Player Matchup

King Arthur
King Arthur
Equivoben
King Arthur
Level 162
God Stats
5W - 5L
1,417 SR
Queue Stats
84W - 102L
1,473 Elo+
Party 1
Rama
Rama
Jxztyn
Rama
Level 26
God Stats
20W - 20L
1,666 SR
Queue Stats
43W - 60L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Pi11ar0fAutumn
Cliodhna
Level 158
God Stats
1W - 1L
1,552 SR
Queue Stats
34W - 33L
1,597 Elo+
Party 1
Aphrodite
Aphrodite
TrickyBeaver
Aphrodite
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
YoungBruin
Xing Tian
Level 144
God Stats
4W - 2L
1,486 SR
Queue Stats
284W - 303L
1,527 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,526 Elo+

VS

Team Averages
Level 135
1,524 SR
1,517 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChaosKuzenbo
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 228L
1,538 Elo+
Party 2
Ravana
Ravana
Itchyeggplant
Ravana
Level 153
God Stats
8W - 9L
1,507 SR
Queue Stats
953W - 872L
1,615 Elo+
Party 2
Mulan
Mulan
LasKalilas
Mulan
Level 158
God Stats
12W - 25L
1,341 SR
Queue Stats
464W - 423L
1,538 Elo+
Solo
Charybdis
Charybdis
SiirSeth
Charybdis
Level 22
God Stats
0W - 1L
1,774 SR
Queue Stats
26W - 19L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Equivoben
King Arthur
7
1 / 1 / 0
3,872
774
2,192
5,231
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Jxztyn
Rama
7
2 / 0 / 0
4,352
870
3,440
2,458
830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
7
2 / 0 / 0
4,043
809
1,159
3,680
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
TrickyBeaver
Aphrodite
6
0 / 1 / 1
3,520
704
641
3,070
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
YoungBruin
Xing Tian
5
0 / 0 / 1
3,359
672
1,147
3,208
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
1 / 2 / 0
3,831
766
4,219
3,439
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
ChaosKuzenbo
King Arthur
6
0 / 1 / 1
3,829
766
3,004
5,001
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 1
4,083
817
541
2,549
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
6
0 / 2 / 0
3,511
702
1,311
5,761
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SiirSeth
Charybdis
2
0 / 0 / 0
2,663
533
0
1,078
261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
King Arthur
ChaosKuzenbo
King Arthur
0
1
1
0.5
W
King Arthur
Equivoben
King Arthur
1
1
0
1
L
1
0
1
1.5
W
Rama
Jxztyn
Rama
2
0
0
2
L
Mulan
0
2
0
0
W
Cliodhna
2
0
0
2
L
Charybdis
SiirSeth
Charybdis
0
0
0
0
W
Aphrodite
TrickyBeaver
Aphrodite
0
1
1
0.5
W
Xing Tian
YoungBruin
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,579
Damage
9,075
17,647
Taken
17,828
7,645
Mitigated
7,223
5,733
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,219
254
0
1,048
3,439
1,091
0
1,310
2,085
20,115
0
L
King Arthur
ChaosKuzenbo
King Arthur
3,004
499
0
1,000
5,001
2,815
0
0
5,001
0
19,662
W
King Arthur
Equivoben
King Arthur
2,192
527
0
1,180
5,231
3,084
0
0
5,231
0
20,626
L
541
81
0
710
2,549
938
0
184
2,307
0
20,812
W
Rama
Jxztyn
Rama
3,440
3,128
0
1,477
2,458
830
0
0
2,458
0
30,146
L
Mulan
1,311
361
117
1,245
5,761
2,118
0
0
5,761
0
14,145
W
Cliodhna
1,159
220
0
722
3,680
1,122
0
757
2,923
0
23,119
L
Charybdis
SiirSeth
Charybdis
0
0
0
199
1,078
261
0
332
746
0
2,925
W
Aphrodite
TrickyBeaver
Aphrodite
641
0
78
1,553
3,070
1,038
0
1,883
1,187
14,059
0
W
Xing Tian
YoungBruin
Xing Tian
1,147
444
0
723
3,208
1,571
0
1,579
1,629
8,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,146
Gold Earned
17,917
190
Minions Killed
144
0
Camps Cleared
0
598,595
Distance Traveled
499,463
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,831
766
30
6
0
115,874
2
L
King Arthur
3,829
766
39
8
0
107,459
0
W
King Arthur
3,872
774
36
7
0
115,382
1
L
Ravana
4,083
817
44
9
0
140,046
0
W
Rama
4,352
870
55
11
0
106,747
0
L
Mulan
3,511
702
25
5
0
98,150
0
W
Cliodhna
4,043
809
49
10
0
143,534
0
L
Charybdis
2,663
533
6
1
0
37,934
0
W
Aphrodite
3,520
704
37
7
0
107,961
0
W
Xing Tian
3,359
672
13
3
0
124,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role