Player Matchup

Ao Kuang
Ao Kuang
FreshPudding
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,454 Elo+
Solo
Maui
Maui
L1ttlemack
Maui
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
25W - 24L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MACKINGHISTORY
Ah Muzen Cab
Level 172
God Stats
16W - 9L
1,758 SR
Queue Stats
619W - 638L
1,427 Elo+
Party 1
He Bo
He Bo
UxoriousEagle78
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,274 Elo+
Solo
Cthulhu
Cthulhu
ZilchScorpion46
Cthulhu
Level 68
God Stats
1W - 1L
1,702 SR
Queue Stats
38W - 32L
1,509 Elo+
Solo
Team Averages
Level 68
1,638 SR
1,426 Elo+

VS

Team Averages
Level 91
1,501 SR
1,519 Elo+
Nu Wa
Nu Wa
David7u7
Nu Wa
Level 128
God Stats
2W - 0L
1,603 SR
Queue Stats
26W - 11L
1,579 Elo+
Solo
Merlin
Merlin
Dredchannel
Merlin
Level 30
God Stats
3W - 1L
1,402 SR
Queue Stats
77W - 84L
1,308 Elo+
Solo
Cernunnos
Cernunnos
aperegrino
Cernunnos
Level 88
God Stats
7W - 9L
1,369 SR
Queue Stats
437W - 428L
1,446 Elo+
Solo
Fafnir
Fafnir
bigsal
Fafnir
Level 82
God Stats
6W - 7L
1,630 SR
Queue Stats
696W - 691L
1,447 Elo+
Solo
Odin
Odin
marblar89
Odin
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 138L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FreshPudding
Ao Kuang
16
5 / 7 / 5
9,346
719
9,773
15,300
7,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 9
8,303
639
3,969
9,973
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MACKINGHISTORY
Ah Muzen Cab
15
2 / 4 / 10
8,584
660
9,467
12,451
5,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 7 / 4
8,336
641
5,376
12,401
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 4
10,218
786
14,144
23,022
17,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
David7u7
Nu Wa
20
5 / 2 / 12
12,259
943
25,078
10,506
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
17
4 / 4 / 11
10,441
803
12,376
10,450
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
aperegrino
Cernunnos
20
11 / 2 / 9
12,180
937
16,048
12,892
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
bigsal
Fafnir
14
0 / 5 / 15
9,915
763
5,781
14,620
16,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
3 / 5 / 11
9,345
719
6,335
13,219
13,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
17
Kills
23
23
Deaths
18
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
David7u7
Nu Wa
5
2
12
5.5
W
Merlin
4
4
11
2.38
L
Ao Kuang
FreshPudding
Ao Kuang
5
7
5
1.07
L
0
2
9
2.25
L
Ah Muzen Cab
MACKINGHISTORY
Ah Muzen Cab
2
4
10
1.75
L
2
7
4
0.57
L
8
3
4
3.33
W
Cernunnos
aperegrino
Cernunnos
11
2
9
7.75
W
Fafnir
bigsal
Fafnir
0
5
15
1.5
W
Odin
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
65,618
73,147
Taken
61,687
43,652
Mitigated
46,222
15,386
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
David7u7
Nu Wa
25,078
8,307
1,790
3,688
10,506
4,940
2,106
6,651
3,835
61,365
0
W
Merlin
12,376
1,056
517
1,320
10,450
4,825
2,373
5,795
4,607
20,539
0
L
Ao Kuang
FreshPudding
Ao Kuang
9,773
2,449
554
2,173
15,300
7,053
0
7,941
7,231
23,267
0
L
3,969
770
210
1,235
9,973
9,330
0
4,880
4,540
11,035
0
L
Ah Muzen Cab
MACKINGHISTORY
Ah Muzen Cab
9,467
3,951
806
1,810
12,451
5,082
0
7,640
4,337
0
25,518
L
5,376
1,130
0
250
12,401
4,272
0
7,675
4,211
28,082
0
L
14,144
622
575
7,773
23,022
17,915
0
12,999
9,328
33,127
1,457
W
Cernunnos
aperegrino
Cernunnos
16,048
3,792
1,295
3,587
12,892
6,280
1,994
6,523
6,265
0
38,615
W
Fafnir
bigsal
Fafnir
5,781
1,371
3,484
3,031
14,620
16,974
252
6,840
7,780
9,780
0
W
Odin
6,335
2,411
0
965
13,219
13,203
701
5,989
7,230
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
54,140
139
Minions Killed
178
0
Camps Cleared
0
1,023,663
Distance Traveled
1,127,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,259
943
98
8
0
257,075
0
W
Merlin
10,441
803
29
2
0
227,359
0
L
Ao Kuang
9,346
719
22
2
0
238,865
0
L
Maui
8,303
639
10
1
0
168,383
0
L
Ah Muzen Cab
8,584
660
21
2
0
164,244
0
L
He Bo
8,336
641
50
4
0
189,930
0
L
Cthulhu
10,218
786
36
3
0
262,241
0
W
Cernunnos
12,180
937
41
3
0
271,783
0
W
Fafnir
9,915
763
6
0
0
176,715
0
W
Odin
9,345
719
4
0
0
194,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role