Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bravesfn95
Ymir
Level 67
God Stats
5W - 7L
1,565 SR
Queue Stats
109W - 107L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
CantStopFagioli
Kukulkan
Level 26
God Stats
9W - 10L
1,667 SR
Queue Stats
37W - 47L
1,446 Elo+
Party 2
Thanatos
Thanatos
Dr_Doctor3
Thanatos
Level 88
God Stats
2W - 7L
1,284 SR
Queue Stats
64W - 56L
1,489 Elo+
Party 2
Mulan
Mulan
SyrupOnWaffles_
Mulan
Level 63
God Stats
7W - 4L
1,831 SR
Queue Stats
74W - 68L
1,683 Elo+
Solo
Team Averages
Level 74
1,569 SR
1,518 Elo+

VS

Team Averages
Level 114
1,517 SR
1,442 Elo+
Cthulhu
Cthulhu
Ekko Slotz
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,368 Elo+
Party 1
King Arthur
King Arthur
KNG kikin
King Arthur
Level 143
God Stats
40W - 38L
1,492 SR
Queue Stats
623W - 531L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Raelwolfalpha
Nu Wa
Level 114
God Stats
10W - 6L
1,500 SR
Queue Stats
367W - 328L
1,459 Elo+
Party 3
Cliodhna
Cliodhna
SMEYTickles
Cliodhna
Level 126
God Stats
2W - 1L
1,596 SR
Queue Stats
84W - 91L
1,372 Elo+
Party 1
Charybdis
Charybdis
lHerradura
Charybdis
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
364W - 338L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 2 / 3
6,836
488
6,951
12,699
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 4
6,845
489
3,373
15,325
10,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
2 / 1 / 0
7,508
536
3,964
8,336
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Dr_Doctor3
Thanatos
12
2 / 3 / 1
6,946
496
3,633
14,471
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,367
526
5,605
15,186
13,398
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ekko Slotz
Cthulhu
10
0 / 2 / 2
6,984
499
8,281
11,440
7,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
KNG kikin
King Arthur
14
2 / 0 / 0
8,084
577
10,672
11,424
12,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 3
7,477
534
10,879
6,552
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
SMEYTickles
Cliodhna
13
2 / 0 / 2
7,181
513
6,326
10,295
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
lHerradura
Charybdis
12
4 / 2 / 1
7,179
513
9,931
8,843
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
9
9
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
3
1.25
L
0
2
4
1
L
Kukulkan
2
1
0
2
L
Thanatos
Dr_Doctor3
Thanatos
2
3
1
0.83
W
Cthulhu
Ekko Slotz
Cthulhu
0
2
2
0.5
W
King Arthur
KNG kikin
King Arthur
2
0
0
2
W
1
1
3
2.5
W
Cliodhna
SMEYTickles
Cliodhna
2
0
2
3
L
0
1
0
0
W
Charybdis
lHerradura
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
46,089
66,017
Taken
48,554
37,136
Mitigated
29,133
23,829
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,951
5,214
0
5,080
12,699
4,654
0
5,412
7,231
0
60,171
L
3,373
718
1,866
3,485
15,325
10,451
0
5,073
10,252
28,425
0
L
Kukulkan
3,964
88
296
1,187
8,336
2,774
0
5,954
2,382
65,481
0
L
Thanatos
Dr_Doctor3
Thanatos
3,633
469
0
7,553
14,471
5,859
0
2,090
12,381
0
45,531
W
Cthulhu
Ekko Slotz
Cthulhu
8,281
461
1,950
1,860
11,440
7,364
0
2,226
9,214
31,161
0
W
King Arthur
KNG kikin
King Arthur
10,672
1,744
0
1,747
11,424
12,363
0
63
11,361
124
71,853
W
10,879
3,081
0
1,757
6,552
2,327
748
2,969
3,583
68,182
0
W
Cliodhna
SMEYTickles
Cliodhna
6,326
866
0
1,643
10,295
3,946
0
867
9,428
0
56,928
L
5,605
813
0
4,362
15,186
13,398
0
772
14,239
0
60,378
W
Charybdis
lHerradura
Charybdis
9,931
5,347
0
2,889
8,843
3,133
347
1,430
7,413
0
46,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
36,905
450
Minions Killed
399
0
Camps Cleared
0
1,303,462
Distance Traveled
1,440,715
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,836
488
98
7
0
239,015
3
L
Ymir
6,845
489
44
3
0
248,656
0
L
Kukulkan
7,508
536
116
8
0
261,553
0
L
Thanatos
6,946
496
72
5
0
295,037
0
W
Cthulhu
6,984
499
45
3
0
299,952
0
W
King Arthur
8,084
577
102
7
0
302,451
0
W
Nu Wa
7,477
534
101
7
0
265,582
2
W
Cliodhna
7,181
513
76
5
0
337,106
0
L
Mulan
7,367
526
120
9
0
259,201
0
W
Charybdis
7,179
513
75
5
0
235,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role