Player Matchup

Sylvanus
Sylvanus
CatSpasm
Sylvanus
Level 106
God Stats
1W - 2L
1,289 SR
Queue Stats
35W - 46L
1,440 Elo+
Party 1
Scylla
Scylla
Latinogambino
Scylla
Level 98
God Stats
3W - 4L
1,542 SR
Queue Stats
33W - 59L
1,395 Elo+
Party 1
Chaac
Chaac
Tedey1
Chaac
Level 118
God Stats
1W - 4L
1,308 SR
Queue Stats
1W - 10L
1,131 Elo+
Party 1
Kukulkan
Kukulkan
vicnow
Kukulkan
Level 86
God Stats
16W - 12L
1,573 SR
Queue Stats
101W - 79L
1,575 Elo+
Solo
Rama
Rama
平安是福
Rama
Level 149
God Stats
10W - 11L
1,548 SR
Queue Stats
64W - 67L
1,505 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,409 Elo+

VS

Team Averages
Level 90
1,429 SR
1,525 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DarkPE
Agni
Level 125
God Stats
0W - 1L
1,326 SR
Queue Stats
27W - 31L
1,566 Elo+
Solo
King Arthur
King Arthur
Epitåph
King Arthur
Level 62
God Stats
1W - 3L
1,319 SR
Queue Stats
130W - 99L
1,566 Elo+
Solo
Pele
Pele
NeroKinko_
Pele
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 27L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatSpasm
Sylvanus
10
1 / 1 / 4
6,851
489
3,529
10,215
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
2 / 2 / 3
7,246
518
8,234
10,008
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tedey1
Chaac
14
3 / 0 / 0
7,828
559
10,620
15,462
17,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
vicnow
Kukulkan
16
3 / 2 / 5
9,077
648
6,772
10,675
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 1 / 3
7,993
571
10,875
12,149
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 0
6,311
451
7,733
9,879
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
9
1 / 4 / 2
6,219
444
2,170
10,908
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
DarkPE
Agni
13
2 / 2 / 2
7,822
559
8,470
8,158
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Epitåph
King Arthur
13
0 / 3 / 0
7,229
516
11,717
17,735
15,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 2
7,005
500
6,227
12,325
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Khepri
 
Khepri
1
4
2
0.5
W
Sylvanus
CatSpasm
Sylvanus
1
1
4
3
L
Agni
DarkPE
Agni
2
2
2
1.5
L
King Arthur
Epitåph
King Arthur
0
3
0
0
W
2
2
3
1.75
L
2
4
2
0.75
W
Chaac
Tedey1
Chaac
3
0
0
3
W
Kukulkan
vicnow
Kukulkan
3
2
5
2.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,030
Damage
36,317
58,509
Taken
59,005
37,035
Mitigated
37,001
27,814
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,733
1,475
0
740
9,879
3,416
0
2,238
7,629
0
45,460
L
Khepri
 
Khepri
2,170
428
0
1,402
10,908
10,119
0
5,257
5,449
12,086
0
W
Sylvanus
CatSpasm
Sylvanus
3,529
1,819
2,196
4,427
10,215
6,881
217
2,834
7,381
15,402
0
L
Agni
DarkPE
Agni
8,470
972
0
705
8,158
3,223
0
5,095
2,697
63,075
0
L
King Arthur
Epitåph
King Arthur
11,717
1,541
0
3,635
17,735
15,582
0
636
17,099
115
63,284
W
8,234
1,356
0
3,870
10,008
3,342
378
4,730
5,278
51,301
0
L
6,227
1,105
0
1,183
12,325
4,661
0
4,764
7,463
0
54,005
W
Chaac
Tedey1
Chaac
10,620
2,006
0
5,062
15,462
17,134
0
179
15,283
0
54,661
W
Kukulkan
vicnow
Kukulkan
6,772
556
0
5,673
10,675
4,721
0
804
9,871
92,104
0
W
10,875
8,355
0
6,586
12,149
4,957
671
2,299
9,682
0
57,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
34,586
431
Minions Killed
377
0
Camps Cleared
0
1,325,398
Distance Traveled
1,431,367
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,311
451
77
6
0
291,516
0
L
Khepri
6,219
444
22
2
0
281,352
2
W
Sylvanus
6,851
489
24
2
0
238,157
2
L
Agni
7,822
559
119
9
0
272,342
0
L
King Arthur
7,229
516
81
6
0
260,085
0
W
Scylla
7,246
518
93
7
0
271,530
2
L
Pele
7,005
500
78
6
0
326,072
1
W
Chaac
7,828
559
88
6
0
278,954
0
W
Kukulkan
9,077
648
142
10
0
297,052
0
W
Rama
7,993
571
84
6
0
239,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role