Player Matchup

Morgan Le Fay
Morgan Le Fay
BigCrunchySalad
Morgan Le Fay
Level 126
God Stats
10W - 4L
1,621 SR
Queue Stats
219W - 233L
1,474 Elo+
Solo
Chiron
Chiron
Mithrandir8470
Chiron
Level 90
God Stats
86W - 63L
1,598 SR
Queue Stats
414W - 389L
1,433 Elo+
Party 1
Geb
Geb
ReaperOfSins847
Geb
Level 121
God Stats
10W - 4L
1,490 SR
Queue Stats
92W - 58L
1,569 Elo+
Solo
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 124
God Stats
37W - 26L
1,524 SR
Queue Stats
99W - 103L
1,469 Elo+
Party 1
Loki
Loki
xXJonWangstaXx
Loki
Level 123
God Stats
5W - 9L
1,449 SR
Queue Stats
134W - 117L
1,473 Elo+
Party 1
Team Averages
Level 117
1,536 SR
1,484 Elo+

VS

Team Averages
Level 88
1,543 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 122
God Stats
78W - 47L
1,566 SR
Queue Stats
291W - 262L
1,502 Elo+
Solo
Thor
Thor
Master_Oogway895
Thor
Level 85
God Stats
4W - 6L
1,682 SR
Queue Stats
131W - 112L
1,454 Elo+
Party 2
Freya
Freya
SPARTAN-2-22
Freya
Level 89
God Stats
6W - 4L
1,756 SR
Queue Stats
146W - 118L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
StarKiller1558
Amaterasu
Level 68
God Stats
6W - 10L
1,374 SR
Queue Stats
120W - 112L
1,441 Elo+
Solo
Neith
Neith
illumenatic
Neith
Level 78
God Stats
2W - 5L
1,338 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigCrunchySalad
Morgan Le Fay
16
8 / 2 / 3
10,113
562
14,289
13,382
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 2
9,256
514
9,817
13,552
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 12
9,521
529
9,912
22,423
20,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
3 / 5 / 5
9,715
540
15,124
18,896
21,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 10
9,851
547
9,712
11,601
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maniac848
Sun Wukong
16
4 / 4 / 0
9,996
555
14,082
20,151
19,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 6 / 2
8,578
477
9,653
16,699
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 0
8,613
479
12,576
18,191
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
StarKiller1558
Amaterasu
13
0 / 2 / 3
7,198
400
4,477
18,427
12,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 2
8,167
454
10,038
14,060
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
11
11
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigCrunchySalad
Morgan Le Fay
8
2
3
4.75
L
Sun Wukong
Maniac848
Sun Wukong
4
4
0
1
L
3
6
2
0.67
W
3
1
2
4
W
2
3
12
2.67
L
2
5
0
0.4
L
Amaterasu
StarKiller1558
Amaterasu
0
2
3
0.75
L
2
4
2
0.75
W
3
5
5
1.1
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,854
Damage
50,826
79,854
Taken
87,528
59,964
Mitigated
53,414
20,397
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigCrunchySalad
Morgan Le Fay
14,289
1,748
0
1,316
13,382
6,421
0
4,901
8,481
65,318
0
L
Sun Wukong
Maniac848
Sun Wukong
14,082
4,404
0
5,654
20,151
19,446
0
1,419
18,640
0
82,998
L
9,653
1,489
0
880
16,699
7,297
1,260
3,828
12,871
0
69,267
W
9,817
3,544
1,364
3,420
13,552
5,997
3,185
256
13,296
0
81,654
W
9,912
1,207
3,127
6,528
22,423
20,063
65
5,577
16,699
34,293
0
L
12,576
3,133
0
8,562
18,191
8,100
162
8,956
9,191
70,947
0
L
Amaterasu
StarKiller1558
Amaterasu
4,477
1,240
213
7,119
18,427
12,727
461
5,860
12,567
0
37,718
L
10,038
3,604
0
2,204
14,060
5,844
160
4,096
9,958
0
65,300
W
15,124
2,779
0
3,840
18,896
21,969
243
541
18,355
0
67,376
W
9,712
2,625
0
802
11,601
5,514
2,126
1,827
9,774
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
42,552
420
Minions Killed
476
0
Camps Cleared
0
1,770,612
Distance Traveled
1,666,629
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,113
562
95
5
0
355,455
0
L
Sun Wukong
9,996
555
138
8
0
327,267
0
L
Thor
8,578
477
88
5
0
342,079
0
W
Chiron
9,256
514
116
6
0
332,831
0
W
Geb
9,521
529
33
2
0
368,457
0
L
Freya
8,613
479
110
6
0
324,693
0
L
Amaterasu
7,198
400
44
2
0
351,591
0
L
Neith
8,167
454
96
5
0
320,999
0
W
Odin
9,715
540
105
6
0
322,415
2
W
Loki
9,851
547
71
4
0
391,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role