Player Matchup

Sun Wukong
Sun Wukong
Karma-_-Suita
Sun Wukong
Level 105
God Stats
1W - 1L
1,730 SR
Queue Stats
28W - 23L
1,594 Elo+
Party 2
Ymir
Ymir
MadChalice26579
Ymir
Level 10
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
Mr4Sauce
Ravana
Level 26
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Charybdis
Charybdis
Shrekkguy13
Charybdis
Level 38
God Stats
1W - 3L
1,435 SR
Queue Stats
31W - 44L
1,462 Elo+
Solo
Ah Puch
Ah Puch
militarytech27
Ah Puch
Level 14
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,555 SR
1,507 Elo+

VS

Team Averages
Level 78
1,531 SR
1,403 Elo+
Charybdis
Charybdis
BangBro Ace
Charybdis
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwanSlays
Morgan Le Fay
Level 155
God Stats
11W - 7L
1,422 SR
Queue Stats
103W - 95L
1,516 Elo+
Party 1
Fafnir
Fafnir
XTerrestrial542
Fafnir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 86L
1,231 Elo+
Party 3
Ravana
Ravana
itskewlpikle4k
Ravana
Level 29
God Stats
5W - 0L
1,799 SR
Queue Stats
91W - 87L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
ninjanick2231
Cliodhna
Level 40
God Stats
2W - 2L
1,436 SR
Queue Stats
122W - 127L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karma-_-Suita
Sun Wukong
15
3 / 0 / 0
8,758
515
4,625
15,918
11,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
6,821
401
2,555
9,829
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Mr4Sauce
Ravana
11
2 / 2 / 1
7,417
436
5,391
8,725
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Shrekkguy13
Charybdis
11
0 / 5 / 2
7,089
417
8,712
14,155
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 0
7,800
459
5,549
8,128
2,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BangBro Ace
Charybdis
14
7 / 3 / 2
9,317
548
11,708
12,546
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TwanSlays
Morgan Le Fay
16
3 / 1 / 2
9,800
576
9,634
10,859
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
8,288
488
3,646
12,078
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 0 / 0
9,495
559
13,225
5,839
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ninjanick2231
Cliodhna
13
1 / 0 / 3
8,338
490
3,436
12,287
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BangBro Ace
Charybdis
7
3
2
2.67
L
Sun Wukong
Karma-_-Suita
Sun Wukong
3
0
0
3
L
0
2
2
0.5
L
Ravana
Mr4Sauce
Ravana
2
2
1
1.25
L
Charybdis
Shrekkguy13
Charybdis
0
5
2
0.2
W
Morgan Le Fay
TwanSlays
Morgan Le Fay
3
1
2
4
W
1
1
3
2.5
W
0
0
0
0
L
0
3
0
0
W
Cliodhna
ninjanick2231
Cliodhna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
41,649
56,755
Taken
53,609
31,594
Mitigated
35,344
11,471
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BangBro Ace
Charybdis
11,708
6,557
0
5,480
12,546
4,960
4,700
1,537
10,856
0
62,768
L
Sun Wukong
Karma-_-Suita
Sun Wukong
4,625
1,550
0
5,117
15,918
11,889
0
1,050
14,836
0
53,316
L
2,555
487
0
945
9,829
9,709
0
1,353
8,436
10,153
0
L
Ravana
Mr4Sauce
Ravana
5,391
2,304
0
576
8,725
2,886
168
3,649
4,905
0
26,465
L
Charybdis
Shrekkguy13
Charybdis
8,712
4,753
0
4,403
14,155
4,385
634
3,357
10,645
0
50,479
W
Morgan Le Fay
TwanSlays
Morgan Le Fay
9,634
731
0
2,874
10,859
5,354
1,370
3,834
7,025
75,074
0
W
3,646
1,195
0
4,683
12,078
14,555
410
1,308
10,700
27,905
0
W
13,225
2,949
0
1,950
5,839
5,576
62
847
4,992
332
81,519
L
5,549
131
10
420
8,128
2,725
1,749
3,655
4,205
55,807
0
W
Cliodhna
ninjanick2231
Cliodhna
3,436
0
0
2,876
12,287
4,899
0
904
11,383
0
68,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
45,238
294
Minions Killed
479
0
Camps Cleared
0
1,623,966
Distance Traveled
1,526,662
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,317
548
103
6
0
277,877
1
L
Sun Wukong
8,758
515
102
6
0
364,528
0
L
Ymir
6,821
401
4
0
0
307,296
0
L
Ravana
7,417
436
48
3
0
367,550
0
L
Charybdis
7,089
417
59
3
0
298,552
0
W
Morgan Le Fay
9,800
576
133
8
0
321,521
4
W
Fafnir
8,288
488
22
1
0
274,032
0
W
Ravana
9,495
559
120
7
0
272,517
0
L
Ah Puch
7,800
459
81
5
0
286,040
1
W
Cliodhna
8,338
490
101
6
0
380,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role