Player Matchup

Yu Huang
Yu Huang
ArmyManDuBose
Yu Huang
Level 116
God Stats
1W - 4L
1,114 SR
Queue Stats
68W - 67L
1,452 Elo+
Party 2
He Bo
He Bo
IVAmBiiTiioNs
He Bo
Level 112
God Stats
4W - 2L
1,613 SR
Queue Stats
82W - 92L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
KevvinnDUH
Baba Yaga
Level 68
God Stats
22W - 11L
1,804 SR
Queue Stats
424W - 416L
1,485 Elo+
Solo
Khepri
Khepri
edwend12
Khepri
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
if4themew09
Kuzenbo
Level 106
God Stats
3W - 2L
1,696 SR
Queue Stats
66W - 65L
1,449 Elo+
Solo
Team Averages
Level 94
1,545 SR
1,446 Elo+

VS

Team Averages
Level 69
1,416 SR
1,448 Elo+
Da Ji
Da Ji
BDog9499
Da Ji
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 30L
1,477 Elo+
Solo
Thanatos
Thanatos
BillyBigBoulders
Thanatos
Level 28
God Stats
0W - 4L
1,163 SR
Queue Stats
82W - 103L
1,481 Elo+
Party 1
Surtr
Surtr
HaxG0DRuckus
Surtr
Level 139
God Stats
6W - 7L
1,415 SR
Queue Stats
383W - 390L
1,503 Elo+
Party 1
Hades
Hades
Lolilollipops
Hades
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,438 Elo+
Solo
He Bo
He Bo
SVARET XVII
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArmyManDuBose
Yu Huang
15
1 / 3 / 19
8,727
793
10,678
7,995
4,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 13
9,045
822
7,562
5,989
2,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
KevvinnDUH
Baba Yaga
18
11 / 2 / 14
10,706
973
16,800
7,231
4,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
edwend12
Khepri
15
2 / 1 / 15
8,697
791
2,640
8,654
6,973
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
if4themew09
Kuzenbo
16
7 / 2 / 14
10,360
942
6,429
11,981
18,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BDog9499
Da Ji
16
2 / 7 / 2
8,159
742
4,716
12,644
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 1
8,502
773
7,198
6,653
2,856
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 5 / 4
6,887
626
6,203
12,058
14,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 2
7,092
645
4,975
10,677
4,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 3
7,011
637
3,951
7,532
3,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
25
Kills
8
9
Deaths
25
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ArmyManDuBose
Yu Huang
1
3
19
3.5
L
Da Ji
BDog9499
Da Ji
2
7
2
0.43
L
4
2
1
2.25
L
0
5
4
0.4
W
4
1
13
10.5
W
Baba Yaga
KevvinnDUH
Baba Yaga
11
2
14
9
L
1
6
2
0.33
L
1
5
3
0.5
W
Khepri
edwend12
Khepri
2
1
15
9.5
W
Kuzenbo
if4themew09
Kuzenbo
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
27,043
41,850
Taken
49,564
37,266
Mitigated
30,158
13,253
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ArmyManDuBose
Yu Huang
10,678
1,746
598
798
7,995
4,835
918
2,021
5,890
26,718
0
L
Da Ji
BDog9499
Da Ji
4,716
725
264
201
12,644
5,182
0
10,886
1,758
0
9,352
L
7,198
382
398
3,537
6,653
2,856
0
6,131
522
0
13,537
L
6,203
2,109
752
2,050
12,058
14,086
12
9,911
2,147
344
16,097
W
7,562
634
1,345
1,506
5,989
2,950
186
1,452
4,429
20,362
0
W
Baba Yaga
KevvinnDUH
Baba Yaga
16,800
1,194
0
1,703
7,231
4,422
783
823
6,323
37,682
0
L
4,975
334
473
992
10,677
4,886
0
9,962
715
14,418
0
L
3,951
320
230
194
7,532
3,148
0
7,125
407
11,727
0
W
Khepri
edwend12
Khepri
2,640
203
1,189
1,256
8,654
6,973
527
1,794
6,742
9,771
0
W
Kuzenbo
if4themew09
Kuzenbo
6,429
1,960
2,814
2,044
11,981
18,086
422
3,074
8,907
12,916
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
37,651
161
Minions Killed
81
0
Camps Cleared
0
1,083,124
Distance Traveled
855,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,727
793
42
4
0
180,343
0
L
Da Ji
8,159
742
12
1
0
178,759
0
L
Thanatos
8,502
773
12
1
0
148,723
0
L
Surtr
6,887
626
20
2
0
184,751
0
W
He Bo
9,045
822
33
3
0
228,805
0
W
Baba Yaga
10,706
973
47
4
0
227,544
0
L
Hades
7,092
645
25
2
0
157,041
0
L
He Bo
7,011
637
12
1
0
186,685
0
W
Khepri
8,697
791
19
2
0
222,067
0
W
Kuzenbo
10,360
942
20
2
0
224,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role