Player Matchup

Shiva
Shiva
Ethagain
Shiva
Level 64
God Stats
2W - 2L
1,625 SR
Queue Stats
145W - 138L
1,486 Elo+
Party 2
Terra
Terra
GifsGoneWild
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,467 Elo+
Solo
Anubis
Anubis
InsertRagerHere
Anubis
Level 40
God Stats
2W - 5L
1,224 SR
Queue Stats
124W - 140L
1,461 Elo+
Party 2
Atlas
Atlas
WhiteKknight
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,308 Elo+
Solo
Lancelot
Lancelot
zephinox
Lancelot
Level 138
God Stats
2W - 10L
1,319 SR
Queue Stats
564W - 553L
1,451 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,435 Elo+

VS

Team Averages
Level 130
1,506 SR
1,472 Elo+
Zhong Kui
Zhong Kui
KoticSituashun
Zhong Kui
Level 156
God Stats
3W - 1L
1,483 SR
Queue Stats
317W - 339L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Patches-_12
Guan Yu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,460 Elo+
Party 1
Yu Huang
Yu Huang
RavenFoxwood
Yu Huang
Level 119
God Stats
7W - 4L
1,544 SR
Queue Stats
195W - 198L
1,436 Elo+
Solo
Chiron
Chiron
TwinGunz_
Chiron
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 92L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
freakyj92
Ratatoskr
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
428W - 444L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ethagain
Shiva
17
1 / 6 / 3
9,694
646
11,375
19,328
19,430
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
9,310
621
7,056
20,559
21,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 5 / 5
11,391
759
20,451
21,021
12,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,948
263
0
0
0
Lancelot
zephinox
Lancelot
18
4 / 6 / 4
10,339
689
17,511
23,634
14,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KoticSituashun
Zhong Kui
20
6 / 1 / 15
13,014
868
21,407
23,096
27,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Patches-_12
Guan Yu
18
6 / 4 / 15
12,326
822
11,484
20,353
23,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
RavenFoxwood
Yu Huang
19
6 / 2 / 13
11,746
783
11,974
11,933
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TwinGunz_
Chiron
18
4 / 2 / 11
11,210
747
19,814
14,446
6,207
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
freakyj92
Ratatoskr
17
1 / 4 / 11
10,601
707
10,535
13,218
10,197
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
12
Kills
23
23
Deaths
13
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Shiva
Ethagain
Shiva
1
6
3
0.42
L
2
6
1
0.42
L
5
5
5
1.5
W
Zhong Kui
KoticSituashun
Zhong Kui
6
1
15
13.5
W
Guan Yu
Patches-_12
Guan Yu
6
4
15
3.38
W
Yu Huang
RavenFoxwood
Yu Huang
6
2
13
6.25
W
Chiron
TwinGunz_
Chiron
4
2
11
4.75
L
0
0
0
0
W
Ratatoskr
freakyj92
Ratatoskr
1
4
11
1.63
L
Lancelot
zephinox
Lancelot
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,393
Damage
75,214
84,542
Taken
83,046
68,930
Mitigated
72,497
27,167
Healing
43,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Ethagain
Shiva
11,375
1,083
3,091
1,808
19,328
19,430
0
7,631
11,092
0
26,948
L
7,056
1,059
6,117
3,038
20,559
21,795
0
9,679
10,463
12,580
0
L
20,451
2,723
1,767
7,189
21,021
12,817
0
6,476
14,132
49,551
0
W
Zhong Kui
KoticSituashun
Zhong Kui
21,407
1,647
512
10,435
23,096
27,693
1,377
7,612
15,364
43,061
2,095
W
Guan Yu
Patches-_12
Guan Yu
11,484
1,318
10,980
8,050
20,353
23,167
699
6,482
13,566
0
18,468
W
Yu Huang
RavenFoxwood
Yu Huang
11,974
1,559
964
1,605
11,933
5,233
2,160
3,311
8,418
34,150
0
W
Chiron
TwinGunz_
Chiron
19,814
5,592
4,679
4,562
14,446
6,207
3,728
4,445
9,944
0
35,860
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
freakyj92
Ratatoskr
10,535
2,571
701
1,250
13,218
10,197
1,781
5,343
7,789
0
26,965
L
Lancelot
zephinox
Lancelot
17,511
3,385
693
3,464
23,634
14,888
0
6,645
16,440
0
37,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
58,897
136
Minions Killed
162
0
Camps Cleared
0
1,011,066
Distance Traveled
1,346,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,694
646
28
2
0
288,133
0
L
Terra
9,310
621
14
1
0
223,754
0
L
Anubis
11,391
759
61
4
0
216,113
0
W
Zhong Kui
13,014
868
43
3
0
274,351
0
W
Guan Yu
12,326
822
16
1
0
255,403
0
W
Yu Huang
11,746
783
39
3
0
264,449
0
W
Chiron
11,210
747
36
2
0
268,086
0
L
Atlas
3,948
263
0
0
0
0
0
W
Ratatoskr
10,601
707
28
2
0
284,467
0
L
Lancelot
10,339
689
33
2
0
283,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role