Player Matchup

Heimdallr
Heimdallr
Eldramhor8
Heimdallr
Level 68
God Stats
1W - 2L
1,196 SR
Queue Stats
167W - 159L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
Hawkeyes8585
Ah Puch
Level 115
God Stats
15W - 6L
1,660 SR
Queue Stats
552W - 551L
1,457 Elo+
Solo
Anubis
Anubis
Sinzari
Anubis
Level 118
God Stats
1W - 1L
1,294 SR
Queue Stats
45W - 51L
1,419 Elo+
Party 2
Osiris
Osiris
TGBxTyphon
Osiris
Level 57
God Stats
1W - 1L
1,250 SR
Queue Stats
32W - 51L
1,382 Elo+
Party 1
Bacchus
Bacchus
TheRealAnbuOps
Bacchus
Level 101
God Stats
8W - 6L
1,532 SR
Queue Stats
264W - 299L
1,378 Elo+
Party 1
Team Averages
Level 92
1,386 SR
1,421 Elo+

VS

Team Averages
Level 116
1,534 SR
1,449 Elo+
Kukulkan
Kukulkan
D-Burnner
Kukulkan
Level 144
God Stats
2W - 3L
1,519 SR
Queue Stats
93W - 87L
1,475 Elo+
Solo
Danzaburou
Danzaburou
FirealchemistX
Danzaburou
Level 68
God Stats
3W - 4L
1,594 SR
Queue Stats
84W - 99L
1,420 Elo+
Solo
Agni
Agni
Katdity
Agni
Level 147
God Stats
1W - 2L
1,714 SR
Queue Stats
76W - 77L
1,516 Elo+
Solo
Anubis
Anubis
Qdobe
Anubis
Level 117
God Stats
3W - 2L
1,346 SR
Queue Stats
177W - 190L
1,432 Elo+
Solo
Ares
Ares
savitarfr_ftp
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Eldramhor8
Heimdallr
20
9 / 6 / 13
11,970
748
14,661
14,025
6,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Ah Puch
Hawkeyes8585
Ah Puch
20
7 / 5 / 9
13,228
827
24,433
20,596
9,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Sinzari
Anubis
18
7 / 8 / 10
11,960
748
17,706
18,217
10,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
TGBxTyphon
Osiris
19
4 / 4 / 16
11,007
688
10,499
19,200
27,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
6 / 5 / 16
12,733
796
9,463
23,301
37,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D-Burnner
Kukulkan
20
8 / 7 / 13
11,969
748
24,470
16,775
10,072
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FirealchemistX
Danzaburou
15
2 / 7 / 17
9,911
619
11,194
17,313
8,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Katdity
Agni
19
5 / 3 / 13
11,301
706
13,510
12,392
7,440
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
Qdobe
Anubis
18
7 / 9 / 11
11,188
699
18,535
16,933
10,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 13
12,168
761
6,873
25,095
32,037
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
95
33
Kills
28
28
Deaths
33
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D-Burnner
Kukulkan
8
7
13
2.07
W
Heimdallr
Eldramhor8
Heimdallr
9
6
13
2.58
L
Danzaburou
FirealchemistX
Danzaburou
2
7
17
1.5
W
Ah Puch
Hawkeyes8585
Ah Puch
7
5
9
2.3
L
Agni
Katdity
Agni
5
3
13
3.83
L
Anubis
Qdobe
Anubis
7
9
11
1.39
W
Anubis
Sinzari
Anubis
7
8
10
1.5
W
Osiris
TGBxTyphon
Osiris
4
4
16
3
W
6
5
16
2.8
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,762
Damage
74,582
95,339
Taken
88,508
92,377
Mitigated
68,992
32,208
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D-Burnner
Kukulkan
24,470
1,468
1,425
2,063
16,775
10,072
98
9,652
6,624
53,326
0
W
Heimdallr
Eldramhor8
Heimdallr
14,661
5,954
1,396
601
14,025
6,992
147
8,751
5,154
0
26,187
L
Danzaburou
FirealchemistX
Danzaburou
11,194
2,921
668
3,235
17,313
8,679
0
10,427
6,319
0
17,519
W
Ah Puch
Hawkeyes8585
Ah Puch
24,433
412
1,209
9,219
20,596
9,869
377
13,196
6,994
58,945
0
L
Agni
Katdity
Agni
13,510
1,247
1,903
2,728
12,392
7,440
0
7,509
4,644
34,338
0
L
Anubis
Qdobe
Anubis
18,535
267
2,113
1,969
16,933
10,764
334
10,190
6,287
32,367
0
W
Anubis
Sinzari
Anubis
17,706
741
2,667
3,599
18,217
10,362
588
12,944
5,129
33,996
0
W
Osiris
TGBxTyphon
Osiris
10,499
2,550
2,256
4,105
19,200
27,532
172
12,440
6,504
0
13,180
W
9,463
1,220
1,513
5,643
23,301
37,622
164
15,873
7,400
14,741
0
L
6,873
525
661
3,951
25,095
32,037
0
12,663
10,999
10,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
56,537
161
Minions Killed
214
0
Camps Cleared
0
1,436,363
Distance Traveled
1,389,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,969
748
68
4
0
285,443
0
W
Heimdallr
11,970
748
25
2
0
286,452
0
L
Danzaburou
9,911
619
22
1
0
289,560
0
W
Ah Puch
13,228
827
75
5
0
273,931
0
L
Agni
11,301
706
76
5
0
267,120
0
L
Anubis
11,188
699
36
2
0
228,728
0
W
Anubis
11,960
748
47
3
0
230,534
0
W
Osiris
11,007
688
5
0
0
321,818
0
W
Bacchus
12,733
796
9
1
0
323,628
0
L
Ares
12,168
761
12
1
0
318,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role