Player Matchup

Hera
Hera
 
Hera
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
M6P
Surtr
Level 60
God Stats
5W - 7L
1,506 SR
Queue Stats
17W - 10L
1,108 Elo+
Party 2
Team Averages
Level 102
1,502 SR
1,369 Elo+

VS

Team Averages
Level 96
1,280 SR
1,234 Elo+
Janus
Janus
HunterOfThunder
Janus
Level 65
God Stats
1W - 3L
1,174 SR
Queue Stats
14W - 21L
1,133 Elo+
Party 1
Hercules
Hercules
Sethtes
Hercules
Level 67
God Stats
1W - 2L
1,463 SR
Queue Stats
14W - 21L
1,133 Elo+
Party 1
Hachiman
Hachiman
Shootup913
Hachiman
Level 156
God Stats
10W - 32L
1,202 SR
Queue Stats
809W - 833L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 4 / 4
7,440
744
9,380
5,904
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
10
1 / 0 / 2
7,065
707
2,124
6,828
6,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
M6P
Surtr
11
3 / 1 / 1
7,838
784
5,546
8,621
6,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
7,199
720
8,316
7,845
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Sethtes
Hercules
10
3 / 0 / 2
7,764
776
4,412
8,757
4,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Shootup913
Hachiman
11
2 / 1 / 1
7,889
789
3,492
6,077
2,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
5
5
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
4
4
0.5
W
Bacchus
 
Bacchus
1
0
2
2
L
0
3
4
0.67
W
Surtr
M6P
Surtr
3
1
1
3.5
L
Hercules
Sethtes
Hercules
3
0
2
4
L
Hachiman
Shootup913
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,050
Damage
16,220
21,353
Taken
22,679
14,504
Mitigated
9,137
2,850
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,380
1,443
0
310
5,904
2,102
127
2,671
3,233
44,396
0
W
Bacchus
 
Bacchus
2,124
347
0
1,143
6,828
6,204
15
2,050
4,778
6,262
0
L
8,316
171
0
0
7,845
2,778
78
4,496
3,349
27,868
0
W
Surtr
M6P
Surtr
5,546
1,383
0
1,397
8,621
6,198
0
3,686
4,935
234
22,346
L
Hercules
Sethtes
Hercules
4,412
1,824
0
3,149
8,757
4,131
122
4,313
4,444
0
10,639
L
Hachiman
Shootup913
Hachiman
3,492
1,714
0
1,499
6,077
2,228
0
3,599
2,478
0
40,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
22,852
102
Minions Killed
126
0
Camps Cleared
0
590,493
Distance Traveled
493,953
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,440
744
62
6
0
184,761
1
W
Bacchus
7,065
707
10
1
0
212,671
0
L
Janus
7,199
720
42
4
0
163,763
2
W
Surtr
7,838
784
30
3
0
193,061
0
L
Hercules
7,764
776
10
1
0
166,442
0
L
Hachiman
7,889
789
74
7
0
163,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role