3,106
0
3,165
1,940
0
1,055
W
Ao Kuang
Pikachu1627
Ao Kuang
9,118
2,799
0
1,991
12,700
5,725
1,019
5,425
6,731
13,010
0
L
Gilgamesh
RockyWitDa_Y
Gilgamesh
4,068
341
208
464
15,256
14,489
87
10,127
4,997
0
7,486
W
14,266
1,362
0
0
8,210
3,301
2,043
5,066
2,855
30,483
0
W
He Bo
siwuefhw
He Bo
8,605
364
615
1,473
8,468
3,282
770
5,268
2,951
24,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
43,830
149
Minions Killed
132
0
Camps Cleared
0
1,112,403
Distance Traveled
917,482
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,062
839
36
3
0
247,517
0
L
Cernunnos
8,989
749
50
4
0
189,354
0
W
Achilles
10,368
864
9
1
0
205,286
0
L
Ah Puch
10,050
838
38
3
0
204,818
0
W
Ah Puch
9,707
809
37
3
0
234,747
0
L
Hercules
6,790
566
1
0
0
76,411
0
W
Ao Kuang
9,731
811
12
1
0
226,073
0
L
Gilgamesh
7,939
662
7
1
0
199,382
0
W
Zeus
9,931
828
47
4
0
203,416
0
W
He Bo
11,161
930
44
4
0
242,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role