Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
DAxB3ASTx1
Charybdis
Gold V
Level 156
God Stats
2W - 0L
1,775 SR
Queue Stats
11W - 8L
1,675 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
MentalMental
Morgan Le Fay
Bronze III
Level 129
God Stats
5W - 5L
1,666 SR
Queue Stats
69W - 41L
1,462 MMR
Party 2
Shiva
Shiva
Bronze III
sirlogan155
Shiva
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 47L
1,462 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,588 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,530 SR
1,465 MMR
Artemis
Artemis
Gold IV
AmoLasChinas
Artemis
Gold IV
Level 137
God Stats
3W - 2L
1,591 SR
Queue Stats
139W - 157L
1,462 MMR
Solo
Thoth
Thoth
Gold IV
Astralopitecus9
Thoth
Gold IV
Level 171
God Stats
3W - 3L
1,304 SR
Queue Stats
156W - 161L
1,474 MMR
Party 1
Maui
Maui
Silver III
MisterPesci
Maui
Silver III
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 61L
1,466 MMR
Party 1
Da Ji
Da Ji
Bronze III
Pro Jenga
Da Ji
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Runitdahn
Cu Chulainn
Gold III
Level 72
God Stats
1W - 1L
1,754 SR
Queue Stats
28W - 28L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,639
728
898
2,678
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
 
Chang'e
6
1 / 1 / 1
3,502
700
1,810
2,587
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
DAxB3ASTx1
Charybdis
5
0 / 0 / 1
3,288
658
2,632
3,877
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
MentalMental
Morgan Le Fay
7
3 / 0 / 0
4,447
889
3,178
2,533
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
3,849
770
2,265
6,212
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaThanatosMartichorasRavanaThor

VS

Bans
BakasuraFenrirAo KuangMercuryGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmoLasChinas
Artemis
6
0 / 1 / 1
3,181
636
3,166
3,634
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
3,552
710
985
4,076
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
3,565
713
1,048
4,647
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Pro Jenga
Da Ji
2
0 / 1 / 0
2,622
524
0
1,033
293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Runitdahn
Cu Chulainn
7
1 / 0 / 0
4,004
801
3,167
4,725
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Artemis
AmoLasChinas
Artemis
0
1
1
0.5
L
0
2
0
0
W
Charybdis
DAxB3ASTx1
Charybdis
0
0
1
0.5
W
Morgan Le Fay
MentalMental
Morgan Le Fay
3
0
0
3
L
0
0
1
0.5
L
Da Ji
Pro Jenga
Da Ji
0
1
0
0
L
Cu Chulainn
Runitdahn
Cu Chulainn
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,783
Damage
8,366
17,887
Taken
18,115
7,911
Mitigated
6,722
7,556
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
898
651
0
1,664
2,678
1,899
45
287
2,391
8,077
0
W
Chang'e
 
Chang'e
1,810
84
120
1,062
2,587
680
0
113
2,474
13,026
0
L
Artemis
AmoLasChinas
Artemis
3,166
1,536
0
881
3,634
1,067
0
790
2,844
0
16,590
L
985
0
0
1,125
4,076
1,302
0
2,629
1,279
23,413
0
W
Charybdis
DAxB3ASTx1
Charybdis
2,632
1,516
0
2,624
3,877
930
0
473
3,404
0
21,277
W
Morgan Le Fay
MentalMental
Morgan Le Fay
3,178
74
0
655
2,533
882
0
1,160
1,373
22,385
0
L
1,048
436
634
1,397
4,647
2,349
0
1,785
2,792
9,742
0
L
Da Ji
Pro Jenga
Da Ji
0
0
0
0
1,033
293
0
412
589
0
2,731
L
Cu Chulainn
Runitdahn
Cu Chulainn
3,167
863
0
1,581
4,725
1,711
0
0
4,725
0
26,298
W
2,265
951
0
1,431
6,212
3,520
0
0
6,212
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
16,924
165
Minions Killed
132
0
Camps Cleared
0
536,505
Distance Traveled
473,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,639
728
13
3
0
103,616
0
W
Chang'e
3,502
700
23
5
0
129,042
0
L
Artemis
3,181
636
25
5
0
98,882
0
L
Thoth
3,552
710
46
9
0
107,567
0
W
Charybdis
3,288
658
36
7
0
93,195
0
W
Morgan Le Fay
4,447
889
48
10
0
107,119
0
L
Maui
3,565
713
15
3
0
110,243
0
L
Da Ji
2,622
524
4
1
0
47,385
0
L
Cu Chulainn
4,004
801
42
8
0
109,748
0
W
Shiva
3,849
770
45
9
0
103,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role