Player Matchup

Bakasura
Bakasura
GmanandT2
Bakasura
Level 60
God Stats
35W - 21L
1,628 SR
Queue Stats
376W - 333L
1,493 Elo+
Party 1
Chernobog
Chernobog
Hollowfy
Chernobog
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,169 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LGS1998
Ah Muzen Cab
Level 128
God Stats
41W - 28L
1,628 SR
Queue Stats
149W - 140L
1,470 Elo+
Party 1
Anubis
Anubis
cowboybeebop3
Anubis
Level 97
God Stats
105W - 90L
1,569 SR
Queue Stats
167W - 172L
1,478 Elo+
Solo
Ymir
Ymir
herooftime590
Ymir
Level 112
God Stats
3W - 1L
1,730 SR
Queue Stats
186W - 183L
1,530 Elo+
Solo
Team Averages
Level 97
1,611 SR
1,428 Elo+

VS

Team Averages
Level 97
1,619 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
HeavenlyScales
Morgan Le Fay
Level 98
God Stats
6W - 4L
1,841 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 3
Arachne
Arachne
IWDxBill
Arachne
Level 69
God Stats
3W - 2L
1,735 SR
Queue Stats
182W - 193L
1,472 Elo+
Solo
Sobek
Sobek
InDubitubly
Sobek
Level 89
God Stats
1W - 2L
1,583 SR
Queue Stats
74W - 84L
1,495 Elo+
Party 3
Tyr
Tyr
McSkaybit
Tyr
Level 103
God Stats
0W - 3L
1,204 SR
Queue Stats
95W - 93L
1,469 Elo+
Party 2
Anhur
Anhur
m0j0machine
Anhur
Level 126
God Stats
4W - 7L
1,730 SR
Queue Stats
108W - 100L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GmanandT2
Bakasura
10
2 / 0 / 1
5,428
679
2,550
6,308
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Hollowfy
Chernobog
8
1 / 0 / 2
4,836
605
2,821
3,940
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
LGS1998
Ah Muzen Cab
10
0 / 0 / 0
5,666
708
1,842
3,547
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 2
4,517
565
4,382
3,931
1,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
1 / 0 / 3
4,876
610
1,420
4,248
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeavenlyScales
Morgan Le Fay
9
0 / 1 / 0
4,926
616
2,208
5,302
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
IWDxBill
Arachne
5
0 / 0 / 0
3,757
470
0
3,826
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,158
520
929
5,722
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
2 / 1 / 0
4,742
593
1,695
5,425
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 2
4,160
520
3,601
6,622
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GmanandT2
Bakasura
2
0
1
2.5
L
Morgan Le Fay
HeavenlyScales
Morgan Le Fay
0
1
0
0
W
Chernobog
Hollowfy
Chernobog
1
0
2
2
L
Arachne
IWDxBill
Arachne
0
0
0
0
L
0
0
0
0
W
Ah Muzen Cab
LGS1998
Ah Muzen Cab
0
0
0
0
L
2
1
0
2
W
1
2
2
1
W
1
0
3
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,015
Damage
8,433
21,974
Taken
26,897
8,115
Mitigated
12,456
8,722
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GmanandT2
Bakasura
2,550
1,591
0
2,506
6,308
2,486
539
783
5,525
0
31,343
L
Morgan Le Fay
HeavenlyScales
Morgan Le Fay
2,208
809
0
1,297
5,302
1,789
0
0
5,155
33,200
0
W
Chernobog
Hollowfy
Chernobog
2,821
1,391
0
2,750
3,940
1,106
0
1,432
2,508
0
23,502
L
Arachne
IWDxBill
Arachne
0
0
0
1,442
3,826
1,138
0
0
3,826
0
16,229
L
929
213
0
2,580
5,722
5,484
0
0
5,722
17,389
0
W
Ah Muzen Cab
LGS1998
Ah Muzen Cab
1,842
1,132
0
670
3,547
1,183
0
751
2,618
0
44,193
L
1,695
362
0
2,233
5,425
2,563
0
2,138
2,902
0
9,568
W
4,382
252
154
1,195
3,931
1,337
322
68
3,843
29,358
0
W
1,420
101
0
1,447
4,248
2,003
125
25
3,907
8,043
0
L
3,601
1,992
0
1,711
6,622
1,482
0
3,832
2,460
0
26,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
21,743
250
Minions Killed
199
0
Camps Cleared
0
809,770
Distance Traveled
675,682
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,428
679
73
9
0
164,589
1
L
Morgan Le Fay
4,926
616
73
9
0
147,989
0
W
Chernobog
4,836
605
38
5
0
159,607
0
L
Arachne
3,757
470
33
4
0
80,900
0
L
Sobek
4,158
520
35
4
0
158,059
1
W
Ah Muzen Cab
5,666
708
75
9
0
136,157
0
L
Tyr
4,742
593
18
2
0
139,511
0
W
Anubis
4,517
565
50
6
0
153,658
0
W
Ymir
4,876
610
14
2
0
195,759
3
L
Anhur
4,160
520
40
5
0
149,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role