Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Malathuin52
Ah Muzen Cab
Gold IV
Level 121
God Stats
3W - 2L
1,538 SR
Queue Stats
75W - 68L
1,605 MMR
Party 1
Nu Wa
Nu Wa
Gold V
daizquierdo10
Nu Wa
Gold V
Level 136
God Stats
1W - 1L
1,682 SR
Queue Stats
67W - 74L
1,379 MMR
Solo
Amaterasu
Amaterasu
Gold IV
koori0213
Amaterasu
Gold IV
Level 92
God Stats
126W - 121L
1,536 SR
Queue Stats
151W - 156L
1,379 MMR
Solo
Horus
Horus
Silver I
mountainjoe13
Horus
Silver I
Level 82
God Stats
62W - 54L
1,530 SR
Queue Stats
448W - 472L
1,184 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,557 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,613 SR
1,436 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
BCantwell
Kuzenbo
Gold IV
Level 157
God Stats
51W - 33L
1,730 SR
Queue Stats
523W - 525L
1,378 MMR
Solo
Ra
Ra
Gold V
Todrickbeast5
Ra
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 175L
1,401 MMR
Solo
Achilles
Achilles
Silver I
WarDOG1297
Achilles
Silver I
Level 123
God Stats
2W - 1L
1,836 SR
Queue Stats
39W - 40L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,656
707
4,891
7,752
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Malathuin52
Ah Muzen Cab
8
2 / 0 / 0
5,064
633
3,895
3,548
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,170
646
3,503
2,677
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
koori0213
Amaterasu
9
1 / 0 / 1
5,271
659
2,954
7,009
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 2
5,090
636
1,989
6,546
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
RavanaKaliHachimanThorAwilix

VS

Bans
ThanatosKing ArthurJanusBakasuraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 2 / 0
4,881
610
3,023
5,300
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
8
1 / 1 / 0
4,591
574
2,020
4,931
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
BCantwell
Kuzenbo
7
0 / 1 / 1
4,382
548
2,519
6,860
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 0
3,522
440
25
1,748
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WarDOG1297
Achilles
9
0 / 0 / 1
4,601
575
4,458
8,448
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
He Bo
 
He Bo
1
2
0
0.5
L
Apollo
 
Apollo
1
1
0
1
L
Kuzenbo
BCantwell
Kuzenbo
0
1
1
0.5
W
Ah Muzen Cab
Malathuin52
Ah Muzen Cab
2
0
0
2
L
0
0
0
0
L
Achilles
WarDOG1297
Achilles
0
0
1
0.5
W
0
1
1
0.5
W
Amaterasu
koori0213
Amaterasu
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
12,045
27,532
Taken
27,287
14,007
Mitigated
16,343
8,764
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,891
949
0
3,458
7,752
4,914
0
1,354
6,398
0
40,795
L
He Bo
 
He Bo
3,023
235
0
500
5,300
1,347
0
393
4,831
32,090
0
L
Apollo
 
Apollo
2,020
1,590
0
1,173
4,931
1,128
0
342
4,513
0
23,952
L
Kuzenbo
BCantwell
Kuzenbo
2,519
1,020
53
2,989
6,860
5,906
0
1,230
5,552
15,898
0
W
Ah Muzen Cab
Malathuin52
Ah Muzen Cab
3,895
1,435
0
640
3,548
1,085
495
959
2,589
0
40,809
L
25
0
36
548
1,748
463
0
845
801
10,446
0
L
Achilles
WarDOG1297
Achilles
4,458
1,033
0
2,614
8,448
7,499
0
285
8,087
0
31,953
W
3,503
620
0
750
2,677
889
60
603
2,074
35,974
0
W
Amaterasu
koori0213
Amaterasu
2,954
870
0
1,582
7,009
3,077
0
1,244
5,765
0
30,435
W
1,989
842
185
2,149
6,546
4,042
170
1,491
5,055
0
9,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
21,977
269
Minions Killed
205
0
Camps Cleared
0
838,167
Distance Traveled
753,103
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,656
707
68
9
0
167,384
0
L
He Bo
4,881
610
62
8
0
186,223
0
L
Apollo
4,591
574
63
8
0
170,702
0
L
Kuzenbo
4,382
548
22
3
0
177,168
1
W
Ah Muzen Cab
5,064
633
65
8
0
169,376
0
L
Ra
3,522
440
18
2
0
60,444
0
L
Achilles
4,601
575
40
5
0
158,566
0
W
Nu Wa
5,170
646
69
9
0
147,569
1
W
Amaterasu
5,271
659
54
7
0
188,482
0
W
Horus
5,090
636
13
2
0
165,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role