Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boozooka
Morgan Le Fay
Level 65
God Stats
6W - 2L
1,902 SR
Queue Stats
22W - 9L
1,746 Elo+
Party 1
Thor
Thor
DangelSonicOC
Thor
Level 125
God Stats
19W - 16L
1,514 SR
Queue Stats
51W - 36L
1,632 Elo+
Party 1
Heimdallr
Heimdallr
IlluminartyDew
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 104L
1,652 Elo+
Party 1
Apollo
Apollo
MrInsuffiecient
Apollo
Level 109
God Stats
14W - 6L
1,789 SR
Queue Stats
219W - 161L
1,627 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,632 Elo+

VS

Team Averages
Level 109
1,628 SR
1,572 Elo+
Discordia
Discordia
Arclander
Discordia
Level 96
God Stats
2W - 2L
1,324 SR
Queue Stats
63W - 67L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
JoblessCorgi
Zhong Kui
Level 167
God Stats
2W - 0L
1,850 SR
Queue Stats
385W - 361L
1,632 Elo+
Party 2
Achilles
Achilles
Sineater666
Achilles
Level 67
God Stats
23W - 14L
1,744 SR
Queue Stats
419W - 360L
1,617 Elo+
Party 2
Susano
Susano
SonnicMuffen
Susano
Level 127
God Stats
3W - 2L
1,505 SR
Queue Stats
166W - 180L
1,495 Elo+
Party 3
Geb
Geb
ㅠㄱㄷㅁ야ㅜㅁ개ㅕㅜㅇ
Geb
Level 86
God Stats
7W - 6L
1,716 SR
Queue Stats
131W - 134L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
6,479
540
5,364
11,487
10,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Boozooka
Morgan Le Fay
11
2 / 4 / 2
6,331
528
6,288
7,636
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 5
6,334
528
3,072
10,203
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
IlluminartyDew
Heimdallr
11
0 / 1 / 0
6,165
514
8,053
8,680
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 4 / 2
6,746
562
6,378
13,204
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arclander
Discordia
12
1 / 0 / 3
6,554
546
5,316
3,690
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JoblessCorgi
Zhong Kui
13
3 / 1 / 2
7,960
663
12,647
12,880
11,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Sineater666
Achilles
12
3 / 3 / 1
6,880
573
5,212
13,407
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
11
2 / 1 / 0
6,378
532
6,223
8,926
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
6,029
502
4,396
10,403
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
5
Kills
9
10
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Discordia
Arclander
Discordia
1
0
3
2.5
L
Morgan Le Fay
Boozooka
Morgan Le Fay
2
4
2
0.75
L
0
1
5
2.5
L
Heimdallr
IlluminartyDew
Heimdallr
0
1
0
0
W
Zhong Kui
JoblessCorgi
Zhong Kui
3
1
2
4
L
2
4
2
0.75
W
Achilles
Sineater666
Achilles
3
3
1
1.17
W
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
33,794
51,210
Taken
49,306
27,639
Mitigated
30,560
12,136
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,364
1,094
0
2,002
11,487
10,925
0
5,156
6,331
0
25,585
W
Discordia
Arclander
Discordia
5,316
324
289
1,492
3,690
1,320
0
914
2,776
47,105
0
L
Morgan Le Fay
Boozooka
Morgan Le Fay
6,288
520
0
766
7,636
3,070
0
2,403
5,233
52,540
0
L
3,072
410
0
1,036
10,203
5,013
0
3,370
6,833
0
46,512
L
Heimdallr
IlluminartyDew
Heimdallr
8,053
4,740
0
3,756
8,680
4,015
0
1,730
6,950
0
49,890
W
Zhong Kui
JoblessCorgi
Zhong Kui
12,647
2,247
0
8,757
12,880
11,067
182
811
12,069
72,005
0
L
6,378
4,318
0
4,576
13,204
4,616
0
9,700
3,504
0
51,509
W
Achilles
Sineater666
Achilles
5,212
1,337
0
4,678
13,407
7,306
0
2,412
10,995
0
48,066
W
Susano
6,223
1,656
0
1,505
8,926
3,308
0
21
8,905
0
42,685
W
4,396
730
0
1,376
10,403
7,559
0
2,193
8,210
16,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
33,801
377
Minions Killed
375
0
Camps Cleared
0
1,234,511
Distance Traveled
1,320,346
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,479
540
34
3
0
260,145
4
W
Discordia
6,554
546
85
7
0
263,343
0
L
Morgan Le Fay
6,331
528
82
7
0
247,542
0
L
Thor
6,334
528
77
6
0
272,694
1
L
Heimdallr
6,165
514
89
7
0
227,873
0
W
Zhong Kui
7,960
663
116
10
0
220,581
1
L
Apollo
6,746
562
95
8
0
226,257
0
W
Achilles
6,880
573
80
7
0
288,131
0
W
Susano
6,378
532
70
6
0
292,024
2
W
Geb
6,029
502
24
2
0
256,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role