Player Matchup

Freya
Freya
SLAYER2962
Freya
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,387 Elo+
Party 2
Bastet
Bastet
Smuppii
Bastet
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 70L
1,307 Elo+
Party 1
Izanami
Izanami
Trixerblue23
Izanami
Level 118
God Stats
2W - 1L
1,765 SR
Queue Stats
54W - 34L
1,531 Elo+
Party 2
Yemoja
Yemoja
UndeadElliott
Yemoja
Level 19
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 43L
1,233 Elo+
Party 1
Anubis
Anubis
itzPineapple
Anubis
Level 143
God Stats
4W - 5L
1,414 SR
Queue Stats
411W - 396L
1,474 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,386 Elo+

VS

Team Averages
Level 63
1,504 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
ElJovenTwic
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,629 Elo+
Party 3
Aphrodite
Aphrodite
Frieza FL
Aphrodite
Level 56
God Stats
1W - 1L
1,735 SR
Queue Stats
55W - 65L
1,389 Elo+
Solo
Freya
Freya
SaikiMing
Freya
Level 43
God Stats
0W - 2L
1,283 SR
Queue Stats
75W - 103L
1,374 Elo+
Solo
Apollo
Apollo
lcantfindmyeye
Apollo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 1 / 7
6,355
1,059
1,009
3,799
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
Smuppii
Bastet
11
2 / 2 / 4
6,323
1,054
3,390
5,475
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Trixerblue23
Izanami
13
6 / 2 / 4
7,552
1,259
7,501
5,035
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 6
6,572
1,095
2,275
5,506
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
13
4 / 1 / 5
7,583
1,264
5,400
4,764
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 4
5,481
914
4,766
3,826
1,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
10
2 / 2 / 1
6,240
1,040
2,708
3,572
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Frieza FL
Aphrodite
5
0 / 1 / 0
4,556
759
128
1,190
435
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
SaikiMing
Freya
10
0 / 4 / 3
5,247
875
2,596
5,960
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
6,047
1,008
5,389
6,606
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
12
Kills
7
8
Deaths
12
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
4
1.5
L
Serqet
2
2
1
1.25
L
Aphrodite
Frieza FL
Aphrodite
0
1
0
0
W
Freya
0
1
7
3.5
L
Freya
SaikiMing
Freya
0
4
3
0.38
W
Bastet
Smuppii
Bastet
2
2
4
2
W
Izanami
Trixerblue23
Izanami
6
2
4
4
W
0
2
6
1.5
W
Anubis
4
1
5
6.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
15,587
24,579
Taken
21,154
11,459
Mitigated
8,033
7,977
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,766
1,694
76
144
3,826
1,497
0
1,671
2,155
0
10,237
L
Serqet
2,708
204
0
0
3,572
1,544
0
1,545
1,999
0
2,685
L
Aphrodite
Frieza FL
Aphrodite
128
0
223
260
1,190
435
0
591
599
131
0
W
Freya
1,009
261
336
1,174
3,799
1,522
1,048
164
3,353
4,702
0
L
Freya
SaikiMing
Freya
2,596
336
351
412
5,960
2,103
0
1,394
4,566
4,559
0
W
Bastet
Smuppii
Bastet
3,390
932
113
707
5,475
1,958
886
275
5,058
0
7,543
W
Izanami
Trixerblue23
Izanami
7,501
5,290
0
1,386
5,035
1,957
1,535
517
4,432
0
16,659
W
2,275
144
835
951
5,506
4,025
0
500
4,792
7,474
0
W
Anubis
5,400
342
668
1,807
4,764
1,997
1,152
1,093
3,307
13,583
0
L
5,389
2,579
382
1,177
6,606
2,454
0
3,470
3,136
0
10,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
27,571
69
Minions Killed
44
0
Camps Cleared
0
611,321
Distance Traveled
353,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,481
914
17
3
0
119,263
0
L
Serqet
6,240
1,040
4
1
0
43,580
0
L
Aphrodite
4,556
759
2
0
0
19,140
0
W
Freya
6,355
1,059
7
1
0
102,030
0
L
Freya
5,247
875
8
1
0
68,225
0
W
Bastet
6,323
1,054
11
2
0
141,450
0
W
Izanami
7,552
1,259
23
4
0
104,757
0
W
Yemoja
6,572
1,095
4
1
0
144,281
0
W
Anubis
7,583
1,264
24
4
0
118,803
0
L
Apollo
6,047
1,008
13
2
0
103,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role