Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Asylsis
Anubis
Level 129
God Stats
16W - 10L
1,452 SR
Queue Stats
253W - 197L
1,543 Elo+
Party 3
Bellona
Bellona
CrypticCodeZz
Bellona
Level 113
God Stats
144W - 95L
1,627 SR
Queue Stats
187W - 151L
1,546 Elo+
Party 3
Khepri
Khepri
DisposingPeak56
Khepri
Level 64
God Stats
16W - 9L
1,675 SR
Queue Stats
131W - 127L
1,493 Elo+
Party 1
Bastet
Bastet
MisreadLegacy
Bastet
Level 74
God Stats
4W - 1L
1,676 SR
Queue Stats
146W - 137L
1,470 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,511 Elo+

VS

Team Averages
Level 53
1,497 SR
1,487 Elo+
King Arthur
King Arthur
Jaqlokin
King Arthur
Level 69
God Stats
11W - 8L
1,484 SR
Queue Stats
193W - 157L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
Nozlokin
Ne Zha
Level 89
God Stats
3W - 6L
1,506 SR
Queue Stats
128W - 98L
1,545 Elo+
Party 2
Hades
Hades
Paulazul19
Hades
Level 39
God Stats
2W - 5L
1,455 SR
Queue Stats
67W - 78L
1,477 Elo+
Solo
Ra
Ra
Sikzzlokin
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,368 Elo+
Party 2
Xbalanque
Xbalanque
djinnlokin
Xbalanque
Level 53
God Stats
1W - 3L
1,539 SR
Queue Stats
36W - 32L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 1
5,128
513
4,245
5,912
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Asylsis
Anubis
11
3 / 0 / 0
6,783
678
5,829
3,294
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
11
1 / 0 / 1
6,405
641
4,139
4,687
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 1
4,689
469
2,084
5,184
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 1
5,184
518
2,535
8,624
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaqlokin
King Arthur
9
0 / 1 / 0
4,656
466
2,528
7,520
6,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Nozlokin
Ne Zha
10
1 / 2 / 0
5,354
535
4,686
9,885
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
7
0 / 1 / 0
4,619
462
1,961
6,535
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
4,487
449
80
4,244
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
djinnlokin
Xbalanque
8
0 / 0 / 0
4,518
452
3,949
5,584
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Anubis
Asylsis
Anubis
3
0
0
3
W
Bellona
1
0
1
1.5
W
0
0
1
0.5
L
King Arthur
Jaqlokin
King Arthur
0
1
0
0
W
1
1
1
1.5
L
Ne Zha
Nozlokin
Ne Zha
1
2
0
0.5
L
Hades
0
1
0
0
L
0
2
0
0
L
Xbalanque
djinnlokin
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
13,204
27,701
Taken
33,768
13,430
Mitigated
16,034
11,514
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,245
2,140
0
3,578
5,912
1,671
64
827
5,085
0
34,310
W
Anubis
Asylsis
Anubis
5,829
224
0
2,077
3,294
1,235
0
195
3,099
52,282
0
W
Bellona
4,139
1,826
69
2,572
4,687
4,584
0
0
4,687
0
44,008
W
2,084
79
0
1,022
5,184
3,453
0
842
4,342
9,683
0
L
King Arthur
Jaqlokin
King Arthur
2,528
547
0
2,672
7,520
6,159
0
0
7,520
0
24,794
W
2,535
711
0
2,196
8,624
2,487
0
177
8,447
0
35,286
L
Ne Zha
Nozlokin
Ne Zha
4,686
2,141
0
2,952
9,885
3,717
0
2,298
7,587
0
41,220
L
Hades
1,961
179
126
2,721
6,535
3,464
0
739
5,796
15,486
0
L
80
80
48
972
4,244
1,139
0
2,570
1,674
24,841
0
L
Xbalanque
djinnlokin
Xbalanque
3,949
1,062
0
2,026
5,584
1,555
0
2,306
3,278
0
29,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
23,634
306
Minions Killed
221
0
Camps Cleared
0
925,984
Distance Traveled
917,552
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,128
513
62
6
0
165,746
0
W
Anubis
6,783
678
92
9
0
158,603
0
W
Bellona
6,405
641
90
9
0
165,245
0
W
Khepri
4,689
469
12
1
0
217,645
4
L
King Arthur
4,656
466
42
4
0
188,033
5
W
Bastet
5,184
518
50
5
0
218,745
0
L
Ne Zha
5,354
535
71
7
0
217,871
0
L
Hades
4,619
462
25
3
0
162,030
0
L
Ra
4,487
449
37
4
0
175,341
0
L
Xbalanque
4,518
452
46
5
0
174,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role