Player Matchup

Ganesha
Ganesha
DrolVzl
Ganesha
Level 142
God Stats
47W - 40L
1,558 SR
Queue Stats
117W - 119L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Nakoso
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,593 Elo+
Party 1
Nike
Nike
YoungJared
Nike
Level 84
God Stats
9W - 6L
1,561 SR
Queue Stats
145W - 130L
1,546 Elo+
Party 1
Zeus
Zeus
kazuto22
Zeus
Level 121
God Stats
21W - 33L
1,442 SR
Queue Stats
206W - 223L
1,454 Elo+
Party 1
Izanami
Izanami
zTNIUT04Tz
Izanami
Level 129
God Stats
20W - 17L
1,805 SR
Queue Stats
257W - 227L
1,514 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,523 Elo+

VS

Team Averages
Level 97
1,518 SR
1,553 Elo+
Mulan
Mulan
ChuChuWaSa
Mulan
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 240L
1,499 Elo+
Solo
Izanami
Izanami
FoxStrata
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Geb
Geb
HotChocolateK
Geb
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Knocksvil
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,539 SR
Queue Stats
27W - 27L
1,538 Elo+
Solo
Loki
Loki
NappoBappo
Loki
Level 155
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrolVzl
Ganesha
10
1 / 0 / 4
6,415
583
2,434
5,102
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Nakoso
Baron Samedi
12
3 / 2 / 2
7,117
647
3,830
6,045
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 6
7,098
645
8,853
9,618
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
12
6 / 3 / 3
7,488
681
6,164
6,586
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zTNIUT04Tz
Izanami
12
2 / 0 / 0
7,168
652
4,145
4,889
1,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 7 / 1
5,614
510
6,434
13,958
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
FoxStrata
Izanami
7
0 / 1 / 0
4,819
438
1,103
3,264
933
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 2
5,331
485
2,467
7,629
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Knocksvil
Morgan Le Fay
11
1 / 3 / 1
6,381
580
3,687
5,965
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 2 / 1
6,576
598
3,732
7,442
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
7
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
7
1
0.21
W
Ganesha
DrolVzl
Ganesha
1
0
4
3
L
Izanami
FoxStrata
Izanami
0
1
0
0
L
1
2
2
1
L
Morgan Le Fay
Knocksvil
Morgan Le Fay
1
3
1
0.5
W
Baron Samedi
Nakoso
Baron Samedi
3
2
2
2
L
4
2
1
2.25
W
3
2
6
3
W
Zeus
6
3
3
2.5
W
Izanami
zTNIUT04Tz
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
17,423
32,240
Taken
38,258
17,962
Mitigated
20,730
12,301
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,434
971
0
3,482
13,958
9,467
0
3,604
9,480
0
33,831
W
Ganesha
DrolVzl
Ganesha
2,434
420
0
1,689
5,102
5,170
0
847
4,255
15,056
0
L
Izanami
FoxStrata
Izanami
1,103
872
0
598
3,264
933
0
794
2,470
0
18,354
L
2,467
485
0
1,665
7,629
4,703
0
2,138
5,491
15,917
0
L
Morgan Le Fay
Knocksvil
Morgan Le Fay
3,687
291
0
666
5,965
2,732
0
4,110
1,855
43,998
0
W
Baron Samedi
Nakoso
Baron Samedi
3,830
268
299
2,324
6,045
2,063
0
3,476
2,557
46,410
0
L
3,732
1,115
0
1,075
7,442
2,895
0
2,018
5,380
0
40,163
W
8,853
1,939
0
4,264
9,618
7,026
278
636
8,982
223
51,883
W
Zeus
6,164
1,160
0
893
6,586
1,760
49
730
5,856
54,186
0
W
Izanami
zTNIUT04Tz
Izanami
4,145
2,674
0
2,832
4,889
1,943
832
543
4,346
0
64,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
28,721
386
Minions Killed
254
0
Camps Cleared
0
1,130,833
Distance Traveled
1,071,151
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,614
510
52
5
0
202,502
0
W
Ganesha
6,415
583
4
0
0
233,110
4
L
Izanami
4,819
438
31
3
0
150,137
0
L
Geb
5,331
485
19
2
0
240,404
0
L
Morgan Le Fay
6,381
580
80
7
0
202,993
0
W
Baron Samedi
7,117
647
77
7
0
212,405
5
L
Loki
6,576
598
72
7
0
275,115
2
W
Nike
7,098
645
87
8
0
236,447
0
W
Zeus
7,488
681
85
8
0
234,685
0
W
Izanami
7,168
652
133
12
0
214,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role