Player Matchup

Hades
Hades
BoyfromtheBurg
Hades
Level 42
God Stats
5W - 8L
1,500 SR
Queue Stats
121W - 115L
1,430 Elo+
Party 2
King Arthur
King Arthur
FireAndBrice
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 2
Nemesis
Nemesis
Mastersiu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,846 Elo+
Party 1
Amaterasu
Amaterasu
misilin1221
Amaterasu
Level 35
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,846 Elo+
Party 1
Scylla
Scylla
xCakeIsKingx
Scylla
Level 3
God Stats
0W - 3L
1,241 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,543 Elo+

VS

Team Averages
Level 33
1,490 SR
1,485 Elo+
Odin
Odin
Greyono
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,417 Elo+
Party 4
Charybdis
Charybdis
HateAnarchy
Charybdis
Level 42
God Stats
7W - 9L
1,360 SR
Queue Stats
67W - 63L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
LauenKun
Aphrodite
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
SaikoNyan
Nemesis
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
beastmoderocks
Nu Wa
Level 49
God Stats
47W - 25L
1,588 SR
Queue Stats
139W - 110L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,867
1,087
14,554
20,680
18,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
FireAndBrice
King Arthur
15
0 / 17 / 3
9,365
937
9,202
29,910
23,767
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Mastersiu
Nemesis
15
0 / 13 / 2
9,200
920
6,935
21,542
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
misilin1221
Amaterasu
15
3 / 5 / 3
10,627
1,063
7,511
20,395
16,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
2 / 6 / 1
10,272
1,027
10,676
17,019
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Greyono
Odin
19
7 / 1 / 33
12,401
1,240
12,875
14,276
16,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
HateAnarchy
Charybdis
19
11 / 0 / 31
12,391
1,239
30,569
11,735
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LauenKun
Aphrodite
18
6 / 3 / 26
11,268
1,127
8,969
10,114
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SaikoNyan
Nemesis
18
8 / 1 / 24
11,771
1,177
14,809
10,085
5,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
16 / 1 / 27
13,745
1,375
35,687
7,255
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
189
6
Kills
48
48
Deaths
6
13
Assists
141
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
King Arthur
FireAndBrice
King Arthur
0
17
3
0.09
W
Odin
Greyono
Odin
7
1
33
23.5
W
Charybdis
HateAnarchy
Charybdis
11
0
31
26.5
W
Aphrodite
LauenKun
Aphrodite
6
3
26
6.33
L
Nemesis
Mastersiu
Nemesis
0
13
2
0.08
W
Nemesis
SaikoNyan
Nemesis
8
1
24
20
W
16
1
27
29.5
L
Amaterasu
misilin1221
Amaterasu
3
5
3
0.9
L
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
102,909
109,546
Taken
53,465
75,918
Mitigated
35,621
7,198
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,554
624
492
3,932
20,680
18,208
0
8,330
12,060
60,925
0
L
King Arthur
FireAndBrice
King Arthur
9,202
1,379
0
32
29,910
23,767
0
13,843
15,928
1,945
12,678
W
Odin
Greyono
Odin
12,875
2,944
0
1,446
14,276
16,600
0
5,956
8,280
1,066
18,625
W
Charybdis
HateAnarchy
Charybdis
30,569
20,235
0
4,031
11,735
5,136
0
6,009
5,626
0
54,859
W
Aphrodite
LauenKun
Aphrodite
8,969
1,250
2,093
2,601
10,114
6,080
0
4,317
5,473
13,153
0
L
Nemesis
Mastersiu
Nemesis
6,935
2,136
0
1,155
21,542
10,354
0
7,470
13,827
0
17,689
W
Nemesis
SaikoNyan
Nemesis
14,809
7,868
0
1,841
10,085
5,072
0
5,123
4,778
0
22,605
W
35,687
8,477
0
350
7,255
2,733
0
4,706
2,443
68,989
0
L
Amaterasu
misilin1221
Amaterasu
7,511
1,778
0
1,301
20,395
16,814
0
9,284
10,600
0
21,790
L
Scylla
10,676
1,341
0
286
17,019
6,775
0
6,678
10,341
19,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
61,576
188
Minions Killed
170
4
Camps Cleared
6
889,570
Distance Traveled
969,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,867
1,087
116
12
1
186,381
0
L
King Arthur
9,365
937
8
1
2
166,241
0
W
Odin
12,401
1,240
21
2
0
213,953
0
W
Charybdis
12,391
1,239
65
7
3
198,421
0
W
Aphrodite
11,268
1,127
9
1
0
150,318
0
L
Nemesis
9,200
920
15
2
0
123,001
0
W
Nemesis
11,771
1,177
24
2
1
206,524
0
W
Nu Wa
13,745
1,375
51
5
2
200,263
0
L
Amaterasu
10,627
1,063
33
3
0
216,221
0
L
Scylla
10,272
1,027
16
2
1
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role