Player Matchup

Kumbhakarna
Kumbhakarna
Caboose04
Kumbhakarna
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,474 Elo+
Party 3
Discordia
Discordia
DashingDozer
Discordia
Level 127
God Stats
1W - 2L
1,392 SR
Queue Stats
34W - 43L
1,441 Elo+
Party 3
Anhur
Anhur
Elha
Anhur
Level 159
God Stats
5W - 9L
1,640 SR
Queue Stats
64W - 68L
1,530 Elo+
Party 3
Awilix
Awilix
Jos26
Awilix
Level 125
God Stats
1W - 2L
1,511 SR
Queue Stats
129W - 103L
1,595 Elo+
Party 2
Chaac
Chaac
LunaticWolf
Chaac
Level 69
God Stats
62W - 43L
1,612 SR
Queue Stats
162W - 122L
1,590 Elo+
Party 2
Team Averages
Level 126
1,531 SR
1,526 Elo+

VS

Team Averages
Level 138
1,773 SR
1,537 Elo+
Apollo
Apollo
Balterek
Apollo
Level 144
God Stats
7W - 2L
1,910 SR
Queue Stats
273W - 271L
1,514 Elo+
Party 1
Geb
Geb
DoubleTheDB
Geb
Level 113
God Stats
7W - 2L
1,857 SR
Queue Stats
154W - 186L
1,509 Elo+
Party 1
Bakasura
Bakasura
Exscape
Bakasura
Level 146
God Stats
9W - 6L
1,627 SR
Queue Stats
96W - 114L
1,568 Elo+
Party 1
Skadi
Skadi
PapaPotter
Skadi
Level 156
God Stats
5W - 7L
1,857 SR
Queue Stats
42W - 43L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Whiskeyjay
Cthulhu
Level 132
God Stats
4W - 0L
1,613 SR
Queue Stats
35W - 31L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caboose04
Kumbhakarna
9
0 / 3 / 0
6,016
401
4,041
12,466
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DashingDozer
Discordia
12
0 / 4 / 0
6,853
457
9,021
6,624
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Elha
Anhur
13
0 / 1 / 0
7,443
496
2,638
7,968
3,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Jos26
Awilix
11
0 / 3 / 0
6,652
443
4,132
12,603
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 0
8,054
537
10,517
14,265
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balterek
Apollo
15
5 / 0 / 3
9,313
621
5,344
9,612
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 4
7,364
491
5,691
10,975
9,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Exscape
Bakasura
16
2 / 0 / 5
9,053
604
7,856
11,803
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
15
2 / 0 / 1
8,852
590
7,964
4,853
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Whiskeyjay
Cthulhu
14
2 / 1 / 1
8,759
584
9,392
15,316
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Balterek
Apollo
5
0
3
6.5
L
Kumbhakarna
Caboose04
Kumbhakarna
0
3
0
0
L
Discordia
DashingDozer
Discordia
0
4
0
0
W
2
0
4
4
L
Anhur
Elha
Anhur
0
1
0
0
W
Bakasura
Exscape
Bakasura
2
0
5
4.5
L
Awilix
Jos26
Awilix
0
3
0
0
L
1
2
0
0.5
W
Skadi
2
0
1
2.5
W
Cthulhu
Whiskeyjay
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
36,247
53,926
Taken
52,559
28,617
Mitigated
33,249
13,790
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Balterek
Apollo
5,344
3,365
0
5,807
9,612
3,824
2,240
3,541
5,581
0
77,258
L
Kumbhakarna
Caboose04
Kumbhakarna
4,041
153
0
2,732
12,466
10,274
0
3,050
8,663
19,579
0
L
Discordia
DashingDozer
Discordia
9,021
629
0
289
6,624
1,995
0
929
5,207
51,523
0
W
5,691
451
0
1,046
10,975
9,472
0
3,758
6,843
20,405
0
L
Anhur
Elha
Anhur
2,638
1,627
0
3,981
7,968
3,073
0
871
7,097
0
63,267
W
Bakasura
Exscape
Bakasura
7,856
4,535
0
3,399
11,803
5,354
699
3,065
8,540
0
77,449
L
Awilix
Jos26
Awilix
4,132
1,406
0
1,154
12,603
4,620
0
2,566
9,573
0
57,305
L
10,517
2,808
0
5,634
14,265
8,655
0
6,720
6,274
0
70,816
W
Skadi
7,964
2,837
0
316
4,853
1,960
0
1,616
3,201
0
77,957
W
Cthulhu
Whiskeyjay
Cthulhu
9,392
1,216
0
7,317
15,316
12,639
164
582
14,723
62,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
43,341
470
Minions Killed
557
0
Camps Cleared
0
1,534,916
Distance Traveled
1,572,850
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,313
621
148
10
0
289,252
2
L
Kumbhakarna
6,016
401
22
1
0
289,589
3
L
Discordia
6,853
457
108
7
0
289,543
1
W
Geb
7,364
491
11
1
0
311,909
7
L
Anhur
7,443
496
134
9
0
312,348
1
W
Bakasura
9,053
604
140
9
0
360,972
0
L
Awilix
6,652
443
88
6
0
343,134
0
L
Chaac
8,054
537
118
8
0
300,302
1
W
Skadi
8,852
590
139
9
0
295,420
3
W
Cthulhu
8,759
584
119
8
0
315,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role