Player Matchup

Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Andrei2276
Scylla
Level 107
God Stats
7W - 6L
1,452 SR
Queue Stats
258W - 248L
1,516 Elo+
Solo
Artio
Artio
Cz_gamer_hk
Artio
Level 171
God Stats
11W - 11L
1,192 SR
Queue Stats
1,158W - 1,141L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Mew-7_
Cthulhu
Level 154
God Stats
9W - 12L
1,538 SR
Queue Stats
171W - 181L
1,454 Elo+
Solo
Da Ji
Da Ji
soleHunter456
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 231L
1,433 Elo+
Solo
Team Averages
Level 133
1,436 SR
1,471 Elo+

VS

Team Averages
Level 87
1,397 SR
1,322 Elo+
Gilgamesh
Gilgamesh
Avac0d05
Gilgamesh
Level 49
God Stats
5W - 2L
1,656 SR
Queue Stats
22W - 52L
1,258 Elo+
Party 1
Hades
Hades
Ictiandro
Hades
Level 194
God Stats
3W - 4L
1,531 SR
Queue Stats
374W - 361L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunar3670
Morgan Le Fay
Level 28
God Stats
3W - 9L
1,336 SR
Queue Stats
15W - 44L
1,204 Elo+
Party 1
Kuzenbo
Kuzenbo
SurlierRanger4
Kuzenbo
Level 145
God Stats
5W - 11L
1,212 SR
Queue Stats
639W - 647L
1,438 Elo+
Solo
Shiva
Shiva
baddd2
Shiva
Level 20
God Stats
0W - 2L
1,250 SR
Queue Stats
10W - 28L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 2
6,630
603
5,411
6,745
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Andrei2276
Scylla
11
2 / 1 / 2
6,635
603
4,750
6,206
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,227
566
3,023
9,064
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Mew-7_
Cthulhu
9
3 / 0 / 3
6,534
594
3,889
7,723
5,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 3
5,823
529
2,562
8,249
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avac0d05
Gilgamesh
9
1 / 1 / 0
5,478
498
2,152
7,959
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Ictiandro
Hades
11
1 / 2 / 0
6,234
567
5,185
8,056
3,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Lunar3670
Morgan Le Fay
8
0 / 4 / 0
4,973
452
2,912
5,051
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 2
4,887
444
4,428
10,542
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
baddd2
Shiva
10
0 / 0 / 0
5,650
514
4,938
8,293
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
2
3
W
Scylla
Andrei2276
Scylla
2
1
2
3
L
Gilgamesh
Avac0d05
Gilgamesh
1
1
0
1
W
0
0
0
0
L
Hades
Ictiandro
Hades
1
2
0
0.5
L
Morgan Le Fay
Lunar3670
Morgan Le Fay
0
4
0
0
W
Cthulhu
Mew-7_
Cthulhu
3
0
3
4.5
L
0
2
2
0.5
L
Shiva
baddd2
Shiva
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
19,615
37,987
Taken
39,901
19,562
Mitigated
24,017
12,697
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,411
2,704
60
2,239
6,745
2,603
870
4,182
2,041
55,632
0
W
Scylla
Andrei2276
Scylla
4,750
807
0
860
6,206
2,037
0
3,612
2,559
40,020
0
L
Gilgamesh
Avac0d05
Gilgamesh
2,152
820
0
2,715
7,959
3,268
0
1,530
6,389
0
24,605
W
3,023
435
100
3,071
9,064
5,628
0
0
9,064
26,637
0
L
Hades
Ictiandro
Hades
5,185
620
531
5,006
8,056
3,324
0
3,658
4,195
49,651
0
L
Morgan Le Fay
Lunar3670
Morgan Le Fay
2,912
539
0
0
5,051
1,961
0
2,820
2,227
26,781
0
W
Cthulhu
Mew-7_
Cthulhu
3,889
87
180
1,585
7,723
5,603
0
3,477
3,959
23,786
0
L
4,428
1,282
0
3,838
10,542
10,119
0
5,720
4,739
14,933
0
L
Shiva
baddd2
Shiva
4,938
1,289
0
680
8,293
5,345
0
3,279
5,014
0
29,094
W
2,562
670
216
4,386
8,249
3,691
0
758
7,456
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
27,222
315
Minions Killed
219
0
Camps Cleared
0
1,190,152
Distance Traveled
1,155,796
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,630
603
93
8
0
214,004
0
W
Scylla
6,635
603
97
9
0
231,212
0
L
Gilgamesh
5,478
498
39
4
0
276,911
2
W
Artio
6,227
566
52
5
0
230,040
6
L
Hades
6,234
567
89
8
0
226,440
5
L
Morgan Le Fay
4,973
452
33
3
0
185,786
0
W
Cthulhu
6,534
594
24
2
0
245,173
6
L
Kuzenbo
4,887
444
18
2
0
238,186
4
L
Shiva
5,650
514
40
4
0
228,473
0
W
Da Ji
5,823
529
49
4
0
269,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role