Player Matchup

Nox
Nox
AcoLytJuipter06
Nox
Level 59
God Stats
1W - 3L
1,113 SR
Queue Stats
141W - 155L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luisaxxala
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,534 Elo+
Solo
Discordia
Discordia
Qrowbadluck28
Discordia
Level 120
God Stats
16W - 15L
1,525 SR
Queue Stats
87W - 90L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Soca_UC
Hou Yi
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 140L
1,481 Elo+
Party 2
Achilles
Achilles
ariel-026
Achilles
Level 109
God Stats
9W - 3L
1,682 SR
Queue Stats
144W - 140L
1,461 Elo+
Party 2
Team Averages
Level 99
1,464 SR
1,481 Elo+

VS

Team Averages
Level 90
1,508 SR
1,412 Elo+
Kali
Kali
Darth_Shaka3
Kali
Level 126
God Stats
2W - 2L
1,693 SR
Queue Stats
72W - 68L
1,446 Elo+
Solo
Surtr
Surtr
Death by Oni
Surtr
Level 107
God Stats
27W - 31L
1,512 SR
Queue Stats
638W - 623L
1,413 Elo+
Solo
Hercules
Hercules
EzPzLem0nSqz
Hercules
Level 26
God Stats
8W - 18L
1,334 SR
Queue Stats
41W - 61L
1,342 Elo+
Party 1
Vulcan
Vulcan
bustaperizm
Vulcan
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 237L
1,414 Elo+
Solo
Sol
Sol
imfamousXorange
Sol
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 221L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,682
510
6,686
11,075
7,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Luisaxxala
Tsukuyomi
17
1 / 3 / 2
10,006
527
4,966
16,046
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Qrowbadluck28
Discordia
15
2 / 3 / 1
9,427
496
8,082
9,181
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Soca_UC
Hou Yi
14
1 / 2 / 5
8,677
457
8,764
12,002
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
ariel-026
Achilles
15
2 / 3 / 3
9,714
511
7,641
17,769
18,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 4
11,549
608
8,952
19,970
10,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 0
7,409
390
2,987
4,658
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
EzPzLem0nSqz
Hercules
14
3 / 2 / 5
8,530
449
8,732
12,557
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
15
1 / 3 / 1
8,781
462
7,102
11,834
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 5
9,638
507
8,289
12,825
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
14
15
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
L
5
1
4
7
L
1
1
0
1
L
Hercules
EzPzLem0nSqz
Hercules
3
2
5
2.75
W
Tsukuyomi
Luisaxxala
Tsukuyomi
1
3
2
0.67
W
Discordia
Qrowbadluck28
Discordia
2
3
1
0.83
W
Hou Yi
Soca_UC
Hou Yi
1
2
5
1.75
W
Achilles
ariel-026
Achilles
2
3
3
1.17
L
Vulcan
1
3
1
0.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
36,062
66,073
Taken
61,844
41,554
Mitigated
36,161
11,807
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
1,869
311
1,044
11,075
7,504
440
4,463
6,248
34,979
0
L
8,952
3,718
0
5,989
19,970
10,390
1,082
2,021
17,925
0
111,260
L
2,987
933
0
1,062
4,658
3,193
0
0
4,658
844
28,086
L
Hercules
EzPzLem0nSqz
Hercules
8,732
1,814
0
3,255
12,557
12,552
206
3,526
9,031
0
28,333
W
Tsukuyomi
Luisaxxala
Tsukuyomi
4,966
1,232
0
2,516
16,046
7,080
0
1,489
14,515
0
109,952
W
Discordia
Qrowbadluck28
Discordia
8,082
288
0
2,585
9,181
3,138
612
4,246
4,935
69,991
0
W
Hou Yi
Soca_UC
Hou Yi
8,764
3,981
0
1,347
12,002
4,945
513
3,414
8,145
0
63,242
W
Achilles
ariel-026
Achilles
7,641
1,897
0
4,004
17,769
18,887
0
2,875
14,795
0
75,108
L
Vulcan
7,102
3,160
0
1,850
11,834
4,633
0
5,920
5,914
62,117
0
L
8,289
2,634
0
4,458
12,825
5,393
790
3,275
9,474
65,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
45,907
522
Minions Killed
462
0
Camps Cleared
0
1,864,244
Distance Traveled
1,652,247
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,682
510
58
3
0
356,775
0
L
Kali
11,549
608
153
8
0
392,062
1
L
Surtr
7,409
390
59
3
0
131,901
0
L
Hercules
8,530
449
43
2
0
397,635
1
W
Tsukuyomi
10,006
527
146
8
0
436,400
1
W
Discordia
9,427
496
123
6
0
356,652
2
W
Hou Yi
8,677
457
80
4
0
378,628
3
W
Achilles
9,714
511
115
6
0
335,789
0
L
Vulcan
8,781
462
106
6
0
372,659
2
L
Sol
9,638
507
101
5
0
357,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role