Player Matchup

Amaterasu
Amaterasu
BurningBassist
Amaterasu
Level 35
God Stats
14W - 12L
1,527 SR
Queue Stats
58W - 63L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
HAKUDAGGER24
Kuzenbo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 159L
1,492 Elo+
Party 2
Janus
Janus
SarkastikJim
Janus
Level 62
God Stats
0W - 3L
1,180 SR
Queue Stats
165W - 177L
1,410 Elo+
Solo
Nemesis
Nemesis
XF22RAPT0R
Nemesis
Level 125
God Stats
12W - 13L
1,475 SR
Queue Stats
55W - 68L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
silver blaze243
Danzaburou
Level 23
God Stats
2W - 4L
1,721 SR
Queue Stats
4W - 12L
1,313 Elo+
Party 1
Team Averages
Level 81
1,480 SR
1,400 Elo+

VS

Team Averages
Level 132
1,516 SR
1,482 Elo+
Ra
Ra
Beatlesmania13
Ra
Level 136
God Stats
3W - 4L
1,640 SR
Queue Stats
304W - 288L
1,514 Elo+
Party 3
Mulan
Mulan
Jeg er din mom
Mulan
Level 148
God Stats
7W - 6L
1,654 SR
Queue Stats
305W - 294L
1,514 Elo+
Party 3
Anhur
Anhur
JoshuaProball
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
MgallegoP420
Kumbhakarna
Level 104
God Stats
2W - 2L
1,251 SR
Queue Stats
182W - 182L
1,423 Elo+
Solo
Fenrir
Fenrir
QUEEN RAPT0R
Fenrir
Level 142
God Stats
125W - 123L
1,535 SR
Queue Stats
707W - 701L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BurningBassist
Amaterasu
12
0 / 2 / 0
6,930
462
802
11,171
10,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
HAKUDAGGER24
Kuzenbo
13
7 / 1 / 6
8,236
549
9,878
13,508
15,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 3
8,211
547
7,257
9,738
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XF22RAPT0R
Nemesis
14
3 / 2 / 2
8,051
537
5,371
12,656
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
silver blaze243
Danzaburou
11
4 / 6 / 3
7,410
494
8,903
13,196
4,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,185
612
5,354
9,532
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 3
9,401
627
13,081
13,193
14,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 2
7,116
474
7,154
12,415
4,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MgallegoP420
Kumbhakarna
13
3 / 5 / 3
8,357
557
3,661
12,631
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
15
6 / 2 / 3
8,818
588
8,497
13,297
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
16
16
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Amaterasu
BurningBassist
Amaterasu
0
2
0
0
L
Kuzenbo
HAKUDAGGER24
Kuzenbo
7
1
6
10
W
3
0
3
4.5
W
2
7
2
0.43
W
Kumbhakarna
MgallegoP420
Kumbhakarna
3
5
3
0.9
W
Fenrir
6
2
3
3.75
L
2
5
3
0.7
L
Nemesis
XF22RAPT0R
Nemesis
3
2
2
2
L
Danzaburou
silver blaze243
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
37,747
60,269
Taken
61,068
39,036
Mitigated
36,338
14,084
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,354
648
420
3,443
9,532
4,280
304
4,034
5,202
78,972
0
L
Amaterasu
BurningBassist
Amaterasu
802
195
0
3,637
11,171
10,476
250
379
10,792
0
35,420
L
Kuzenbo
HAKUDAGGER24
Kuzenbo
9,878
3,318
508
4,053
13,508
15,536
17
1,771
11,278
36,466
0
W
13,081
1,279
0
5,923
13,193
14,526
0
4,056
8,836
1,376
63,690
W
7,154
3,738
0
1,855
12,415
4,215
932
3,756
8,579
0
37,668
W
Kumbhakarna
MgallegoP420
Kumbhakarna
3,661
398
470
2,417
12,631
7,263
392
2,999
9,372
29,339
0
W
Fenrir
8,497
2,445
0
2,272
13,297
6,054
475
1,556
11,659
0
69,247
L
7,257
355
0
1,750
9,738
3,897
0
3,507
6,231
61,186
0
L
Nemesis
XF22RAPT0R
Nemesis
5,371
2,153
0
1,714
12,656
5,070
0
2,260
10,201
0
56,618
L
Danzaburou
silver blaze243
Danzaburou
8,903
3,549
0
2,422
13,196
4,057
832
1,812
11,384
0
40,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
42,877
356
Minions Killed
419
0
Camps Cleared
0
1,451,849
Distance Traveled
1,487,744
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,185
612
133
9
0
325,052
2
L
Amaterasu
6,930
462
64
4
0
266,647
0
L
Kuzenbo
8,236
549
36
2
0
321,534
0
W
Mulan
9,401
627
99
7
0
271,236
2
W
Anhur
7,116
474
51
3
0
254,792
0
W
Kumbhakarna
8,357
557
41
3
0
285,307
0
W
Fenrir
8,818
588
95
6
0
351,357
0
L
Janus
8,211
547
105
7
0
285,257
3
L
Nemesis
8,051
537
92
6
0
315,467
0
L
Danzaburou
7,410
494
59
4
0
262,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role