Player Matchup

Mulan
Mulan
Elcejas9649
Mulan
Level 89
God Stats
4W - 8L
1,507 SR
Queue Stats
420W - 376L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
KRG Shy
Cu Chulainn
Level 117
God Stats
22W - 19L
1,298 SR
Queue Stats
155W - 146L
1,371 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 66
God Stats
187W - 180L
1,492 SR
Queue Stats
187W - 185L
1,375 Elo+
Solo
Olorun
Olorun
ixichtx
Olorun
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,409 Elo+
Solo
Anhur
Anhur
xxhectoorrxx
Anhur
Level 83
God Stats
12W - 17L
1,444 SR
Queue Stats
153W - 157L
1,361 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,393 Elo+

VS

Team Averages
Level 66
1,401 SR
1,354 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DetroitKing101
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
GLD DMNDS
Chaac
Level 45
God Stats
79W - 70L
1,433 SR
Queue Stats
269W - 293L
1,318 Elo+
Solo
Fenrir
Fenrir
Kiragami86
Fenrir
Level 104
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 7L
1,029 Elo+
Solo
Sun Wukong
Sun Wukong
gamplyr13
Sun Wukong
Level 66
God Stats
5W - 8L
1,370 SR
Queue Stats
83W - 98L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,271
586
3,209
7,697
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KRG Shy
Cu Chulainn
10
1 / 0 / 0
5,494
610
3,761
5,474
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,355
484
1,668
4,256
2,301
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
ixichtx
Olorun
9
2 / 1 / 1
5,678
631
5,404
5,160
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
4,512
501
2,955
6,531
2,260
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 0 / 0
6,406
712
3,052
5,630
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

6
0 / 2 / 1
4,027
447
1,046
5,180
2,146
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
GLD DMNDS
Chaac
8
0 / 0 / 1
4,743
527
3,575
7,335
5,158
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Kiragami86
Fenrir
8
0 / 2 / 0
4,505
501
2,179
6,954
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
gamplyr13
Sun Wukong
9
0 / 0 / 0
4,974
553
2,155
6,751
4,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
0
0
4
L
0
2
1
0.25
W
1
1
1
1.5
L
Chaac
GLD DMNDS
Chaac
0
0
1
0.5
W
Cu Chulainn
KRG Shy
Cu Chulainn
1
0
0
1
L
Fenrir
Kiragami86
Fenrir
0
2
0
0
W
0
1
0
0
L
Sun Wukong
gamplyr13
Sun Wukong
0
0
0
0
W
Olorun
ixichtx
Olorun
2
1
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
12,007
29,118
Taken
31,850
14,436
Mitigated
16,113
11,094
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,052
831
0
3,105
5,630
1,778
0
621
4,909
51,226
0
L
1,046
529
0
1,254
5,180
2,146
75
2,642
2,538
0
8,611
W
3,209
666
0
2,795
7,697
3,578
0
379
7,318
0
29,672
L
Chaac
GLD DMNDS
Chaac
3,575
122
0
3,209
7,335
5,158
0
1,611
5,724
168
22,314
W
Cu Chulainn
KRG Shy
Cu Chulainn
3,761
828
0
958
5,474
4,398
0
0
5,474
0
35,794
L
Fenrir
Kiragami86
Fenrir
2,179
1,367
0
1,063
6,954
2,497
0
2,112
4,842
0
26,314
W
1,668
574
1,379
240
4,256
2,301
0
1,180
3,076
15,958
0
L
Sun Wukong
gamplyr13
Sun Wukong
2,155
566
0
2,529
6,751
4,534
0
0
6,751
0
32,936
W
Olorun
ixichtx
Olorun
5,404
2,415
180
2,927
5,160
1,899
393
282
4,878
43,606
0
W
2,955
2,416
0
2,615
6,531
2,260
0
1,379
5,152
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
24,655
230
Minions Killed
223
0
Camps Cleared
0
866,874
Distance Traveled
862,030
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,406
712
97
11
0
176,247
4
L
Hou Yi
4,027
447
11
1
0
146,041
0
W
Mulan
5,271
586
50
6
0
209,980
0
L
Chaac
4,743
527
23
3
0
146,850
0
W
Cu Chulainn
5,494
610
51
6
0
172,433
2
L
Fenrir
4,505
501
41
5
0
220,569
2
W
Yemoja
4,355
484
31
3
0
155,770
4
L
Sun Wukong
4,974
553
51
6
0
172,323
0
W
Olorun
5,678
631
57
6
0
162,893
0
W
Anhur
4,512
501
41
5
0
165,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role