Player Matchup

Janus
Janus
Finattic
Janus
Level 89
God Stats
8W - 18L
1,500 SR
Queue Stats
160W - 120L
1,500 Elo+
Party 2
Chernobog
Chernobog
Maxlou77
Chernobog
Level 43
God Stats
10W - 5L
1,617 SR
Queue Stats
54W - 51L
1,457 Elo+
Party 1
Ravana
Ravana
Notori0usB
Ravana
Level 89
God Stats
3W - 7L
1,388 SR
Queue Stats
86W - 63L
1,455 Elo+
Solo
Nox
Nox
Rehlley
Nox
Level 18
God Stats
7W - 7L
1,641 SR
Queue Stats
33W - 29L
1,449 Elo+
Party 1
Thanatos
Thanatos
Xanjiee
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 61
1,529 SR
1,472 Elo+

VS

Team Averages
Level 97
1,578 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BLAZEGGRYT
Chang'e
Level 148
God Stats
3W - 3L
1,635 SR
Queue Stats
167W - 158L
1,499 Elo+
Party 3
Merlin
Merlin
XJhonatanX
Merlin
Level 121
God Stats
26W - 28L
1,571 SR
Queue Stats
585W - 547L
1,543 Elo+
Solo
Aphrodite
Aphrodite
gowlyn
Aphrodite
Level 46
God Stats
8W - 4L
1,681 SR
Queue Stats
9W - 11L
1,506 Elo+
Party 3
Hachiman
Hachiman
lmpuIsez
Hachiman
Level 68
God Stats
14W - 16L
1,506 SR
Queue Stats
28W - 30L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Finattic
Janus
12
0 / 3 / 0
6,815
487
5,192
6,440
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Maxlou77
Chernobog
11
0 / 1 / 1
6,328
452
5,367
11,174
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Notori0usB
Ravana
12
0 / 5 / 0
6,749
482
4,311
10,365
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
8
0 / 1 / 0
5,994
428
1,485
6,789
4,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Xanjiee
Thanatos
10
1 / 4 / 0
6,376
455
5,377
13,162
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 0 / 1
8,216
587
5,674
12,034
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
BLAZEGGRYT
Chang'e
16
5 / 0 / 2
10,197
728
9,126
9,377
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
XJhonatanX
Merlin
14
5 / 1 / 0
8,837
631
7,267
10,216
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
gowlyn
Aphrodite
11
0 / 0 / 3
7,079
506
3,050
6,351
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
lmpuIsez
Hachiman
11
1 / 0 / 2
6,909
494
10,072
5,485
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
1
3.5
W
Chang'e
BLAZEGGRYT
Chang'e
5
0
2
6
L
Janus
Finattic
Janus
0
3
0
0
L
Chernobog
Maxlou77
Chernobog
0
1
1
0.5
L
Ravana
Notori0usB
Ravana
0
5
0
0
L
Nox
0
1
0
0
W
Merlin
XJhonatanX
Merlin
5
1
0
5
L
Thanatos
Xanjiee
Thanatos
1
4
0
0.25
W
Aphrodite
gowlyn
Aphrodite
0
0
3
1.5
W
Hachiman
lmpuIsez
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
35,189
47,930
Taken
43,463
20,777
Mitigated
18,746
19,756
Healing
24,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,674
1,489
0
5,034
12,034
4,895
0
1,043
10,983
0
86,769
W
Chang'e
BLAZEGGRYT
Chang'e
9,126
1,034
120
6,880
9,377
3,326
343
916
8,417
78,607
0
L
Janus
Finattic
Janus
5,192
324
0
500
6,440
2,417
0
5,272
1,114
51,264
0
L
Chernobog
Maxlou77
Chernobog
5,367
2,925
0
4,062
11,174
4,384
0
1,671
9,503
0
53,399
L
Ravana
Notori0usB
Ravana
4,311
694
0
3,164
10,365
5,341
0
6,720
3,169
0
54,510
L
Nox
1,485
185
1,501
1,483
6,789
4,125
0
1,699
5,088
6,973
0
W
Merlin
XJhonatanX
Merlin
7,267
241
0
5,206
10,216
3,414
182
3,587
6,317
71,027
0
L
Thanatos
Xanjiee
Thanatos
5,377
783
0
9,046
13,162
4,510
0
3,561
9,599
0
36,599
W
Aphrodite
gowlyn
Aphrodite
3,050
309
1,546
3,882
6,351
4,939
399
856
5,495
20,042
0
W
Hachiman
lmpuIsez
Hachiman
10,072
5,576
0
2,253
5,485
2,172
756
848
4,629
0
54,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
41,238
368
Minions Killed
495
0
Camps Cleared
0
1,338,290
Distance Traveled
1,328,559
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,216
587
114
8
0
284,025
3
W
Chang'e
10,197
728
148
11
0
278,841
3
L
Janus
6,815
487
102
7
0
260,850
0
L
Chernobog
6,328
452
102
7
0
256,939
3
L
Ravana
6,749
482
88
6
0
241,850
2
L
Nox
5,994
428
15
1
0
265,785
0
W
Merlin
8,837
631
128
9
0
248,863
0
L
Thanatos
6,376
455
61
4
0
312,866
0
W
Aphrodite
7,079
506
36
3
0
259,298
2
W
Hachiman
6,909
494
69
5
0
257,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role